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! User !! Move !! Damage multiplier !! Speed multiplier !! Lifespan multiplier !! Max damage reflectable | ! User !! Move !! Damage multiplier !! Speed multiplier !! Lifespan multiplier !! Max damage reflectable | ||
|- | |- | ||
| rowspan="2"| All characters || [[Powershield]] {{GameIcon|SSBM}}<ref>Does not change the ownership of [[Poké Ball]]s.</ref> || 0.5 || 1 || 1 || | | rowspan="2"| All characters || [[Powershield]] {{GameIcon|SSBM}}<ref>Does not change the ownership of [[Poké Ball]]s.</ref> || 0.5 || 1 || 1 || — | ||
|- | |- | ||
| Perfect Shield Reflect {{GameIcon|SSBU}}<ref>Available as a [[Skill Tree|Skill]] in [[World of Light]]; can only reflect projectiles up to 3 times.</ref> || 1.2 || 1.5 || 2 || | | Perfect Shield Reflect {{GameIcon|SSBU}}<ref>Available as a [[Skill Tree|Skill]] in [[World of Light]]; can only reflect projectiles up to 3 times.</ref> || 1.2 || 1.5 || 2 || — | ||
|- | |||
| [[Bayonetta]] || [[Witch Time]] {{GameIcon|SSBU}}<ref name="straight">Does not reverse projectile direction.</ref><ref name="noeffect">Does not trigger reflection effect.</ref><ref name="control">The original owner can still control the projectile if acceptable.</ref> || 1 || 1 || 1 || — | |||
|- | |- | ||
| rowspan="5"| [[Dark Pit]] || [[Electroshock Arm]]<ref name="arm">Does not change the ownership of certain projectiles reflected.</ref> || 1 || 1 || 1 || 50 | | rowspan="5"| [[Dark Pit]] || [[Electroshock Arm]]<ref name="arm">Does not change the ownership of certain projectiles reflected.</ref> || 1 || 1 || 1 || 50 | ||
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| ''[[Amplifying Orbitars]]'' || 2 || 2 || || 50 | | ''[[Amplifying Orbitars]]'' || 2 || 2 || || 50 | ||
|- | |- | ||
| | | rowspan="2"| [[Dr. Mario]] || [[Super Sheet]] || 1.5 {{GameIcon|SSBM}}{{GameIcon|SSB4}}, 1.6 {{GameIcon|SSBU}} || rowspan="2"| 1 || 0.75 || rowspan="2"| 50 | ||
|- | |- | ||
| ''[[Breezy Sheet]]'' || 1.5 || | | ''[[Breezy Sheet]]'' || 1.5 || | ||
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| ''[[Accele-Reflector]]'' || 1 || 2.1 || || 50 | | ''[[Accele-Reflector]]'' || 1 || 2.1 || || 50 | ||
|- | |- | ||
| ''[[Reflector Void]]''<ref name="absorb">Only reflects physical projectiles. Absorbs energy-based projectiles.</ref> || 0.7 || 0.6 || | | ''[[Reflector Void]]''<ref name="absorb">Only reflects physical projectiles. Absorbs energy-based projectiles.</ref> || 0.7 || 0.6 || || 999 | ||
|- | |- | ||
| rowspan="3"| [[Fox]] || [[Reflector (Fox)|Reflector]] || 1.5 | | rowspan="3"| [[Fox]] || [[Reflector (Fox)|Reflector]] || 1.5 {{GameIcon|SSB}} (JP), 1.8 {{GameIcon|SSB}} (USA), 1.5 {{GameIcon|SSBM}}{{GameIcon|SSBB}}, 1.4 {{GameIcon|SSB4}}{{GameIcon|SSBU}} || 1 {{GameIcon|SSB}}{{GameIcon|SSBM}}{{GameIcon|SSBB}}, 1.4 {{GameIcon|SSB4}}{{GameIcon|SSBU}} || 1 || rowspan="3"| 50 | ||
|- | |- | ||
| ''[[Big Reflector]]'' || 1.2 || 1 || | | ''[[Big Reflector]]'' || 1.2 || 1 || | ||
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| {{SSBU|Kazuya}} || [[Left Splits Kick]] || 2.4 || 1.8 || 0.8 || 80 | | {{SSBU|Kazuya}} || [[Left Splits Kick]] || 2.4 || 1.8 || 0.8 || 80 | ||
|- | |- | ||
| {{SSBU|King Dedede}} || [[Inhale (King Dedede)|Inhale]] {{GameIcon|SSBU}} || 1.5 || 1.6 || || | | {{SSBU|King Dedede}} || [[Inhale (King Dedede)|Inhale]] {{GameIcon|SSBU}} || 1.5 || 1.6 || || — | ||
|- | |- | ||
| {{SSBU|King K. Rool}} || [[Gut Check]] || 1.5 || 2 || 1 || 50 | | {{SSBU|King K. Rool}} || [[Gut Check]] || 1.5 || 2 || 1 || 50 | ||
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| ''[[Gust Cape]]'' || 1.5 || 1 || || 50 | | ''[[Gust Cape]]'' || 1.5 || 1 || || 50 | ||
|- | |- | ||
| {{SSB4|Mega Man}} | | {{SSB4|Mega Man}} || ''[[Skull Barrier]]'' || 1.2 || 1.2 || || 25 | ||
|- | |- | ||
| [[Mewtwo]] || [[Confusion]]<ref>In ''Melee'', simply reverses projectiles without changing their owner.</ref> || 1.4 || 1.2 || 1.25 || 50 | | [[Mewtwo]] || [[Confusion]]<ref>In ''Melee'', simply reverses projectiles without changing their owner.</ref> || 1.4 || 1.2 || 1.25 || 50 | ||
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| ''[[Backward Arm Rotor]]'' || 1.5 || 1.3 || || 50 | | ''[[Backward Arm Rotor]]'' || 1.5 || 1.3 || || 50 | ||
|- | |- | ||
| {{SSBU|Sora}} || [[Counterattack (Sora)|Counterattack]]<ref | | {{SSBU|Sora}} || [[Counterattack (Sora)|Counterattack]]<ref name="straight"/> || 1.4 || {{rollover|1|1.8 but ignored in game|y}} || {{rollover|1|0.5 but ignored in game|y}} || 80 | ||
|- | |- | ||
| [[Wolf]] || [[Reflector (Wolf)|Reflector]] || 1.3 {{GameIcon|SSBB}}, 1.5 {{GameIcon|SSBU}} || 1.8 || 0.5 || 50 | | [[Wolf]] || [[Reflector (Wolf)|Reflector]] || 1.3 {{GameIcon|SSBB}}, 1.5 {{GameIcon|SSBU}} || 1.8 || 0.5 || 50 | ||
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|- | |- | ||
|colspan=2|[[Ghirahim]]||1||1.3|| ||30 | |colspan=2|[[Ghirahim]]||1||1.3|| ||30 | ||
|- | |||
|colspan=2|[[Color TV-Game 15]]||1.1||?||?||? | |||
|- | |- | ||
|colspan=2|[[Gray Fox]]||1||1|| ||100 | |colspan=2|[[Gray Fox]]||1||1|| ||100 | ||
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|[[Rathalos]]||Fireballs | |[[Rathalos]]||Fireballs | ||
|- | |- | ||
|[[Ray | |[[Ray Mk III]]||Lasers | ||
|- | |- | ||
|[[Saki Amamiya]]||Shots | |[[Saki Amamiya]]||Shots | ||
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<references/> | <references/> | ||
==Gallery== | |||
<gallery> | |||
Peach Powershield Laser.gif|[[Power shield]]s being used as a reflector in ''Melee''. | |||
Melee ReflectionConfuse.gif|{{SSBM|Falco}} being stunned after his reflector breaks in ''Melee''. | |||
Confusionowner.gif|Although {{SSBM|Mewtwo}}'s [[Confusion]] reflects projectiles, the projectiles are still owned by the thrower. | |||
Dark Pit Down B SSBU.gif|[[Guardian Orbitars]] in ''Ultimate''. | |||
King K Rool Down B 2 SSBU.gif|[[Gut Check]] in ''Ultimate''. | |||
Joker Down B 3 SSBU.gif|[[Makarakarn]] in ''Ultimate''. | |||
</gallery> | |||
==Trivia== | ==Trivia== | ||
*Of all reflections in the ''Smash'' series: | *Of all reflections in the ''Smash'' series: | ||
**Left Splits Kick has the highest damage multiplier at 2.4x | **Left Splits Kick has the highest damage multiplier at 2.4x | ||
**Ness' forward smash and home run bat are tied for highest speed multiplier at 2.5x | **Ness' forward smash and home run bat are tied for highest speed multiplier at 2.5x | ||
* | *Since [[Zelda]]'s [[Nayru's Love]] and [[King Dedede]]'s {{b|Inhale|King Dedede}} in ''Ultimate'' are [[neutral special]] moves that can reflect projectiles, they can also be used by [[Kirby]] via his Copy Ability. | ||
*[[Pit]] is the only character to have different reflectors between games. | *[[Pit]] is the only character to have different reflectors between games. | ||
*Prior to version 1.0.8 of ''[[Smash 4]]'', all but the final hit of [[Zoroark]]'s Fury Swipes could be reflected. By wearing a [[Franklin Badge]], a character trapped by Zoroark would only take damage from the final hit of the attack. | *Prior to version 1.0.8 of ''[[Smash 4]]'', all but the final hit of [[Zoroark]]'s Fury Swipes could be reflected. By wearing a [[Franklin Badge]], a character trapped by Zoroark would only take damage from the final hit of the attack. |
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