Super Smash Bros. for Wii U

Super Smash Bros. for Wii U: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(More shenanigans from everyone's least favorite user! (I'll undo these if they have not been yet before the direct, don't worry))
 
(225 intermediate revisions by more than 100 users not shown)
Line 1: Line 1:
{{DISPLAYTITLE:''Super Smash Bros. for Nintendo 3DS''}}
{{Title|''Super Smash Bros. for Wii U''}}
{{ArticleIcons|ssb4-3=y|protected=preemptive}}
{{ArticleIcons|ssb4-u=y}}
{{Infobox Game
{{Infobox Game
| title        = Super Smash Bros. for Nintendo 3DS
| title        = Super Smash Bros. for Wii U
| image        = [[Image:Boxart-3ds.png|250px]]
| image        = [[File:Boxart-wiiu.png|250px]]
| caption      = North American boxart.
| caption      = North American boxart.
| developer    = [[Bandai Namco]]<br>[[Sora Ltd.]]
| developer    = [[Bandai Namco]]<br>[[Sora Ltd.]]
Line 9: Line 9:
| distributor  =  
| distributor  =  
| designer    = [[Masahiro Sakurai]]
| designer    = [[Masahiro Sakurai]]
| engine      = [[Havok (company/engine)|Havok]]
| engine      = [[Havok]]
| version      =  
| version      =  
| released  = September 13, 2014 {{flag|Japan}}<br>October 2, 2014 {{flag|Germany}} (stores)<br>October 3, 2014 {{flag|North America}} {{flag|Europe}}<br>October 4, 2014 {{flag|Australia}}<br>2015 {{flag|South Korea}}
| released  = November 21, 2014 {{flag|North America}}<br>November 28, 2014 {{flag|Europe}}<ref>Facebook Wii U Italia - https://www.facebook.com/WiiUItalia/posts/697289303700437</ref><br>November 28, 2014 {{flag|South Africa}}<br>November 29, 2014 {{flag|Australia}}<br>December 6, 2014 {{flag|Japan}}
| genre        = [[wikipedia:Fighting game|Fighting]]
| genre        = [[wikipedia:Fighting game|Fighting]]<br>[[wikipedia:Platform game|Platforming]]
| modes        = Single player, Multiplayer, Online multiplayer
| modes        = Single player, Multiplayer, Online multiplayer
| platforms    = [[Nintendo 3DS]]
| platforms    = [[Wii U]]
| ratings      = {{vgratings|PEGI=12+ (provisional)|ESRB=E10+<ref>[http://www.nintendo.com/games/detail/zC34HnrON-_wV0ZUkSfQFC6ub3Ea8DQ6 Page on Nintendo of America's official website]</ref>}}
| ratings      = {{vgratings|PEGI=12+ (provisional)|ESRB=E10+}}
| media        = 3DS card<br/>Digital download (9108 blocks {{flag|USA}}, 2.1GB {{flag|Japan}})<ref>http://www.neogaf.com/forum/showthread.php?t=877313</ref>
| media        =  
| requirements =  
| requirements =  
| input        =  
| input        =  
}}
}}
'''''Super Smash Bros. for Nintendo 3DS''''' ({{ja|大乱闘スマッシュブラザーズ for Nintendo 3DS|Dairantō Sumasshu Burazāzu for Nintendo 3DS}}, ''Great Fray Smash Brothers for Nintendo 3DS'') is one of two games in the ''{{B|Super Smash Bros.|series}}'' series released as part of the ''[[Super Smash Bros. 4]]'' pair, and the handheld counterpart to {{Forwiiu}}. Although most gameplay elements are shared between the two versions, there are several elements which distinguish the two.
'''''Super Smash Bros. for Wii U''''' ({{ja|大乱闘スマッシュブラザーズ for Wii U|Dairantō Sumasshu Burazāzu for Wii U}}, ''Great Fray Smash Brothers for Wii U'') is one of two games in the ''{{b|Super Smash Bros.|series}}'' series released as part of the ''[[Super Smash Bros. 4]]'' pair, and the home console counterpart to {{for3ds}}. Although most gameplay elements are shared between the two versions, there are several elements which distinguish the two.


The game is playable on the [[Nintendo 3DS]] in full stereoscopic 3D. It is the first ''Smash'' title to be released on a handheld.
The game is playable on the [[Wii U]] with a variety of [[controller]] options, including the [[Wii U GamePad]], the [[Wii U Pro Controller]], the [[GameCube controller]] via an adapter, or a [[Nintendo 3DS]] system running [[Super Smash Bros. for Nintendo 3DS|the 3DS version of Smash Bros. 4]] or the [[Smash Controller|Smash Controller]] software.


''Super Smash Bros. for Nintendo 3DS'' was released on September 13, 2014 in Japan, and was released in most other parts of the world on October 3, 2014. The game was released in stores one day earlier in Germany on October 2, one day later in Australia on October 4, and will be released in South Korea in 2015.
''Super Smash Bros. for Wii U'' was officially released on November 21, 2014 in the Americas, and was followed by Europe on November 28, 2014, Australia and New Zealand on November 29, 2014, and Japan on December 6, 2014. As of the closure of the Wii U [[Nintendo eShop|eShop]] on March 27, 2023, it is no longer possible to officially digitally purchase this game or any of its post-launch {{b|downloadable content|SSB4}}. On October 4, 2023, Nintendo announced that online support for the Wii U would be ending during April 2024. As announced on January 24, 2024, online support for the Wii U ended on April 8, 2024, making it impossible to officially play ''Super Smash Bros. for Wii U'' online.


==Characters==
==Opening movie==
The [[opening movie]] for ''Super Smash Bros. for Wii U'' is composed of footage from both gameplay and the various [[List of Super Smash Bros. 4 character trailers|character introduction trailers]] shown since the game's reveal, barring the trailer for [[Duck Hunt]].


{{#widget:YouTube|id=1W1xiz8EX98}}
==Content==
The playable roster is the same between both versions of ''SSB4''.
The playable roster is the same between both versions of ''SSB4''.


===Fighters===
{{SSB4 character table}}
{{SSB4 character table}}


==Multi-player stages==
===Stages===
The two versions of ''SSB4'' have separate sets of available stages; only 5 stages appear in both the Wii U and 3DS versions. The 3DS version's stages are based more heavily on handheld games. The 3DS version features a total of 34 stages, 7 of which have to be unlocked. The 3DS version features 25 new stages and 9 familiar ones. The following stages are available in the 3DS version:
The two versions of ''SSB4'' have separate sets of available stages; only 12 stages appear in both the Wii U and 3DS versions. The stages from the Wii U version are more heavily based on home console games. The Wii U version features a total of 55 stages (46 excluding [[DLC]]), consisting of 34 new stages and 21 [[past stages|familiar ones]]. The following stages are available in the Wii U version:
 
[[File:Stage Select SSB4-Wii U Normal.jpg|thumb|250px|The stage select for ''Super Smash Bros. for Wii U'', showing the normal stages.]]
{{SSB4-3DS stage table}}
[[File:Stage Select SSB4-Wii U Extra.jpg|thumb|250px|The stage select for ''Super Smash Bros. for Wii U'', showing the extra stages.]]
{{SSB4-U stage table}}


==Single-player modes==
===Single-player modes===
[[File:3DS Main Menu.jpg|thumb|The main menu of the 3DS version.]]
[[File:Wii U Main Menu.jpg|thumb|The main menu of the Wii U version.]]
*{{SSB4-3DS|Classic Mode}}
*{{SSB4-Wii U|Classic Mode}}
*[[All-Star Mode]]
*[[All-Star Mode]]
*[[Multi-Man Smash]]
*[[Special Orders]]:
*[[Target Blast]]
**[[Master Orders]]
*[[Trophy Rush]]
**[[Crazy Orders]]
*[[Home-Run Contest]]
*[[Event Mode]]


==Multi-player modes==
===Multiplayer modes===
*[[VS Mode]]
*[[VS Mode]]
*[[Smash Run]]
*[[Smash Tour]]
*[[StreetSmash]]
*[[8-Player Smash]]
 
==Features exclusive to the Wii U version==
*The Wii U version is compatible with a set of [[amiibo]] figurines utilizing the Wii U GamePad and {{S|wikipedia|near field communication}}. By using their respective figurine, players can give an [[AI]] character [[Character customization|custom moves]] and level them up to level 50. The game is the first to utilize the GamePad's NFC function under the amiibo branding.
**This was later added to the 3DS version via a post-launch update.
*Due to its home console nature, the Wii U version lacks the optional dark outlines around playable characters present in the 3DS version, though still has the colored outlines for team battles.
*The Classic mode is tournament styled, and no longer has three random options, only one.
*The Wii U version features different collectible [[trophies]] than the 3DS version, with a greater focus on elements from home console releases.
*The Wii U version sees the return of ''Brawl''{{'}}s [[My Music]] option, with a large selection of tracks available for each stage.
*The Wii U version supports off TV play.
*Three exclusive new modes: [[Special Orders]], [[8-Player Smash]], and [[Smash Tour]].
*The [[Trophy Box]] is exclusive to the Wii U version.
**Additionally, three modes which were in ''Brawl'' but not in {{for3ds}}, [[Coin Battle]]s, [[Special Smash]] and [[Event Mode]], return.
*Ness, Jigglypuff, Ganondorf and Bowser Jr. are starter characters, unlike in the 3DS version where they are unlockable.
*[[Master Fortress]] appears in the Wii-U version, but is not in the 3DS version.
 
== Demo ==
A demo of the Wii U version was available at retail stores with a Wii U kiosk. It featured the entire starting roster of characters and stages, but like its 3DS counterpart, was locked to two minute time matches with items on for normal stages (but turned off for Ω stages).


==Features of the 3DS version==
==In competitive play==
*[[Smash Run]], a mode similar to {{s|wikirby|City Trial}} from ''{{s|wikirby|Kirby Air Ride}}'', is exclusive to the 3DS version. Characters spend five minutes fighting enemies from various game series and collecting powerups, which are then active during a battle at the end.
{{main|Super Smash Bros. 4 in competitive play}}
*Optional dark outlines around playable characters are present in the 3DS version in order to make characters stand out more on the small screen. The outlines can be set to thick or thin, or turned off completely.
The Wii U version effectively replaced ''Brawl'' in terms of the competitive scene, with nearly all of the top players migrating over. The game also quickly overtook the 3DS version, making it the definitive version of ''Smash'' to play at the time. The divide between ''Melee'' and former ''Brawl'' players still existed, though the changes made in this game to bridge the gap between previous entries relieved the tension somewhat. [[Super Smash Bros. for Nintendo 3DS]] has arguably the smallest competitive scene of any game in the series. This is due to the community simply preferring the Wii U version as an avenue to play ''Smash''.  
*The 3DS version features different collectible [[trophies]] than the Wii U version, with a greater focus on elements from handheld games.
*The 3DS version has only two musical tracks per stage, similar to the [[alternate music]] in ''[[Super Smash Bros. Melee]]''.
*In the 3DS version, players can tap on a character's icon on the bottom screen to place a marker on that character on the top screen in order to more easily follow their movements.
*The 3DS version features {{s|wikipedia|StreetPass}} functionality as part of the [[StreetSmash]] mode.
*The 3DS version has a new sound test feature that lets players listen to music in the game while the 3DS is in Sleep Mode.


==Demo==
The Wii U version continued the momentum of mainstream success started in ''Brawl'', such as a mainstage presence at [[EVO]] for many years and frequent references in other media like television series and internet websites. The game even helped retroactively bolster the popularity of previous entries, especially ''Smash 64'', which is still is increasing in popularity to this day. However, the game quickly fell off after the release of ''[[Super Smash Bros. Ultimate]]'', and now exists as a small niche community just like ''Brawl'' before it.
The demo is restricted to Vs. Mode only and allows only {{SSB4|Mario}}, {{SSB4|Link}}, {{SSB4|Pikachu}}, {{SSB4|Villager}} and {{SSB4|Mega Man}} as playable characters, with {{SSB4|Battlefield}} (normal form and [[Ω form]]) as the only available stage. Rules cannot be adjusted from two minute time matches. Both fighting against AI and local multiplayer are possible. The only mode available outside of regular battles is the Tips section, which provides gameplay tips. These tips also appear on loading screens.  


On September 9th 2014, the demo was made available on the Japanese Nintendo eShop. On September 12th, 2014, download codes for the demo were sent out to selected members of Club Nintendo Europe and Platinum members of the United States Club Nintendo; on September 12th, 2014, download codes were sent out to selected members of Club Nintendo Australia and New Zealand; recipients of the download codes received four each, to promote the games' four-player multiplayer feature. The demo was made available on the eShop without a code on September 19th, 2014, but unlike the download code demo, it has a limit of 30 plays.
The community has constructed a set of [[tournament legal (SSB4)|standard tournament rules]] to regulate tournament play. While rulesets may vary between different tournaments, generally universal gameplay rules include all matches being played via [[time]]d [[stock]] (2-3 stocks and 6-8 minutes), and restrictions on legal [[stage]]s. These regulations are enacted to ensure that gameplay at the highest level remains fair and interesting.


==Reception==
==Staff==
Reviews of ''Super Smash Bros. for Nintendo 3DS'' have been mostly positive, with Famitsu giving the game an almost perfect score of 37/40. This version of the game alone managed to sell over 1 million copies during the first weekend after its launch in Japan. As of October 7th, 2014, the game has sold 2.8 million copies worldwide.
{{main|List of staff (SSB4-Wii U)}}


==Gallery==
==Gallery==
<gallery>
<gallery>
SSB 3DS logo.png|3DS version logo.
3DS Menu Jingle.ogg|A flourished excerpt of the ''Smash 4'' theme that plays when starting the game from the Wii U HOME Menu or Quick Menu. It can also be heard on the 3DS upon highlighting either the game or the ''[[Smash Controller]]'' app from the HOME Menu.
Smash 3DS Bundle.jpg|A ''Smash 3DS'' bundle available on the [http://store.nintendo.co.uk/nintendo-3ds/super-smash-bros.list Nintendo UK Online Store], featuring a shirt and sweatband.
SSB Wii U logo.png|Wii U version logo.
SmashWiiUTitle1.1.7.jpg|Wii U version [[title screen]].
CompleteSmashWiiUBoxArt.jpg|Complete Wii U group art, with additional characters.
</gallery>
</gallery>


==Trivia==
==Trivia==
*''Super Smash Bros. for Nintendo 3DS'' has the most series represented by stages but with no characters, at five.
<!--We do not need trivia about which characters are starters and which are not. Do not add it in.-->
**Conversely, this game also has the most characters without a stage from their universe, at three: [[R.O.B.]], [[Wii Fit Trainer]], and [[Duck Hunt]].
*This is the first time where [[Greninja]], [[Dark Pit]], [[Lucina]], [[Robin]], and [[Corrin]] appear on a home console.
*''Super Smash Bros. for Nintendo 3DS'' is the first game in the series to lack:
*''Super Smash Bros. for Wii U'' is the first game in the series not to be released first in Japan.
**Any appearance of [[Ridley]].
*''Super Smash Bros. for Wii U'' is the Wii U's [http://www.gamespot.com/articles/super-smash-bros-breaks-wii-u-sales-records/1100-6423811/ fastest selling title], surpassing the previous holder of the title, ''{{s|mariowiki|Mario Kart 8}}''. In North America alone, Nintendo sold over 490,000 digital and physical copies of the game in three days.
**a new stage named "Yoshi's Island".
**Sales of the GameCube Bundle and Adapter were so popular in the United States that there was an immediate shortage of the Adapter upon launch of the game, leading to significantly inflated prices from online dealers; at one point, {{s|wikipedia|Amazon.com}} featured prices [http://arcadesushi.com/wii-u-gamecube-adapters-sold-out-everywhere-online-prices-skyrocket/ in excess of $110 USD] for the Adapter.
**An opening movie.
*This is the only game in the series where all 12 characters from the original ''[[Super Smash Bros.]]'' are [[starter character|starters]], and by extension, the only one where [[Jigglypuff]], [[Bowser Jr.]] and [[Ganondorf]] are starters.
**A stage based off of a hub in the 3D ''Mario'' games.
*The game's Japanese release date happens to coincide with the birthday of late Nintendo president [[Satoru Iwata]].
*This game and ''[[Super Smash Bros. Brawl]]'' do not feature any stages from the original ''[[Super Smash Bros.]]'' for the Nintendo 64.
**November 21st, the game's North American release date, was also the release date of ''[[Super Smash Bros. Melee]]'' in Japan.
*Because of the amount of {{s|wikipedia|RAM}} that ''Super Smash Bros. for Nintendo 3DS'' uses, it cannot run alongside other programs on the 3DS that use the internet. However, this does not occur on the 3DS' successor, the New Nintendo 3DS, due to the latter system having larger RAM.
*''Super Smash Bros. for Wii U'' is the first game since [[Super Smash Bros.|the original]] to lack a new stage from the {{uv|F-Zero}} and {{uv|EarthBound}} universes.
*''Super Smash Bros. for Nintendo 3DS'' marks the handheld game debut for Wii Fit Trainer, [[Little Mac]], and [[Shulk]].
*This is the first game in the series where there is only one way to hear a character's [[Star KO]] scream (outside the [[Sound Test]]).
*In a similar vein to ''Brawl''{{'}}s introduction, when starting up ''Super Smash Bros. for Nintendo 3DS'', the roster of characters is shown; this roster increases depending on how many characters are unlocked.
*This is the only game in the series that has no unlockable {{uv|Pokémon}} characters.
 
**This is also the first game in the series since ''Smash 64'' that has no unlockable {{uv|The Legend of Zelda}} characters.
==See also==
*This is the only game in the series in which Vs. mode is not required for 100% completion, with no unlockable characters, stages, or even [[List of challenges (SSB4-Wii U)|challenges]] requiring it.
* [[List of updates (SSB4-3DS)]]
*This is the only game to lack the appearance of a [[Fly Guy]].
*This would be the last game in the series to have the announcer speaking between fights during the pre-match loading screens in Classic Mode. Starting in ''Ultimate'', the announcer's voice wouldn't be heard during the pre-match loading screens in Classic Mode.
*''Super Smash Bros. for Wii U'' is the game with the highest number of starters compared to the full roster, with them making up 84.31% of the base roster and 74.14% of the final post-DLC roster.


==References==
==References==
{{reflist}}
<references/>


{{SSBSeries}}
{{SSBSeries}}
[[Category:Games]]
[[Category:Games]]
[[Category:Super Smash Bros. 4| ]]
[[Category:Super Smash Bros. 4| ]]
[[Category:Nintendo 3DS]]
[[Category:Super Smash Bros. universe]]
[[Category:Wii U]]
[[Category:Super Smash Bros. series]]
[[Category:Super Smash Bros. series]]
[[Category:Super Smash Bros. universe]]
[[es:Super Smash Bros. para Wii U]]

Latest revision as of 12:44, August 16, 2024

Super Smash Bros. for Wii U
Boxart-wiiu.png
North American boxart.
Developer(s) Bandai Namco
Sora Ltd.
Publisher(s) Nintendo
Designer(s) Masahiro Sakurai
Engine Havok
Released November 21, 2014 North America
November 28, 2014 Europe[1]
November 28, 2014 South Africa
November 29, 2014 Australia
December 6, 2014 Japan
Genre(s) Fighting
Platforming
Mode(s) Single player, Multiplayer, Online multiplayer
Ratings ESRB: E10+
PEGI: 12+ (provisional)

Super Smash Bros. for Wii U (大乱闘スマッシュブラザーズ for Wii U, Great Fray Smash Brothers for Wii U) is one of two games in the Super Smash Bros. series released as part of the Super Smash Bros. 4 pair, and the home console counterpart to Super Smash Bros. for Nintendo 3DS. Although most gameplay elements are shared between the two versions, there are several elements which distinguish the two.

The game is playable on the Wii U with a variety of controller options, including the Wii U GamePad, the Wii U Pro Controller, the GameCube controller via an adapter, or a Nintendo 3DS system running the 3DS version of Smash Bros. 4 or the Smash Controller software.

Super Smash Bros. for Wii U was officially released on November 21, 2014 in the Americas, and was followed by Europe on November 28, 2014, Australia and New Zealand on November 29, 2014, and Japan on December 6, 2014. As of the closure of the Wii U eShop on March 27, 2023, it is no longer possible to officially digitally purchase this game or any of its post-launch downloadable content. On October 4, 2023, Nintendo announced that online support for the Wii U would be ending during April 2024. As announced on January 24, 2024, online support for the Wii U ended on April 8, 2024, making it impossible to officially play Super Smash Bros. for Wii U online.

Opening movie[edit]

The opening movie for Super Smash Bros. for Wii U is composed of footage from both gameplay and the various character introduction trailers shown since the game's reveal, barring the trailer for Duck Hunt.

Content[edit]

The playable roster is the same between both versions of SSB4.

Fighters[edit]

Veterans (37)
Mario (SSB4)
Mario
Mario (universe)
Luigi (SSB4)
Luigi
Mario (universe)
Peach (SSB4)
Peach
Mario (universe)
Bowser (SSB4)
Bowser
Mario (universe)
Dr. Mario (SSB4)
Dr. Mario
Mario (universe)
Yoshi (SSB4)
Yoshi
Yoshi (universe)
Donkey Kong (SSB4)
Donkey Kong
Donkey Kong (universe)
Diddy Kong (SSB4)
Diddy Kong
Donkey Kong (universe)
Link (SSB4)
Link
The Legend of Zelda (universe)
Zelda (SSB4)
Zelda
The Legend of Zelda (universe)
Sheik (SSB4)
Sheik
The Legend of Zelda (universe)
Ganondorf (SSB4)
Ganondorf
The Legend of Zelda (universe)
Toon Link (SSB4)
Toon Link
The Legend of Zelda (universe)
Samus (SSB4)
Samus
Metroid (universe)
Zero Suit Samus (SSB4)
Zero Suit Samus
Metroid (universe)
Kirby (SSB4)
Kirby
Kirby (universe)
Meta Knight (SSB4)
Meta Knight
Kirby (universe)
King Dedede (SSB4)
King Dedede
Kirby (universe)
Fox (SSB4)
Fox
Star Fox (universe)
Falco (SSB4)
Falco
Star Fox (universe)
Pikachu (SSB4)
Pikachu
Pokémon (universe)
Jigglypuff (SSB4)
Jigglypuff
Pokémon (universe)
Mewtwo (SSB4)
Mewtwo (DLC)
Pokémon (universe)
Charizard (SSB4)
Charizard
Pokémon (universe)
Lucario (SSB4)
Lucario
Pokémon (universe)
Captain Falcon (SSB4)
Captain Falcon
F-Zero (universe)
Ness (SSB4)
Ness
EarthBound (universe)
Lucas (SSB4)
Lucas (DLC)
EarthBound (universe)
Marth (SSB4)
Marth
Fire Emblem (universe)
Roy (SSB4)
Roy (DLC)
Fire Emblem (universe)
Ike (SSB4)
Ike
Fire Emblem (universe)
Mr. Game & Watch (SSB4)
Mr. Game & Watch
Game & Watch (universe)
Pit (SSB4)
Pit
Kid Icarus (universe)
Wario (SSB4)
Wario
Wario (universe)
Olimar (SSB4)
Olimar
Pikmin (universe)
R.O.B. (SSB4)
R.O.B.
R.O.B. (universe)
Sonic (SSB4)
Sonic
Sonic the Hedgehog (universe)
Newcomers (21)
Rosalina & Luma (SSB4)
Rosalina & Luma
Mario (universe)
Bowser Jr. (SSB4)
Bowser Jr.
Mario (universe)
Greninja (SSB4)
Greninja
Pokémon (universe)
Robin (SSB4)
Robin
Fire Emblem (universe)
Lucina (SSB4)
Lucina
Fire Emblem (universe)
Corrin (SSB4)
Corrin (DLC)
Fire Emblem (universe)
Palutena (SSB4)
Palutena
Kid Icarus (universe)
Dark Pit (SSB4)
Dark Pit
Kid Icarus (universe)
Villager (SSB4)
Villager
Animal Crossing (universe)
Wii Fit Trainer (SSB4)
Wii Fit Trainer
Wii Fit (universe)
Little Mac (SSB4)
Little Mac
Punch-Out!! (universe)
Shulk (SSB4)
Shulk
Xenoblade Chronicles (universe)
Duck Hunt (SSB4)
Duck Hunt
Duck Hunt (universe)
Mega Man (SSB4)
Mega Man
Mega Man (universe)
Pac-Man (SSB4)
Pac-Man
Pac-Man (universe)
Ryu (SSB4)
Ryu (DLC)
Street Fighter (universe)
Cloud (SSB4)
Cloud (DLC)
Final Fantasy (universe)
Bayonetta (SSB4)
Bayonetta (DLC)
Bayonetta (universe)
Mii Brawler (SSB4)
Mii Brawler
Super Smash Bros. (universe)
Mii Swordfighter (SSB4)
Mii Swordfighter
Super Smash Bros. (universe)
Mii Gunner (SSB4)
Mii Gunner
Super Smash Bros. (universe)

Bold denotes unlockable characters in both versions.
Bolded italics denote unlockable characters in the 3DS version only.

Stages[edit]

The two versions of SSB4 have separate sets of available stages; only 12 stages appear in both the Wii U and 3DS versions. The stages from the Wii U version are more heavily based on home console games. The Wii U version features a total of 55 stages (46 excluding DLC), consisting of 34 new stages and 21 familiar ones. The following stages are available in the Wii U version:

The stage select for Super Smash Bros. for Wii U, showing the normal stages.
The stage select for Super Smash Bros. for Wii U, showing the extra stages.
New stages (34)
Battlefield (SSB4)
Battlefield
Super Smash Bros. (universe)
Final Destination (SSB4)
Final Destination
Super Smash Bros. (universe)
Big Battlefield
Big Battlefield
Super Smash Bros. (universe)
Mushroom Kingdom U
Mushroom Kingdom U
Mario (universe)
Mario Galaxy
Mario Galaxy
Mario (universe)
Mario Circuit
Mario Circuit
Mario (universe)
Super Mario Maker
Super Mario Maker (DLC)
Mario (universe)
Woolly World
Woolly World
Yoshi (universe)
Jungle Hijinxs
Jungle Hijinxs
Donkey Kong (universe)
Skyloft
Skyloft
The Legend of Zelda (universe)
Pyrosphere
Pyrosphere
Metroid (universe)
The Great Cave Offensive
The Great Cave Offensive
Kirby (universe)
Orbital Gate Assault
Orbital Gate Assault
Star Fox (universe)
Kalos Pokémon League
Kalos Pokémon League
Pokémon (universe)
Coliseum
Coliseum
Fire Emblem (universe)
Flat Zone X
Flat Zone X
Game & Watch (universe)
Palutena's Temple
Palutena's Temple
Kid Icarus (universe)
Gamer
Gamer
Wario (universe)
Garden of Hope
Garden of Hope
Pikmin (universe)
Town and City
Town and City
Animal Crossing (universe)
Wii Fit Studio
Wii Fit Studio
Wii Fit (universe)
Boxing Ring
Boxing Ring
Punch-Out!! (universe)
Gaur Plain
Gaur Plain
Xenoblade Chronicles (universe)
Duck Hunt (stage)
Duck Hunt
Duck Hunt (universe)
Windy Hill Zone
Windy Hill Zone
Sonic the Hedgehog (universe)
Wily Castle
Wily Castle
Mega Man (universe)
Pac-Land
Pac-Land
Pac-Man (universe)
Suzaku Castle
Suzaku Castle (DLC)
Street Fighter (universe)
Midgar
Midgar (DLC)
Final Fantasy (universe)
Umbra Clock Tower
Umbra Clock Tower (DLC)
Bayonetta (universe)
Wrecking Crew
Wrecking Crew
Wrecking Crew (universe)
Pilotwings
Pilotwings
Pilotwings (universe)
Wuhu Island
Wuhu Island
Wii Sports (universe)
Miiverse
Miiverse (1.0.8)
Miiverse (universe)
Familiar stages (21)
Peach's Castle
Super Smash Bros. Peach's Castle (64) (DLC)
Mario (universe)
Delfino Plaza
Super Smash Bros. Brawl Delfino Plaza
Mario (universe)
Figure-8 Circuit
Super Smash Bros. Brawl Mario Circuit (Brawl)
Mario (universe)
Luigi's Mansion
Super Smash Bros. Brawl Luigi's Mansion
Mario (universe)
Yoshi's Island (SSBM)
Super Smash Bros. Melee Yoshi's Island
Yoshi (universe)
Kongo Jungle
Super Smash Bros. Kongo Jungle 64
Donkey Kong (universe)
75m
Super Smash Bros. Brawl 75m
Donkey Kong (universe)
Hyrule Castle
Super Smash Bros. Hyrule Castle (64) (DLC)
The Legend of Zelda (universe)
Temple
Super Smash Bros. Melee Temple
The Legend of Zelda (universe)
Bridge of Eldin
Super Smash Bros. Brawl Bridge of Eldin
The Legend of Zelda (universe)
Pirate Ship
Super Smash Bros. Brawl Pirate Ship (DLC)
The Legend of Zelda (universe)
Norfair
Super Smash Bros. Brawl Norfair
Metroid (universe)
Dream Land
Super Smash Bros. Dream Land (64) (DLC)
Kirby (universe)
Halberd
Super Smash Bros. Brawl Halberd
Kirby (universe)
Lylat Cruise
Super Smash Bros. Brawl Lylat Cruise
Star Fox (universe)
Pokémon Stadium 2
Super Smash Bros. Brawl Pokémon Stadium 2
Pokémon (universe)
Port Town Aero Dive
Super Smash Bros. Brawl Port Town Aero Dive
F-Zero (universe)
Onett
Super Smash Bros. Melee Onett
EarthBound (universe)
Castle Siege
Super Smash Bros. Brawl Castle Siege
Fire Emblem (universe)
Skyworld
Super Smash Bros. Brawl Skyworld
Kid Icarus (universe)
Smashville
Super Smash Bros. Brawl Smashville
Animal Crossing (universe)

Bold denotes unlockable stages.

Single-player modes[edit]

The main menu of the Wii U version.

Multiplayer modes[edit]

Features exclusive to the Wii U version[edit]

  • The Wii U version is compatible with a set of amiibo figurines utilizing the Wii U GamePad and near field communication. By using their respective figurine, players can give an AI character custom moves and level them up to level 50. The game is the first to utilize the GamePad's NFC function under the amiibo branding.
    • This was later added to the 3DS version via a post-launch update.
  • Due to its home console nature, the Wii U version lacks the optional dark outlines around playable characters present in the 3DS version, though still has the colored outlines for team battles.
  • The Classic mode is tournament styled, and no longer has three random options, only one.
  • The Wii U version features different collectible trophies than the 3DS version, with a greater focus on elements from home console releases.
  • The Wii U version sees the return of Brawl's My Music option, with a large selection of tracks available for each stage.
  • The Wii U version supports off TV play.
  • Three exclusive new modes: Special Orders, 8-Player Smash, and Smash Tour.
  • The Trophy Box is exclusive to the Wii U version.
  • Ness, Jigglypuff, Ganondorf and Bowser Jr. are starter characters, unlike in the 3DS version where they are unlockable.
  • Master Fortress appears in the Wii-U version, but is not in the 3DS version.

Demo[edit]

A demo of the Wii U version was available at retail stores with a Wii U kiosk. It featured the entire starting roster of characters and stages, but like its 3DS counterpart, was locked to two minute time matches with items on for normal stages (but turned off for Ω stages).

In competitive play[edit]

The Wii U version effectively replaced Brawl in terms of the competitive scene, with nearly all of the top players migrating over. The game also quickly overtook the 3DS version, making it the definitive version of Smash to play at the time. The divide between Melee and former Brawl players still existed, though the changes made in this game to bridge the gap between previous entries relieved the tension somewhat. Super Smash Bros. for Nintendo 3DS has arguably the smallest competitive scene of any game in the series. This is due to the community simply preferring the Wii U version as an avenue to play Smash.

The Wii U version continued the momentum of mainstream success started in Brawl, such as a mainstage presence at EVO for many years and frequent references in other media like television series and internet websites. The game even helped retroactively bolster the popularity of previous entries, especially Smash 64, which is still is increasing in popularity to this day. However, the game quickly fell off after the release of Super Smash Bros. Ultimate, and now exists as a small niche community just like Brawl before it.

The community has constructed a set of standard tournament rules to regulate tournament play. While rulesets may vary between different tournaments, generally universal gameplay rules include all matches being played via timed stock (2-3 stocks and 6-8 minutes), and restrictions on legal stages. These regulations are enacted to ensure that gameplay at the highest level remains fair and interesting.

Staff[edit]

Gallery[edit]

Trivia[edit]

  • This is the first time where Greninja, Dark Pit, Lucina, Robin, and Corrin appear on a home console.
  • Super Smash Bros. for Wii U is the first game in the series not to be released first in Japan.
  • Super Smash Bros. for Wii U is the Wii U's fastest selling title, surpassing the previous holder of the title, Mario Kart 8. In North America alone, Nintendo sold over 490,000 digital and physical copies of the game in three days.
    • Sales of the GameCube Bundle and Adapter were so popular in the United States that there was an immediate shortage of the Adapter upon launch of the game, leading to significantly inflated prices from online dealers; at one point, Amazon.com featured prices in excess of $110 USD for the Adapter.
  • This is the only game in the series where all 12 characters from the original Super Smash Bros. are starters, and by extension, the only one where Jigglypuff, Bowser Jr. and Ganondorf are starters.
  • The game's Japanese release date happens to coincide with the birthday of late Nintendo president Satoru Iwata.
    • November 21st, the game's North American release date, was also the release date of Super Smash Bros. Melee in Japan.
  • Super Smash Bros. for Wii U is the first game since the original to lack a new stage from the F-Zero and EarthBound universes.
  • This is the first game in the series where there is only one way to hear a character's Star KO scream (outside the Sound Test).
  • This is the only game in the series that has no unlockable Pokémon characters.
    • This is also the first game in the series since Smash 64 that has no unlockable The Legend of Zelda characters.
  • This is the only game in the series in which Vs. mode is not required for 100% completion, with no unlockable characters, stages, or even challenges requiring it.
  • This is the only game to lack the appearance of a Fly Guy.
  • This would be the last game in the series to have the announcer speaking between fights during the pre-match loading screens in Classic Mode. Starting in Ultimate, the announcer's voice wouldn't be heard during the pre-match loading screens in Classic Mode.
  • Super Smash Bros. for Wii U is the game with the highest number of starters compared to the full roster, with them making up 84.31% of the base roster and 74.14% of the final post-DLC roster.

References[edit]