Unblockable attack: Difference between revisions
→List of unblockable attacks by enemies and bosses
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An '''unblockable attack''' (also called '''unblockable move''' or '''unblockable''') is an attack that cannot be defended against with a [[shield]] or a [[counterattack]]. Unblockable attacks tend to be exceptionally powerful and are often [[grab]]s, [[Final Smash]]es, wielded by bosses, or moves from rare Pokémon and Assist Trophies; there are very few moves that are unblockable outside of these cases. In ''[[Brawl]]'', ''[[ | An '''unblockable attack''' (also called '''unblockable move''' or '''unblockable''') is an attack that cannot be defended against with a [[shield]] or a [[counterattack]]. Unblockable attacks tend to be exceptionally powerful and are often [[grab]]s, [[Final Smash]]es, wielded by bosses, or moves from rare Pokémon and Assist Trophies; there are very few moves that are unblockable outside of these cases. In ''[[Brawl]]'', ''[[SSB4]]'', and ''[[Ultimate]]'', most characters have at least one unblockable attack if grabs and Final Smashes are counted. | ||
Unblockable attacks can still be avoided by [[intangibility]], such as [[sidestep]]ping and [[air dodging]], as well as {{SSB4|Bayonetta}}'s [[Witch Time]] in most cases. True [[invincibility]] also protects against unblockable attacks, such as that granted by a [[Super Star]]. | Unblockable attacks can still be avoided by [[intangibility]], such as [[sidestep]]ping and [[air dodging]], as well as {{SSB4|Bayonetta}}'s [[Witch Time]] in most cases. True [[invincibility]] also protects against unblockable attacks, such as that granted by a [[Super Star]]. | ||
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It is possible for a shielding character to be hit by a blockable attack and an unblockable attack on the same frame. What happens in this situation depends on the game. | It is possible for a shielding character to be hit by a blockable attack and an unblockable attack on the same frame. What happens in this situation depends on the game. | ||
*In ''[[Melee]]'', the blockable attack hits the shield, and the shielder is hit by the unblockable attack. | *In ''[[Melee]]'', the blockable attack hits the shield, and the shielder is hit by the unblockable attack. | ||
*In ''[[Brawl]]'' and ''[[ | *In ''[[Brawl]]'' and ''[[SSB4]]'', the blockable attack hits the shield and the shielder goes into [[shieldstun]]. The unblockable attack hits the shielder, but it deals no damage or knockback. | ||
All [[grab]]s (with the exception of [[ | All [[grab]]s (with the exception of {{SSBU|Isabelle}}'s [[Fishing Rod]], {{SSBU|Joker}}'s grounded [[Grappling Hook]], {{SSBU|Terry}}'s [[Buster Wolf]] and {{SSBU|Byleth}}'s [[Sword of the Creator]]) are unblockable and so will not be included in the following list. | ||
{{Incomplete}} | {{Incomplete}} | ||
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| [[Aether]] || {{SSBB|Ike}} (''Brawl'' only) || Sword while loose | | [[Aether]] || {{SSBB|Ike}} (''Brawl'' only) || Sword while loose | ||
|- | |- | ||
| [[Focus Attack]] || [[Ryu]] and | | [[Focus Attack]] || [[Ryu]] and {{SSBU|Ken}} || Fully charged | ||
|- | |- | ||
| ''[[Guard Breaker]]'' || {{SSB4|Little Mac}} || Entire move | | ''[[Guard Breaker]]'' || {{SSB4|Little Mac}} || Entire move | ||
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| [[Nayru's Love]] || {{SSBB|Kirby}} (''Brawl'' only) || Entire move, normal move by Zelda not unblockable | | [[Nayru's Love]] || {{SSBB|Kirby}} (''Brawl'' only) || Entire move, normal move by Zelda not unblockable | ||
|- | |- | ||
| [[Pac-Jump]] || {{SSB4|Pac-Man}} ('' | | [[Pac-Jump]] || {{SSB4|Pac-Man}} (''SSB4'' only) || Grounded version only. The move is actually blockable, but grounded opponents who touch the trampoline will instantly drop shield and jump. As the trampoline spawns on frame 1, this technically makes the grounded version impossible to block. Fixed in ''Ultimate'' as the trampoline was made to appear after the attack hits | ||
|- | |- | ||
| [[Reflect Barrier]] || {{SSB4|Palutena}} || The shield's hitbox | | [[Reflect Barrier]] || {{SSB4|Palutena}} || The shield's hitbox | ||
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| ''[[Shield Piercer]]'' || {{SSB4|Meta Knight}} || Entire move | | ''[[Shield Piercer]]'' || {{SSB4|Meta Knight}} || Entire move | ||
|- | |- | ||
| [[Up aerial]] || Mr. Game & Watch || Wind | | [[Up aerial]] || [[Mr. Game & Watch]] (except in ''Ultimate'') || Wind | ||
|- | |- | ||
| [[Vision]] || {{SSB4|Shulk}} ('' | | [[Vision]] || {{SSB4|Shulk}} (''SSB4'' only) || Counterattack, both versions (standard and forward-held) | ||
|- | |- | ||
| [[Waddle Dee Toss]] || {{SSBB|King Dedede}} || Waddle Dees and Waddle Doos in certain situations | | [[Waddle Dee Toss]] || {{SSBB|King Dedede}} || Waddle Dees and Waddle Doos in certain situations | ||
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===List of unblockable Final Smashes=== | ===List of unblockable Final Smashes=== | ||
Note that, in ''Ultimate'', all [[Final Smashes]] are unblockable, so this table only applies to ''Brawl'' and ''Smash 4''. | Note that, in ''Ultimate'', all [[Final Smashes]] are unblockable, so this table only applies to ''Brawl'' and ''Smash 4''. | ||
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| [[Gooey Bomb]] || Any situation | | [[Gooey Bomb]] || Any situation | ||
|- | |- | ||
| [[Hothead]] || | | [[Hothead]] || Spark | ||
|- | |- | ||
| [[Motion-Sensor Bomb]] || | | [[Motion-Sensor Bomb]] || Explosion (Blockable in SSB) | ||
|- | |- | ||
| [[Pitfall]] || Any situation | | [[Pitfall]] || Any situation | ||
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| [[Scizor]] || Any situation | | [[Scizor]] || Any situation | ||
|- | |- | ||
| [[Snorlax]] || | | [[Snorlax]] || Descent | ||
|- | |- | ||
| [[Suicune]] || Any situation | | [[Suicune]] || Any situation | ||
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==List of unblockable attacks by enemies and bosses== | ==List of unblockable attacks by enemies and bosses== | ||
{| class="wikitable sortable" | |||
|- | |||
! Enemy !! Situation | |||
|- | |||
| [[Subspace Army]] goons || [[Careening]] state | |||
|- | |||
| [[Crazy Hand]] || Falling bombs ({{GameIcon|melee}} explosion is blockable) | |||
|- | |||
| [[Duon]] || Spin attack (Wind only) | |||
|- | |||
| [[Galleom]] || Dual smash, Single stomp, Spin attack (Wind only for all) | |||
|- | |||
| [[Master Core]] || Red waves (if not defeated within 45 seconds) | |||
|- | |||
| Master Giant || Arm swing (delayed slash effect) | |||
|- | |||
| [[Meta Ridley]] || Mega fireball, Falcon flyer slam | |||
|- | |||
| [[Polar Bear]] || Stomp (earthquake effect only) | |||
|- | |||
| [[Skuttler Mage]] || Homing spell | |||
|- | |||
| [[Rayquaza]] || Thunder (Wind only), Spiral dive | |||
|- | |||
| [[Tabuu]] || Off waves, Electric shield | |||
|- | |||
| [[Galeem]] || Lens Flare | |||
|} | |||
[[Category:Game physics]] | [[Category:Game physics]] |