Rage Blaster: Difference between revisions

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→‎Overview: There's an animation showing this, but no basic description here, so I'm adding it.
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(→‎Overview: There's an animation showing this, but no basic description here, so I'm adding it.)
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==Overview==
==Overview==
[[File:Rageblaster.jpg|thumb|left|{{SSBU|Ness}} firing a Rage Blaster.]]
[[File:Rageblaster.jpg|thumb|left|{{SSBU|Ness}} firing a Rage Blaster.]]
The Rage Blaster fires large plasma projectiles straight ahead. The projectiles become stronger and larger the higher the user's [[damage]] is, at the cost of the gun's firing speed and startup lag becoming proportionally slower as well. The gun itself can be used as a thrown projectile, even when the gun isn’t fully depleted.
The Rage Blaster fires large plasma projectiles straight ahead. The projectiles become stronger and larger the higher the user's [[damage]] is, at the cost of the gun's firing speed and startup lag becoming proportionally slower as well. Additionally, the Rage Blaster's "jaws" will visibly open up, with the barrel extending outwards, although this is difficult to notice in regular gameplay.
 
As with other shooting-type items, the gun itself can be used as a thrown projectile, even when the gun isn’t fully depleted.


The formula for the damage dealt is <code> 1.6 + 0.214d </code> where d is the user's damage limited to between 0 and 100. This gives a minimum of 1.6% and a maximum of 23% damage dealt.
The formula for the damage dealt is <code> 1.6 + 0.214d </code> where d is the user's damage limited to between 0 and 100. This gives a minimum of 1.6% and a maximum of 23% damage dealt.
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