Isabelle (SSBU): Difference between revisions

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m (Undid edit by FunkyGrip2000: irrelevant)
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|grabdesc=Swings a {{iw|nookipedia|net}} downward. Using it on an [[item]] will cause her to {{s|nookipedia|pocket}} it, just like Villager's net. Although Isabelle's standing and pivot grabs have the same overall lag as Villager's, her dash grab is 1 frame faster overall. Interestingly, Villager's throws were altered to varying degrees in his transition to ''Ultimate'', yet Isabelle's back, up and down throws retain the properties of his respective throws from ''SSB4''.
|grabdesc=Swings a {{iw|nookipedia|net}} downward. Using it on an [[item]] will cause her to {{s|nookipedia|pocket}} it, just like Villager's net. Although Isabelle's standing and pivot grabs have the same overall lag as Villager's, her dash grab is 1 frame faster overall. Interestingly, Villager's throws were altered to varying degrees in his transition to ''Ultimate'', yet Isabelle's back, up and down throws retain the properties of his respective throws from ''SSB4''.
|pummelname=Net Tightening ({{ja|あみ締め|Ami Shime}})
|pummelname=Net Tightening ({{ja|あみ締め|Ami Shime}})
|pummeldmg=1%
|pummeldmg=1.3%
|pummeldesc=Yanks the net backward.
|pummeldesc=Yanks the net backward to damage the opponent inside. Average power and speed. Unlike Villager's pummel, it possesses the same startup and ending lag as other similar pummels.
|fthrowname=Forward Net Throw ({{ja|前あみ投げ|Zen Ami Nage}})  
|fthrowname=Forward Net Throw ({{ja|前あみ投げ|Zen Ami Nage}})  
|fthrowdmg=9%
|fthrowdmg=9%
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|bthrowname=Back Net Throw ({{ja|後あみ投げ|Go Ami Nage}})  
|bthrowname=Back Net Throw ({{ja|後あみ投げ|Go Ami Nage}})  
|bthrowdmg=11%
|bthrowdmg=11%
|bthrowdesc=Turns around to throw the opponent with a horizontal swing. Isabelle's most damaging throw, and the only one that can KO at reasonable percentages.
|bthrowdesc=Turns around to throw the opponent with a horizontal swing. Isabelle's most damaging throw, and one of the strongest back throws in the game, KOing even the heaviest characters reliably at around 150% without rage and with optimal DI from the opponent.
|uthrowname=Up Net Throw ({{ja|上あみ投げ|Jō Ami Nage}})  
|uthrowname=Up Net Throw ({{ja|上あみ投げ|Jō Ami Nage}})  
|uthrowdmg=10%
|uthrowdmg=10%
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