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(→Trivia: this page counts the 1995 Tiger Electronics game as the first GoldenEye game instead of the Rare one, which predates Pokémon Red and Green (which released on 1996, making it the actual newest IP represented in Smash 64)) |
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|interwikipage=James Bond in video games | |interwikipage=James Bond in video games | ||
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The '''''GoldenEye'' universe''' ({{ja|ゴールデンアイ|Gōruden'ai}}, ''GoldenEye'') refers to the ''Super Smash Bros.'' series' collection of properties that hail from the ''GoldenEye'' series of first-person shooter games which was popularized by [[Rare]]'s 1997 N64 title. The franchise is composed of adaptations of the 1995 {{ | The '''''GoldenEye'' universe''' ({{ja|ゴールデンアイ|Gōruden'ai}}, ''GoldenEye'') refers to the ''Super Smash Bros.'' series' collection of properties that hail from the ''GoldenEye'' series of first-person shooter games which was popularized by [[Rare]]'s 1997 N64 title. The franchise is composed of adaptations of the 1995 {{iw|wikipedia|James Bond}} film, ''{{iw|wikipedia|GoldenEye}}'', making it technically the only universe to not debut as a video games series. Due to it being based on a multimedia franchise and thus involving many other copyright holders (chief among them {{iw|wikipedia|Eon Productions}}, {{iw|wikipedia|MGM}}, and the estate of {{iw|wikipedia|Ian Fleming}}), ''GoldenEye'' only received limited representation in ''Smash''. | ||
==In ''[[Super Smash Bros.]]''== | ==In ''[[Super Smash Bros.]]''== | ||
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==In ''[[Super Smash Bros. Melee]]''== | ==In ''[[Super Smash Bros. Melee]]''== | ||
The [[Motion-Sensor Bomb]] in all non-Japanese releases of ''Melee'' retains its appearance from ''GoldenEye 007'' for the N64, with the PAL version referring to it by its original name, the Proximity Mine. The Japanese release of ''Melee'', however, redesigned the item to resemble its appearance from a later Rare game on the same engine, {{uv|Perfect Dark}}. The item's references to ''GoldenEye'' are minimized, with its game of origin listed as "TOP SECRET" in the Western releases. | The [[Motion-Sensor Bomb]] in all non-Japanese releases of ''Melee'' retains its appearance from ''GoldenEye 007'' for the N64, with the PAL version referring to it by its original name, the Proximity Mine. The Japanese release of ''Melee'', however, redesigned the item to resemble its appearance from a later Rare game on the same engine, {{uv|Perfect Dark}}. The item's references to ''GoldenEye'' are minimized, with its game of origin listed as "TOP SECRET" in the Western releases. | ||
===Trophy=== | |||
{{Trophy | |||
|name=Motion-Sensor Bomb | |||
|name-ntsc=Motion-Sensor Bomb | |||
|name-pal=Proximity Mine | |||
|image=Motion-Sensor Bomb Trophy Melee.png | |||
|desc-ntsc=The perfect accessory for ambushes, the Motion-Sensor Bomb has been a favorite covert weapon of spies and other stealthy operatives. It adheres to any surface, and once armed, detonates with incredible force when it detects motion in its range. In the frantic world of Super Smash Bros., it doesn't take long for it to go. | |||
|desc-pal=The perfect accessory for ambushes, the proximity mine has long been a favorite covert weapon of the Carrington Institute any surface{{sic}}, and once armed, detonates with incredible force when it detects motion within its range. In the frantic world of Super Smash Bros., it doesn't take long for it to go. | |||
|gamelist={{Trophy games|game1=TOP SECRET}} | |||
|game=Melee | |||
}} | |||
{{clrl}} | |||
==In ''[[Super Smash Bros. Brawl]]''== | ==In ''[[Super Smash Bros. Brawl]]''== | ||
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*''GoldenEye'' is the only universe represented in the original ''Super Smash Bros.'' game to not have a playable character, as well as the only universe from said game to be cut entirely. | *''GoldenEye'' is the only universe represented in the original ''Super Smash Bros.'' game to not have a playable character, as well as the only universe from said game to be cut entirely. | ||
*''GoldenEye'' is the only universe in the entire series to be directly based on a licensed property, as it is based on the film of the same name, which in turn is an installment of the ''James Bond'' film franchise, itself being based on a book series by Ian Fleming. | *''GoldenEye'' is the only universe in the entire series to be directly based on a licensed property, as it is based on the film of the same name, which in turn is an installment of the ''James Bond'' film franchise, itself being based on a book series by Ian Fleming. | ||
**It is not, however, the only franchise to have debuted in a medium other than video games, as the minor universe | **It is not, however, the only franchise to have debuted in a medium other than video games, as the minor universe {{uvm|Mappy}} was a tie-in with a line of micromouse robots designed for use in competitions - though the ''Mappy'' games were developed by the same company that manufactured the robots, [[Namco]], and therefore don't count as licensed titles. | ||
*Due to only being represented through content owned by Nintendo at the time, ''GoldenEye'' and {{uv|SimCity}} are the only universes to be featured in Smash without the known consent of their rights holders. | *Due to only being represented through content owned by Nintendo at the time, ''GoldenEye'' and {{uv|SimCity}} are the only universes to be featured in Smash without the known consent of their rights holders. | ||
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{{reflist}} | {{reflist}} | ||
{{ | {{Universe}} | ||
[[Category:GoldenEye universe]] | |||
[[Category:GoldenEye universe| ]] | |||
[[Category:Third-party universes]] | [[Category:Third-party universes]] | ||
[[es:GoldenEye 007]] | [[es:GoldenEye 007]] |