Infernal Climax: Difference between revisions
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Bayonetta slows time down to fill a Climax Gauge to summon Gomorrah to devour her opponents. Gomorrah retains its elephant-like roar from the ''Bayonetta'' games. | Bayonetta slows time down to fill a Climax Gauge to summon Gomorrah to devour her opponents. Gomorrah retains its elephant-like roar from the ''Bayonetta'' games. | ||
Bayonetta yells "Smashing!" ("Showtime! | Bayonetta yells "Smashing!" ("{{ja|ショータイム!|Shōtaimu!}}" (''Showtime!'') in the Japanese version, when using her ''Bayonetta 2'' outfit) before activating the effect of [[Witch Time]] across the entire stage, slowing all opponents to 0.25× speed for 7 seconds; Bayonetta also has 0.6× gravity and 0.8× falling speed during this time. A Climax Gauge then appears at the bottom of the screen, and Bayonetta must attack opponents to fill the gauge before Witch Time's effect runs out; if the timer runs out fully, the attack fails. After it is full, she must hit another fighter with an attack that deals [[knockback]] (her Bullet Arts will not work). Once this occurs, Bayonetta yells "Avavago!" and creates a portal, summoning the demon Gomorrah, who eats up to three of the most recent opponents being affected by [[hitstun]] from one of Bayonetta's attacks the moment it is summoned, regardless of whether it was from the final hit or not; if the final attack does not trap opponents hit by previous attacks, the camera will zoom in on Bayonetta during the transition. Gomorrah's attack deals 30% (28% in ''Ultimate'') damage, and while it is chewing another gauge appears: if the said gauge is filled by mashing either attack button, an extra 15% (13% in ''Ultimate'') is done to the targets. If any target's damage reaches 100% or more by Gomorrah, they are [[instant KO|instantly KO'd]] at the end of the attack; otherwise, they receive moderate knockback; in ''Ultimate'', opponents not instantly KO’d also take an additional 10% damage. | ||
[[Team Battle|Teammates]] will also be affected by the Witch Time's slowdown, but their attacks on opponents will contribute to filling the Climax Gauge. However, once it's full, Bayonetta herself must deal the last blow in order to summon Gomorrah. | [[Team Battle|Teammates]] will also be affected by the Witch Time's slowdown, but their attacks on opponents will contribute to filling the Climax Gauge. However, once it's full, Bayonetta herself must deal the last blow in order to summon Gomorrah. | ||
If more than three opponents are hit by the final attack needed to summon Gomorrah, only three of them will suffer Gomorrah's attack. | |||
==Instructional quote== | ==Instructional quote== | ||
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|ssbudesc=Bayonetta enters Witch Time and attacks foes to fill up her magic gauge. If she fills the gauge, she summons the demon Gomorrah, who attacks up to three opponents. Keep pressing the button to increase Gomorrah's damage. | |ssbudesc=Bayonetta enters Witch Time and attacks foes to fill up her magic gauge. If she fills the gauge, she summons the demon Gomorrah, who attacks up to three opponents. Keep pressing the button to increase Gomorrah's damage. | ||
}} | }} | ||
{{ | {{clr}} | ||
==Trophy== | ==Trophy== | ||
{{Trophy | |||
|name=Infernal Climax | |||
|image=InfernalClimaxTrophyWiiU.png | |||
|desc-ntsc=Before her Final Smash, Bayonetta enters Witch Time, during which she can attack the enemy to fill her magic gauge. If it fills up, she summons the demon Gomorrah, who chomps down on the unfortunate foe! Keep pressing the button during Gomorrah's attack to increase damage. If it hits 100%, the enemy will be instantly KO'd! | |||
{{ | |desc-pal=Before her Final Smash, Bayonetta enters Witch Time, during which she attacks the enemy to fill her magic gauge. If it fills up, she summons the demon Gomorrah, who chomps down on the unfortunate foe! Keep pressing the button during Gomorrah's attack to increase damage. If it hits 100%, the enemy will be instantly KO'd! | ||
|game=ssb4-wiiu | |||
}} | |||
{{clrl}} | |||
==Spirit== | ==Spirit== | ||
Gomorrah appears | Gomorrah appears in ''[[Super Smash Bros. Ultimate]]'' as an Advanced-class [[primary spirit]]. | ||
In [[Adventure Mode: World of Light]], Gomorrah is presumably one of the countless spirits captured by [[Galeem]] during his takeover of the universe. After Galeem's defeat, [[Dharkon]] takes control of Galeem's spirits, including Gomorrah . Gomorrah's spirit is located in the southeastern area from the starting location of [[The Dark Realm]]. | |||
Gomorrah uses a {{SSBU|Bayonetta}} puppet fighter and is fought on the [[Umbra Clock Tower]] stage. During the battle, the player will receive sudden damage and Bayonetta will receive a sudden Final Smash, referencing how Bayonetta's Infernal Climax Final Smash is capable of instantly KO'ing an opponent with high damage. | |||
{|class="wikitable" | {|class="wikitable" | ||
! No. !! Image !! Name !! Type !! Class !! Slots | ! No. !! Image !! Name !! Type !! Class !! Slots | ||
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==Origin== | ==Origin== | ||
[[File:Gomorrah - Bayo1.png | [[File:Gomorrah - Bayo1.png|thumb|Official artwork of Gomorrah from ''Bayonetta''.]] | ||
Infernal Climax is based off of [[Bayonetta]]'s main way of finishing off large opponents. The Climax Gauge is modeled after the one seen in ''Bayonetta 2'', where it fills up for button prompts and {{s|wikipedia|quick time event}}s (QTEs) rather than the damage she deals as in ''Super Smash Bros. 4''. The Megaton/Gigaton/Infiniton score system used in the ''Bayonetta'' series is also absent. She also says "Smashing", like she randomly does in ''Bayonetta 2'' while performing a combo. | Infernal Climax is based off of [[Bayonetta]]'s main way of finishing off large opponents. The Climax Gauge is modeled after the one seen in ''Bayonetta 2'', where it fills up for button prompts and {{s|wikipedia|quick time event}}s (QTEs) rather than the damage she deals as in ''Super Smash Bros. 4''. The Megaton/Gigaton/Infiniton score system used in the ''Bayonetta'' series is also absent. She also says "Smashing", like she randomly does in ''Bayonetta 2'' while performing a combo. | ||
{{clrl}} | {{clrl}} | ||
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To keep the E10+ rating, her clothing stays on during the attack, as opposed to in her origin games where all of her clothes disappear, aside from hair that is around her body, her gloves, and her heels. This is because her clothing is her hair. | To keep the E10+ rating, her clothing stays on during the attack, as opposed to in her origin games where all of her clothes disappear, aside from hair that is around her body, her gloves, and her heels. This is because her clothing is her hair. | ||
{{ | {{clr}} | ||
==Gallery== | ==Gallery== | ||
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Bayonetta SSBU Skill Preview Final Smash.png|Infernal Climax as shown by the [[Move List]] in ''Ultimate''. | Bayonetta SSBU Skill Preview Final Smash.png|Infernal Climax as shown by the [[Move List]] in ''Ultimate''. | ||
</gallery> | </gallery> | ||
==Names in other languages== | |||
{{langtable | |||
|ja={{ja|大魔獣召喚|Dai Majū Shōkan}} | |||
|en=Infernal Climax | |||
|fr=Apothéose infernale | |||
|es=Clímax infernal | |||
|de=Höllenklimax | |||
|it=Apoteosi infernale | |||
|nl=Demonische Climax | |||
|ru={{rollover|Инфернальный апогей|Infernalny apogey|?}} | |||
|ko={{rollover|대마수 소환|Daemasu Sohwan|?}} | |||
|zh_cn={{rollover|大魔兽召唤|Dà Móshòu Zhàohuàn|?}} | |||
|zh_tw={{rollover|大魔獸召喚|Dà Móshòu Zhàohuàn|?}} | |||
}} | |||
==Trivia== | ==Trivia== | ||
*Infernal Climax is the first attack in the ''Super Smash Bros.'' series that has the ability to KO opponents | *Infernal Climax is the first attack in the ''Super Smash Bros.'' series that has the ability to instantly KO opponents at 100% damage. | ||
*It is also the first [[Final Smash]] that is censored from the original game, as Bayonetta was completely naked in her original game, while she keeps a large portion of her outfit on in ''Smash''; it would later be joined by [[All-Out Attack]]. | **It is also the first [[Final Smash]] that is censored from the original game, as Bayonetta was completely naked in her original game, while she keeps a large portion of her outfit on in ''Smash''; it would later be joined by [[All-Out Attack]], in which the high-pressure blood that gushes from the opponents in ''Persona 5'' is replaced by sparkles. | ||
*As with most Final Smashes, [[AI]] opponents will constantly [[air dodge]] while this move is in use. In this move's case, this makes it especially hard to land attacks to fill the Climax Gauge, as the duration of air dodges are extended by the slowdown. | *As with most Final Smashes, [[AI]] opponents will constantly [[air dodge]] while this move is in use. In this move's case, this makes it especially hard to land attacks to fill the Climax Gauge, as the duration of air dodges are extended by the slowdown. | ||
*If Bayonetta is [[metal]], she will return to normal upon starting this attack, even if she is permanently metal such as due to conditions set in [[Special Smash]]. However, she can break a [[Metal Box]] to become metal again before the clock runs out. Should this happen and she successfully summons Gomorrah, she will once again return to normal. | *If Bayonetta is [[metal]], she will return to normal upon starting this attack, even if she is permanently metal such as due to conditions set in [[Special Smash]]. However, she can break a [[Metal Box]] to become metal again before the clock runs out. Should this happen and she successfully summons Gomorrah, she will once again return to normal. | ||
*If this move is used on [[Golden Plains]], any golden characters will return to normal, and the coins will become intangible for everybody. | *If this move is used on [[Golden Plains]], any golden characters will return to normal, and the coins will become intangible for everybody. | ||
*Unlike the [[Timer]] item, Infernal Climax's slowdown persists on all opponents so long as the Climax Gauge is onscreen, even if they are KO'd and respawn during its effect. | *Unlike the [[Timer]] item, Infernal Climax's slowdown persists on all opponents so long as the Climax Gauge is onscreen, even if they are KO'd and respawn during its effect. | ||
*Infernal Climax is | *Infernal Climax is the only cinematic Final Smash that can involve some sort of player input during the Final Smash, as the player can press buttons during Gomorah's attack to fill up the Climax Gauge. | ||
*Infernal Climax is the only Final Smash that starts off in-game but ends with a cinematic. | |||
**The reverse is true for [[Sacred Arrow]], [[Burning Sword]], and [[Final Blaster]]. | |||
*Gomorrah will be wrapped in Bayonetta's hair when summoned. As a result, when Bayonetta is in her Jeanne costume, Gomorrah is wrapped in white hair rather than the standard black to match with her own hair color being changed. | |||
==External links== | ==External links== | ||
*[http://bayonetta.wikia.com/wiki/Gomorrah Gomorrah on the Bayonetta Wiki] | *[http://bayonetta.wikia.com/wiki/Gomorrah Gomorrah on the Bayonetta Wiki] | ||
{{Special Moves|char=Bayonetta}} | {{Special Moves|char=Bayonetta}} |