Yoshi's Island (SSBB): Difference between revisions

m (→‎Origin: Shortening link. "Flower" redirects to a disambiguation page; Super Mario Wiki calls the flowers in Yoshi games "Smiley Flowers".)
Tag: Mobile edit
 
(14 intermediate revisions by 8 users not shown)
Line 3: Line 3:
|subtitle    = ''Yoshi's Island''{{gameIcon|brawl}}<br>''Super Mario World 2: Yoshi's Island''{{gameIcon|ultimate}}
|subtitle    = ''Yoshi's Island''{{gameIcon|brawl}}<br>''Super Mario World 2: Yoshi's Island''{{gameIcon|ultimate}}
|name        = Yoshi's Island
|name        = Yoshi's Island
|image        = {{tabber|title1=Ultimate|tab1=[[File:SSBU-Yoshi's Island (SSBB).png|300px]]|title2=3DS|tab2=[[File:SSB4 Yoshi's Island.jpg|300px]]|title3=Brawl|tab3=[[File: Yoshi's Island stage Brawl.png|300px]]}}
|image        = {{tabber|title1=Ultimate|content1=[[File:SSBU-Yoshi's Island (SSBB).png|300px]]|title2=3DS|content2=[[File:SSB4 Yoshi's Island.jpg|300px]]|title3=Brawl|content3=[[File: Yoshi's Island stage Brawl.png|300px]]}}
|caption      = [[File:YoshiSymbol.svg|50px|class=invert]]<br>Yoshi's Island as it appears in ''Smash''.
|caption      = [[File:YoshiSymbol.svg|50px|class=invert-dark]]<br>Yoshi's Island as it appears in ''Smash''.
|universe    = {{uv|Yoshi}}
|universe    = {{uv|Yoshi}}
|games        = ''[[Brawl]]''<br>''[[SSB4]]'' ([[SSB3DS|3DS]])<br>''[[Ultimate]]''
|games        = ''[[Brawl]]''<br>''[[SSB4]]'' ([[SSB3DS|3DS]])<br>''[[Ultimate]]''
|hometo      = '''Brawl:'''<br>{{SSBB|Yoshi}}<br>'''SSB4:'''<br>{{SSB4|Yoshi}}<br>'''Ultimate:'''<br>{{SSBU|Yoshi}}
|availability = [[Starter stage|Starter]]
|availability = [[Starter stage|Starter]]
|cratetype    = Presents
|cratetype    = Presents
Line 32: Line 31:


A '''{{s|mariowiki|Blarggwich}}''' randomly rises from either of the side pits, creating a temporary platform that can save recovering characters. It is commonly referred to as the '''Support Ghost''', or '''Randall''' due to its similarity to [[Randall the Cloud]] from [[Yoshi's Story]] in ''Melee''.   
A '''{{s|mariowiki|Blarggwich}}''' randomly rises from either of the side pits, creating a temporary platform that can save recovering characters. It is commonly referred to as the '''Support Ghost''', or '''Randall''' due to its similarity to [[Randall the Cloud]] from [[Yoshi's Story]] in ''Melee''.   
 
Like [[Yoshi's Story]] in [[Super Smash Bros Melee]],
Some '''[[Fly Guy]]s''' also randomly descend, carrying [[food]] unless it is turned off in the [[Item Switch]]. They can be hit and defeated by attacks, dropping their baggage, and are particularly prone to intercept projectiles.
Some '''[[Fly Guy]]s''' also randomly descend, carrying [[food]] unless it is turned off in the [[Item Switch]]. They can be hit and defeated by attacks, dropping their baggage, and are particularly prone to intercept projectiles.


Line 44: Line 43:


===Ω forms and Battlefield form===
===Ω forms and Battlefield form===
In ''Super Smash Bros. for Nintendo 3DS'', the [[Ω form]] of the stage, the stage will cycle through the seasons as normal; however, no sound effects will play, and only the Spring/Summer mix of the music will be heard. The base doesn't bend, the thin platform is absent, and the Blarggwich and Fly Guys don't appear.
In ''Super Smash Bros. for Nintendo 3DS'', the [[Ω form]] of the stage, the stage will cycle through the seasons as normal; however, no sound effects will play, and only the Spring/Summer mix of the music will be heard. The base is flat, and the thin platform, the Blarggwich, and Fly Guys are absent.


In ''Super Smash Bros. Ultimate'', the Ω form and [[Battlefield form]] are similar to ''SSB4'''s Ω form; however, the stages do not extend below the blast line, and they are resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. In the Battlefield form, the top [[soft platform]] resembles the green platform on top of Blarggwiches, and the two bottom ones resemble the red soft platform of the normal form.
In ''Super Smash Bros. Ultimate'', the Ω form and [[Battlefield form]] are similar to ''SSB4'''s Ω form; however, the stages do not extend below the blast line, and they are resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. In the Battlefield form, the top [[soft platform]] resembles the green platform on top of Blarggwiches, and the two bottom ones resemble the red soft platform of the normal form.
Line 61: Line 60:
This stage is based on ''{{S|mariowiki|Super Mario World 2: Yoshi's Island}}'', which marked [[Yoshi]]'s first appearance as a standalone playable character. ''Yoshi's Island'' has very distinctive graphics, designed to look like pastel drawings.
This stage is based on ''{{S|mariowiki|Super Mario World 2: Yoshi's Island}}'', which marked [[Yoshi]]'s first appearance as a standalone playable character. ''Yoshi's Island'' has very distinctive graphics, designed to look like pastel drawings.


{{s|mariowiki|Blarggwich}}es are ghostly entities that act as moving platforms, which Yoshi has to ride in certain stages. The soft platform above the stage represents a general platform design seen all throughout ''Yoshi's Island'', while the see-saw movement pattern of them loosely resembles the Super FX Chip tilting effects used for a variety of objects throughout the source game, particularly the animation of the spiked flipping platforms in {{S|mariowiki|Salvo the Slime's Castle}}, though the functionality is very different.
{{s|mariowiki|Blarggwich}}es are ghostly entities that act as moving platforms, which Yoshi has to ride in certain stages. The soft platform above the stage represents a general platform design seen all throughout ''Yoshi's Island'', while the see-saw movement pattern of it loosely resembles the Super FX tilting effects used for a variety of objects throughout the source game, particularly the animation of the spiked flipping platforms in {{S|mariowiki|Salvo the Slime's Castle}}, though the functionality is very different.


[[Fly Guy]]s are one of the many varieties of [[Shy Guy]] in the game. They fly around carrying items, dropping them when attacked. Some float in a specific path, while others stay onscreen for a limited time before fleeing.
[[Fly Guy]]s are one of the many varieties of [[Shy Guy]] in the game. They fly around carrying items, dropping them when attacked. Some float in a specific path, while others stay onscreen for a limited time before fleeing.


Each season represents specific levels, and several other graphic elements in this stage are directly taken from the source game: the summer season somewhat resembles the levels of {{S|mariowiki|Hit That Switch!!}} and {{S|mariowiki|Visit Koopa and Para-Koopa}}, the autumn season might been inspired by the levels {{S|mariowiki|GO! GO! MARIO!!}} and {{S|mariowiki|Chomp Rock Zone}}, and the winter season looks similar to levels {{S|mariowiki|Ride The Ski Lifts}} and also {{S|mariowiki|Danger - Icy Conditions Ahead}}. {{S|mariowiki|Chomp}}s and {{s|mariowiki|Goonie}}s are recurring enemies, with the prior's large appearance on the stage resembling the {{S|mariowiki|Chomp Shark}}s which chase Yoshi and destroy terrain in {{S|mariowiki|Marching Milde's Fort}} and {{S|mariowiki|KEEP MOVING!!!!}}, and the smiling flowers which appear in the Summer version resemble the collectible {{s|mariowiki|Smiley Flower}}s which contribute to the final score in each level. A moon can be seen off-screen, only visible without mods through either [[Olimar]]'s Final Smash or ''Ultimate'''s camera - this moon was the location of the battle against {{iw|mariowiki|World 5|Super Mario World 2: Yoshi's Island}}'s boss {{s|mariowiki|Raphael the Raven}}.
Each season represents specific levels, and several other graphic elements in this stage are directly taken from the source game: the summer season somewhat resembles the levels of {{S|mariowiki|Hit That Switch!!}} and {{S|mariowiki|Visit Koopa and Para-Koopa}}, the autumn season might been inspired by the levels {{S|mariowiki|GO! GO! MARIO!!}} and {{S|mariowiki|Chomp Rock Zone}}, and the winter season looks similar to levels {{S|mariowiki|Ride The Ski Lifts}} and also {{S|mariowiki|Danger - Icy Conditions Ahead}}. {{S|mariowiki|Chomp}}s and {{s|mariowiki|Goonie}}s are recurring enemies, with the prior's large appearance on the stage resembling the {{S|mariowiki|Chomp Shark}}s which chase Yoshi and destroy terrain in {{S|mariowiki|Marching Milde's Fort}} and {{S|mariowiki|KEEP MOVING!!!!}}, and the smiling flowers which appear in the Summer version resemble the collectible {{s|mariowiki|Smiley Flower}}s which contribute to the final score in each level. A moon can be seen off-screen, only visible without mods through either [[Olimar]]'s Final Smash or ''Ultimate'''s camera - this moon was the location of the battle against {{iw|mariowiki|World 5|Super Mario World 2: Yoshi's Island}}'s boss {{s|mariowiki|Raphael the Raven}}, and can also be seen in the final boss battle against Baby [[Bowser]].
{{clrl}}
{{clrl}}


Anonymous user