Ice Climbers (SSBU)/Floor attack (front): Difference between revisions

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(→‎Overview: Stuff about Icies' getup attack.)
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[[File:PopoGetupAttackFrontSSBU.gif|thumb|330px|Hitbox visualization showing Popo's getup attack when laying on his front.]]
[[File:PopoGetupAttackFrontSSBU.gif|thumb|330px|Hitbox visualization showing Popo's getup attack when laying on his front.]]
[[File:NanaGetupAttackFrontSSBU.gif|thumb|330px|Hitbox visualization showing Nana's getup attack when laying on her front.]]
[[File:NanaGetupAttackFrontSSBU.gif|thumb|330px|Hitbox visualization showing Nana's getup attack when laying on her front.]]
{{competitive expertise}}


==Overview==
==Overview==
Each of the duo gets up and spins around while swinging their mallet outward. With the help of a partner, it can hit several times for high damage and even break shields.
Each of the duo gets up and spins around while swinging their mallet outward. With the help of a partner, it can hit several times for high damage and even break shields.


With good timing, the climbers can be [[Desynching|desynced]] while prone, allowing them to pick two different getup options and making them difficult to [[Tech-chasing|tech chase]]. It largely invalidates moves such as [[Ganondorf (SSBU)/Side special|Flame Choke]] and [[Snake (SSBU)/Down throw|Silent Takedown]] because the climber made prone can use their getup attack while counting on their teammate to cover for them with a variety of other moves.
With good timing, the climbers can be [[Desynching|desynced]] while prone, allowing them to pick two different getup options and making them difficult to [[Tech-chasing|tech chase]].


Without a partner, it seems to be your average front floor attack.
Without a partner, it seems to be your average front floor attack.
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