Young Link (SSBU): Difference between revisions

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**Out of all of them, Young Link is the only one who's doesn't revert to his previous idle pose when holding a small throwable item.
**Out of all of them, Young Link is the only one who's doesn't revert to his previous idle pose when holding a small throwable item.
*When performing a [[wall jump]], Young Link does not directly touch the wall before the jump, which is best seen when wall jumping on the {{b|Training|stage}} stage.
*When performing a [[wall jump]], Young Link does not directly touch the wall before the jump, which is best seen when wall jumping on the {{b|Training|stage}} stage.
*Young Link's [[Star KO]] voice clip, unusually, begins with a short pause. {{SSBU|Ivysaur}} also has this trait.
*Young Link's [[Star KO]] voice clip begins with a short pause, as it did in ''Melee''. He is one of two to have this oddity, the other being {{SSBU|Ivysaur}}.
**This was also the case for his Star KO voice clip in ''Melee''.
*In German, the name tag and voice clip from the announcer on the victory screen is slightly different from the one used on the character select screen, instead featuring a noticeable translation of "the" ('''der''' Junger Link). He shares this trait with {{SSBU|Dark Pit}}.
*In German, the name tag and voice clip from the announcer on the victory screen is slightly different from the one used on the character select screen, instead featuring a noticeable translation of "the" ('''der''' Junger Link). He shares this trait with {{SSBU|Dark Pit}}.
*When KO'd by reaching 0 HP during his final stock in [[Stamina Mode]], Young Link's KO scream is a noticeably higher pitched version of one of his KO screams. He shares this trait with Inkling.
*When KO'd by reaching 0 HP during his final stock in [[Stamina Mode]], Young Link's KO scream is a noticeably higher pitched version of one of his KO screams. He shares this trait with Inkling.