Unused content (SSB): Difference between revisions

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*Luigi's dash attack and Samus' up aerial are both supposed to have final hits that are supposed to deal more damage and knockback, but do not spawn due to a developer oversight. Later installments in the series would fix this issue, however.
*Luigi's dash attack and Samus' up aerial are both supposed to have final hits that are supposed to deal more damage and knockback, but do not spawn due to a developer oversight. Later installments in the series would fix this issue, however.
*At the time, ''The Legend of Zelda: Ocarina of Time'' was being developed alongside ''Super Smash Bros.'' Due to the developers' lack of information, Link wields the Boomerang as one of his special move (an item which is exclusive to Young Link originally).  
*At the time, ''The Legend of Zelda: Ocarina of Time'' was being developed alongside ''Super Smash Bros.'' Due to the developers' lack of information, Link wields the Boomerang as one of his special move (an item which is exclusive to Young Link originally).  
**Additionally, Link has two voice that are not sourced directly from ''Ocarina of Time'', one being his KO scream and another that remains unused in the game’s files. This suggests that the voice acting was provided for both games before their releases.
**Additionally, Link has two voice clips that are not sourced directly from ''Ocarina of Time'', one being his KO scream and another that remains unused in the game’s files. This suggests that the voice acting was provided for both games before their releases.


*Every character has an unused animation that will instantly KO them when activated, similar to the [[instant KO]] in later installments. It is unsure what the animation was for, but it is speculated it was going to be for an unused stage KO feature, possibly activated if a character was eaten by a Piranha Plant or sank in Planet Zebes' acid.<ref>[https://www.youtube.com/watch?v=Z_dkxmXKKBI]</ref>
*Every character has an unused animation that will instantly KO them when activated, similar to the [[instant KO]] in later installments. It is unsure what the animation was for, but it is speculated it was going to be for an unused stage KO feature, possibly activated if a character was eaten by a Piranha Plant or sank in Planet Zebes' acid.<ref>[https://www.youtube.com/watch?v=Z_dkxmXKKBI]</ref>