King Dedede (SSBB)/Up tilt: Difference between revisions

no edit summary
(added some info, very bare bones but it's better than nothing.)
No edit summary
 
Line 1: Line 1:
{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y}}
 
[[File:KingDededeUTiltSSBB.gif|thumb|350px|Hitbox visualization showing King Dedede's up tilt.]]
==Overview==
==Overview==
{{SSBB|King Dedede}} hops up with a headbutt. [[Up tilt]] grants two frames of full-body [[intangibility]] as the [[hitbox]] comes out, making it an effective punish to [[Mach Tornado]] and other well-guarded attacks, especially out of a [[spotdodge]]. At lower [[percentage]]s, this sets up for aerials, while it also [[KO]]es opponents at around 105% not factoring in [[stale-move negation]], putting it just below {{SSBB|Snake}}'s {{mvsub|Snake|SSBB|up tilt}} in terms of KO potential. Up tilt can be confirmed through {{mvsub|King Dedede|SSBB|neutral aerial}} with relative ease as well. Because of the low startup, the move can also be used [[out of shield]], especially with [https://www.youtube.com/watch?v=LjFQtAubet4 powershield cancelling].  
{{SSBB|King Dedede}} hops up with a headbutt. [[Up tilt]] grants two frames of full-body [[intangibility]] as the [[hitbox]] comes out, making it an effective punish to [[Mach Tornado]] and other well-guarded attacks, especially out of a [[spotdodge]]. At lower [[percentage]]s, this sets up for aerials, while it also [[KO]]es opponents at around 105% not factoring in [[stale-move negation]], putting it just below {{SSBB|Snake}}'s {{mvsub|Snake|SSBB|up tilt}} in terms of KO potential. Up tilt can be confirmed through {{mvsub|King Dedede|SSBB|neutral aerial}} with relative ease as well. Because of the low startup, the move can also be used [[out of shield]], especially with [https://www.youtube.com/watch?v=LjFQtAubet4 powershield cancelling].  
13,278

edits