Judge: Difference between revisions
→Numbers and their effects
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==Numbers and their effects== | ==Numbers and their effects== | ||
[[File:Mr.Game&WatchBrawl5.jpg|thumb|left|Mr. Game & Watch getting | [[File:Mr.Game&WatchBrawl5.jpg|thumb|left|Mr. Game & Watch getting a nine in ''Brawl''.]] | ||
The number that can | The number that can be displayed as the move is used is a random number from one to nine, like in the original game. In order to add variance, in ''Melee'' and ''Brawl'', Mr. Game & Watch cannot get a number that was used in either of the two previous uses of the move, meaning each valid number has a one in seven chance of appearing. For example, getting a five means that the next two uses of Judge cannot result in a five. At the start of a match and after each respawn, the previous two uses are set to one and two, meaning that the first use of Judge in a match cannot be a one, and the first two uses cannot be a two. | ||
In ''Super Smash Bros. 4'', this behavior is removed, allowing any number to always have a | In ''Super Smash Bros. 4'', this behavior is removed, allowing any number to always have a one in nine chance of appearing and making it possible to get a number any number of times in a row. Getting a 1 in the All-Star Mode's Waiting Room does not cause recoil damage. In addition, in the [[Home-Run Contest]] and [[Target Blast]] modes, the move always comes up as six, removing randomness but making it impossible for the player to use nine to their advantage. | ||
In ''Ultimate'', it is once again impossible to get the same number twice in a row, but it is still possible to get the same number every other roll. In addition, if the player is the lowest-ranked player in a match (has fewer stocks or points than any other player), there is a 50% chance of getting a | In ''Ultimate'', it is once again impossible to get the same number twice in a row, but it is still possible to get the same number every other roll. In addition, if the player is the lowest-ranked player in a match (has fewer stocks or points than any other player), there is a 50% chance of getting a nine in the last five seconds of the match, though this will not bypass the inability to get the same number twice in a row. If this 50% check doesn't succeed, the standard roll will occur, which may result in a nine regardless, making the effective likelihood of getting a nine roughly 56%.<ref>https://twitter.com/Meshima_/status/1356748433034477570</ref> | ||
The effects associated with these numbers are as follows: | The effects associated with these numbers are as follows: | ||
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|6||Deals [[flame]] damage and is a [[semi-spike]], threatening opponents who are off-stage. It has the second strongest knockback of all Judge attacks.||12%||157%{{GameIcon|SSBB}}<br>156%{{GameIcon|SSB4}}<br>158%{{GameIcon|SSBU}} | |6||Deals [[flame]] damage and is a [[semi-spike]], threatening opponents who are off-stage. It has the second strongest knockback of all Judge attacks.||12%||157%{{GameIcon|SSBB}}<br>156%{{GameIcon|SSB4}}<br>158%{{GameIcon|SSBU}} | ||
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|7||Deals moderate knockback and causes a [[food]] item to appear. In ''Melee'' it drops a random food item, in ''Brawl'' and ''SSB4'' it drops one apple, and in ''Ultimate'' it drops | |7||Deals moderate knockback and causes a [[food]] item to appear. In ''Melee'' it drops a random food item, in ''Brawl'' and ''SSB4'' it drops one apple, and in ''Ultimate'' it drops three apples. The food item will only appear if the attack connects, even against [[invincibility]]. The apple appears regardless of whether [[item]]s are [[Item Switch|on or not]].||14%||258%{{GameIcon|SSBB}}<br>264%{{GameIcon|SSB4}}<br>257%{{GameIcon|SSBU}} | ||
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|8||[[Freezing|Freezes]] the opponent with fixed vertical knockback, and makes the "[[Ping|PING!]]" sound (or a slightly quieter version of it in ''Melee'').||4%{{GameIcon|SSBM}}<br>9%{{GameIcon|SSBB}}{{GameIcon|SSB4}}<br>13%{{GameIcon|SSBU}}||N/A | |8||[[Freezing|Freezes]] the opponent with fixed vertical knockback, and makes the "[[Ping|PING!]]" sound (or a slightly quieter version of it in ''Melee'').||4%{{GameIcon|SSBM}}<br>9%{{GameIcon|SSBB}}{{GameIcon|SSB4}}<br>13%{{GameIcon|SSBU}}||N/A |