Flat Zone X: Difference between revisions

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|name = Flat Zone X
|name = Flat Zone X
|image = {{tabber|title1=Ultimate|content1=[[File:SSBU-Flat Zone X.png|300px]]|title2=Wii U|content2=[[File:SSB4UFlatZoneX.jpg|300px]]}}
|image = {{tabber|title1=Ultimate|content1=[[File:SSBU-Flat Zone X.png|300px]]|title2=Wii U|content2=[[File:SSB4UFlatZoneX.jpg|300px]]}}
|caption = [[File:Game&WatchSymbol.svg|50px|class=invert]]<br>Flat Zone X as it has appeared in the ''Smash'' series.
|caption = [[File:Game&WatchSymbol.svg|50px|class=invert-dark]]<br>Flat Zone X as it has appeared in the ''Smash'' series.
|universe = {{uv|Game & Watch}}
|universe = {{uv|Game & Watch}}
|games = ''[[SSB4]]'' ([[SSBWU|Wii U]])<br>''[[Ultimate]]''
|games = ''[[SSB4]]'' ([[SSBWU|Wii U]])<br>''[[Ultimate]]''
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|ultimatedoubles= Banned
|ultimatedoubles= Banned
}}
}}
'''Flat Zone X''' ({{ja|フラットゾーンX|Furatto Zōn Ekkusu}}, ''Flat Zone X'') is an [[unlockable stage]] in {{forwiiu}} that returns in ''[[Super Smash Bros. Ultimate]]''. Essentially, it is [[Flat Zone 2]] with the addition of the [[Flat Zone]] layout as another possible transformation, based on ''Helmet''. The ''Helmet'' layout is unchanged from its appearance in Flat Zone in ''[[Melee]]''; the other layouts are unchanged from Flat Zone 2 in ''[[Brawl]]''. Mr. Game & Watch is fought here when being unlocked.
'''Flat Zone X''' ({{ja|フラットゾーンX|Furatto Zōn Ekkusu}}, ''Flat Zone X'') is an [[unlockable stage]] in {{forwiiu}} that returns in ''[[Super Smash Bros. Ultimate]]''. Essentially, it is [[Flat Zone 2]] with the addition of the [[Flat Zone]] layout, based on ''Helmet'', as another possible transformation. The ''Helmet'' layout is unchanged from its appearance in Flat Zone in ''[[Melee]]''; the other layouts are unchanged from Flat Zone 2 in ''[[Brawl]]''. Mr. Game & Watch is fought here when being unlocked.


==Stage overview==
==Stage overview==
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==Origin==
==Origin==
[[File:Game & Watch Fire.jpg|thumb|left|The ''Game & Watch'' game ''Fire'' (widescreen version).]]
[[File:Game & Watch Fire.jpg|thumb|right|The ''Game & Watch'' game ''Fire'' (widescreen version).]]
:''See the articles on [[Flat Zone#Origin|Flat Zone]] and [[Flat Zone 2#Origin|Flat Zone 2]] for further information.''
:''See the articles on [[Flat Zone#Origin|Flat Zone]] and [[Flat Zone 2#Origin|Flat Zone 2]] for further information.''
From 1980 to 1991, [[Nintendo]] produced handheld electronic games called ''Game & Watch'', and there would be one game for each model of a ''Game & Watch''. ''Game & Watch'' games use an LCD screen, the same type as an ordinary calculator, which means characters and other moving objects can only move to pre-determined locations on the screen and everything appears flat. Whenever objects move, a beeping sound can be heard. In this stage, the fighters and stage elements on the screen are all flat, and beeping sounds are heard when walking on the stage.
From 1980 to 1991, [[Nintendo]] produced handheld electronic games called ''Game & Watch'', and there would be one game for each model of a ''Game & Watch''. ''Game & Watch'' games use an LCD screen, the same type as an ordinary calculator, which means characters and other moving objects can only move to pre-determined locations on the screen and everything appears flat. Whenever objects move, a beeping sound can be heard. In this stage, the fighters and stage elements on the screen are all flat, and beeping sounds are heard when walking on the stage.
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*The "GAS" sign in ''Ultimate''{{'}}s Ω and Battlefield forms does not match the colors it has in the standard form of the stage, despite doing so in ''SSB4''.
*The "GAS" sign in ''Ultimate''{{'}}s Ω and Battlefield forms does not match the colors it has in the standard form of the stage, despite doing so in ''SSB4''.
*Due to the My Music restructuring, Flat Zone X has less music in ''Ultimate'' than in ''for Wii U''.
*Due to the My Music restructuring, Flat Zone X has less music in ''Ultimate'' than in ''for Wii U''.
**As a result, the stage has the fewest music tracks of any stage in the game, with only two. Prior to the addition of more music from ''{{uv|Final Fantasy}}'', it shared this title with [[Midgar]].
**As a result, the stage has the fewest music tracks of any stage in the game, with only two. Prior to the addition of more music from {{uv|Final Fantasy}}, it shared this title with [[Midgar]].
*Because of its status as a [[starter stage]] in ''Ultimate'', it is the only piece of content from the {{uv|Game & Watch}} universe that is available from the start in any ''Smash'' game.
*Because of its status as a [[starter stage]] in ''Ultimate'', it is the only piece of content from the {{uv|Game & Watch}} universe that is available from the start in any ''Smash'' game.
*In ''Ultimate'', the following [[Assist Trophy|Assist Trophies]] cannot appear on this stage: the [[Moon]], [[Nightmare]], [[Andross]], [[Color TV-Game 15]], [[Devil]], [[Nintendog]], [[Yuri Kozukata]], [[Squid Sisters]], [[Ghosts]], and [[Shadow the Hedgehog]]. Additionally, the following [[Poké Ball]] Pokémon cannot be summoned: [[Abra]], [[Snorlax]], and [[Lunala]].
*In ''Ultimate'', the following [[Assist Trophy|Assist Trophies]] cannot appear on this stage: the [[Moon]], [[Nightmare]], [[Andross]], [[Color TV-Game 15]], [[Devil]], [[Nintendog]], [[Yuri Kozukata]], [[Squid Sisters]], [[Ghosts]], and [[Shadow the Hedgehog]]. Additionally, the following [[Poké Ball]] Pokémon cannot be summoned: [[Abra]], [[Snorlax]], and [[Lunala]].