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{{articleIcons|ssb4-3=y}} | {{articleIcons|ssb4-3=y}} | ||
[[File:StreetSmash battle.jpg|thumb|A StreetSmash battle in progress.]] | [[File:StreetSmash battle.jpg|thumb|A StreetSmash battle in progress.]] | ||
'''StreetSmash''' is a mode in {{for3ds}}. It is a minigame utilizing the 3DS's {{s|wikipedia|StreetPass}} functionality. The game involves controlling a | '''StreetSmash''' ({{ja|すれちがい大乱闘|Surechigai Dairantō}}, ''Passing Smash'') is a mode in {{for3ds}}. It is a minigame utilizing the 3DS's {{s|wikipedia|StreetPass}} functionality. The game involves controlling a token, and attempting to knock opponents' tokens off the top-down perspective stage. | ||
==Controls== | ==Controls== | ||
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===StreetSmash=== | ===StreetSmash=== | ||
StreetSmash lets players battle people they have met using StreetPass who also have {{for3ds}}. The maximum number of players that can be challenged simultaneously is 12. Before the battle, there is a list that shows who has been met via StreetPass; their greetings and stats can be viewed here. If an opponent has their token set to a character the player has not [[Unlockable character|unlocked]] yet, a "?" token will be used in place of that character. After finishing the battle, the player will be awarded with coins, and if the player emerges victorious, a custom part or a trophy. | [[File:-Street_Smash_token.jpeg|thumb|A "?" token can be seen in the bottom right corner.]] | ||
StreetSmash lets players battle people they have met using StreetPass who also have {{for3ds}}. All opponents are CPU-controlled. The maximum number of players that can be challenged simultaneously is 12. Before the battle, there is a list that shows who has been met via StreetPass; their greetings and stats can be viewed here. If an opponent has their token set to a character the player has not [[Unlockable character|unlocked]] yet nor purchased as [[DLC]], a "?" token will be used in place of that character. After finishing the battle, the player will be awarded with coins, and if the player emerges victorious, a custom part or a trophy. | |||
The player is awarded a gold bonus for playing against people encountered via StreetPass and for winning. Each of these gold bonuses increase depending on the number of opponents. | The player is awarded a gold bonus for playing against people encountered via StreetPass and for winning. Each of these gold bonuses increase depending on the number of opponents. | ||
===Practice=== | ===Practice=== | ||
In Practice mode, the player is given the option to fight CPU opponents in StreetSmash. The number of CPU opponents can be chosen, up to a maximum of 12 CPUs. Players will gain gold at a slower rate in Practice as opposed to StreetSmash, and custom parts will not be awarded | In Practice mode, the player is given the option to fight CPU opponents in StreetSmash. The number of CPU opponents can be chosen, up to a maximum of 12 CPUs. Players will gain gold at a slower rate in Practice as opposed to StreetSmash, and custom parts will not be awarded. | ||
===Profile=== | ===Profile=== | ||
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===Tutorial=== | ===Tutorial=== | ||
Tutorial lets players view the tutorial of StreetSmash that is shown the first time StreetSmash is opened. | Tutorial lets players view the tutorial of StreetSmash that is shown the first time StreetSmash is opened. | ||
== | ==[[List of challenges (SSB4-3DS)|Challenges]]== | ||
*Playing StreetSmash for the first time unlocks [[Lightning Falcon Kick]]. | |||
*StreetPassing with 5 other players unlocks the Lv. 2 Shinespark [[Power]]. This is the only StreetSmash-related Challenge which cannot be completed in Practice mode. | |||
*Getting 10 KOs by knocking opponents into other opponents unlocks the [[List of SSB4 trophies (Donkey Kong series)#Mugly|Mugly]] [[trophy]]. | |||
*Getting 20 KOs by knocking opponents into other opponents unlocks the [[List of SSB4 trophies (Super Mario Bros. series)#Koopa Troopa (Green)|Koopa Troopa (green)]] [[trophy]]. | |||
*Getting at least 20 KOs by counterattacking unlocks a [[equipment|First Striker Agility Badge]]. | |||
==Trivia== | ==Trivia== | ||
*The music played during StreetSmash is a retro-style remix of the game's main theme. | |||
*Although two different versions of the game | *Although two different versions of the game cannot [[Versus Mode|Smash]] together, they can still participate in this mode with each other. | ||
* | *Despite being silent when being KO'd normally, {{SSB4|Pac-Man}} and {{SSB4|Mr. Game & Watch}} make the iconic Pac-Man death sound and the [[Judge]] #9 [[ping]] sound when being KO'd respectively. In fact, disregarding ''{{SSB4MusicLink|Pac-Man|PAC-MAN'S PARK / BLOCK TOWN}}'', StreetSmash is the only place in the whole ''Super Smash Bros.'' series where the former is heard. | ||
*StreetSmash bears a strong resemblance to the game ''{{iw|wikipedia|Ohajiki}}'', a game where players flick small coin-shaped pieces to hit other pieces and the base concept which eventually lead to ''[[Super Smash Bros.]]'' | |||
*[ | |||
{{SSB4-3Menus}} | {{SSB4-3Menus}} | ||
[[Category:Modes (SSB4-3DS)]] | [[Category:Modes (SSB4-3DS)]] | ||
[[Category:Multiplayer modes]] |