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|dairdesc=A [[wikipedia:Professional wrestling strikes#Double foot stomp|double foot stomp]]. It has rather slow start-up, but it is a powerful meteor smash if the feet hitbox connects. Conversely, the body hitbox launches opponents diagonally. | |dairdesc=A [[wikipedia:Professional wrestling strikes#Double foot stomp|double foot stomp]]. It has rather slow start-up, but it is a powerful meteor smash if the feet hitbox connects. Conversely, the body hitbox launches opponents diagonally. | ||
|grabname=Grab ({{ja|つかみ|Tsukami}}) | |grabname=Grab ({{ja|つかみ|Tsukami}}) | ||
|grabdesc= | |grabdesc=[[wikipedia:Grappling hold#Clinch hold|Clinches]] the opponent. Incineroar's grabs have great range, but standing grab has noticeable ending lag, while its dash and pivot grabs have somewhat slow startup at frame 11 and 12, respectively. | ||
|pummelname=Grab Headbutt ({{ja|つかみヘッドバット|Tsukami Heddobatto}}) | |pummelname=Grab Headbutt ({{ja|つかみヘッドバット|Tsukami Heddobatto}}) | ||
|pummeldmg=1.6% | |pummeldmg=1.6% | ||
|pummeldesc=A headbutt. | |pummeldesc=A headbutt. Slow but strong. | ||
|fthrowname=Tiger Swing ({{ja|タイガースイング|Taigā Suingi}}) | |fthrowname=Tiger Swing ({{ja|タイガースイング|Taigā Suingi}}) | ||
|fthrowdmg=12% (throw), 4% (early), 6% (mid), 8% (late), 10% (latest) | |fthrowdmg=12% (throw), 4% (early), 6% (mid), 8% (late), 10% (latest) |