Crate: Difference between revisions

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==In ''[[Super Smash Bros.]]''==
==In ''[[Super Smash Bros.]]''==
[[File:CrateIconSSB.png|thumb|200px|right|Crate's artwork in ''[[SSB]]''.]]
[[File:CrateIconSSB.png|thumb|200px|Crate's artwork in ''[[SSB]]''.]]
In the original game, a character who has picked up a crate will not be able to move at all (in addition to being unable to jump or attack). However, {{SSB|Donkey Kong}} exclusively has a special ability allowing him to move and jump freely while holding a Crate.
In the original game, a character who has picked up a crate will not be able to move at all (in addition to being unable to jump or attack). However, {{SSB|Donkey Kong}} exclusively has a special ability allowing him to move and jump freely while holding a Crate.
{{clr}}
{{clr}}


==In ''[[Super Smash Bros. Melee]]''==
==In ''[[Super Smash Bros. Melee]]''==
[[File:Crate SSBM.png|thumb|200px|right|{{SSBM|Falco}} carrying a crate in ''Melee''.]]
[[File:Crate SSBM.png|thumb|200px|{{SSBM|Falco}} carrying a crate in ''Melee''.]]
Characters (other than Donkey Kong) carrying a Crate can now move very slowly while holding it, but cannot walk off ledges; if the control stick is held down, the character and the Crate will both tumble off the ledge and they will drop the Crate. {{SSBM|Donkey Kong}} retains his ability to move freely while holding Crates and other heavy objects.
Characters (other than Donkey Kong) carrying a Crate can now move very slowly while holding it, but cannot walk off ledges; if the control stick is held down, the character and the Crate will both tumble off the ledge and they will drop the Crate. {{SSBM|Donkey Kong}} retains his ability to move freely while holding Crates and other heavy objects.


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==Damage throughout the series==
==Damage throughout the series==
{{Technical data|Needs Smash 64 Damage}}
{{Technical data|Needs Smash 64 and Ultimate Damage}}
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