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[[File:PopoTripAttackSSBU.gif|thumb|320px|Hitbox visualization showing Popo's getup attack when tripped.]] | [[File:PopoTripAttackSSBU.gif|thumb|320px|Hitbox visualization showing Popo's getup attack when tripped.]] | ||
[[File:NanaTripAttackSSBU.gif|thumb|320px|Hitbox visualization showing Nana's getup attack when tripped.]] | [[File:NanaTripAttackSSBU.gif|thumb|320px|Hitbox visualization showing Nana's getup attack when tripped.]] | ||
==Overview== | ==Overview== | ||
Each of the duo gets up and swings their mallet side to side. With the help of a partner, it can hit several times for high damage and even break shields. | |||
By tripping, the climbers can be desynced, turning a would-be opening into an opportunity. It largely invalidates moves such as [[Diddy Kong (SSBU)/Down special|Banana Peel]] and [[R.O.B. (SSBU)/Down tilt|R.O.B.'s down tilt]] because the climber that tripped can use their getup attack while counting on their teammate to cover for them with a variety of other moves. | |||
Without a partner, it seems to be your average tripped floor attack. | |||
==Hitboxes== | ==Hitboxes== | ||
===Leader=== | ===Leader=== |
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