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In combat, Dunban is the group's agility tank: his role is to attract the enemy's attention by dealing large amounts of damage and keep their aggro by dodging their attacks. Concurrently, while his health is lower than the other tanks, his physical power and agility (which translates to both accuracy and evasion) are very high. His arts are designed to inflict high damage and be used one after the other in particular combinations to stack status effects on a single target that most other party members are unable to inflict alone. His high agility also allows him to fight enemies at higher levels than him somewhat easier than other physical party members. However, he needs to successfully deal damage to draw his aggro, he can generally only attack one foe at a time, his best arts are auras that can only take effect one at a time, and his evasive skills are meaningless against ether attacks. As a result, he fares poorly against large groups or ether-based enemies. | In combat, Dunban is the group's agility tank: his role is to attract the enemy's attention by dealing large amounts of damage and keep their aggro by dodging their attacks. Concurrently, while his health is lower than the other tanks, his physical power and agility (which translates to both accuracy and evasion) are very high. His arts are designed to inflict high damage and be used one after the other in particular combinations to stack status effects on a single target that most other party members are unable to inflict alone. His high agility also allows him to fight enemies at higher levels than him somewhat easier than other physical party members. However, he needs to successfully deal damage to draw his aggro, he can generally only attack one foe at a time, his best arts are auras that can only take effect one at a time, and his evasive skills are meaningless against ether attacks. As a result, he fares poorly against large groups or ether-based enemies. | ||
==In ''[[Super Smash Bros. 4]]''== | ==In ''[[Super Smash Bros. 4]]''== |
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