Ice Climbers (SSBB)/Up aerial: Difference between revisions

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{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y}}
 
[[File:PopoUAirSSBB.gif|thumb|280px|Hitbox visualization showing Popo's up tilt.]]
==Overview==
==Overview==
{{Competitive expertise}}
The Ice Climbers thrust their hammer above them. It can deal up to 10% with a solo climber and 17% with both climbers. Up aerial is the Ice Climbers' fastest aerial with a decently long duration and up aerial has the least amount of ending lag out of all their aerials. They can easily perform up aerial twice in a short hop although it has a high amount of landing lag. Up aerial has a large vertical hitbox and is a very strong juggling tool which can combo into itself at lower percents. It can also create a lot of shield pressure if the opponent is on a platform and up aerial can be very effective when combined with [[desynching]] and it is capable of KOing at very high percents. It is overall their best aerial move although if they are trying to start their powerful [[chain grab]]s, they have far superior options such as [[Blizzard]] so up aerial is mainly useful as a pressure tool from below.
The Ice Climbers thrust their hammer above them. It can deal up to 10% with a solo climber and 17% with both climbers. Up aerial is the Ice Climbers' fastest aerial with a decently long duration and up aerial has the least amount of ending lag out of all their aerials. They can easily perform up aerial twice in a short hop although it has a high amount of landing lag. Up aerial has a large vertical hitbox and is a very strong juggling tool which can combo into itself at lower percents. It can also create a lot of shield pressure if the opponent is on a platform and up aerial can be very effective when combined with [[desynching]] and it is capable of KOing at very high percents. It is overall their best aerial move although if they are trying to start their powerful [[chain grab]]s, they have far superior options such as [[Blizzard]] so up aerial is mainly useful as a pressure tool from below.


{{technical data}}
==Hitboxes==
===Leader===
{{BrawlHitboxTableHeader}}
{{HitboxTableTitle|Clean|24}}
{{BrawlHitboxTableRow
|id=0
|damage=10%
|angle=70
|bk=20
|ks=120
|fkv=0
|r=180000
|bn=23
|rawflags=XX11101011XXXX11XX00001X10X00000
}}
{{BrawlHitboxTableRow
|id=1
|damage=10%
|angle=70
|bk=20
|ks=120
|fkv=0
|r=180000
|bn=23
|ypos=180000
|rawflags=XX11101011XXXX11XX00001X10X00000
}}
{{BrawlHitboxTableRow
|id=2
|damage=9%
|angle=70
|bk=20
|ks=120
|fkv=0
|r=300000
|bn=23
|ypos=420000
|rawflags=XX11101011XXXX11XX00001X10X00000
}}
{{HitboxTableTitle|Late|24}}
{{BrawlHitboxTableRow
|id=0
|damage=7%
|angle=70
|bk=20
|ks=120
|fkv=0
|r=180000
|bn=23
|rawflags=XX11101011XXXX11XX00001X01X00000
}}
{{BrawlHitboxTableRow
|id=1
|damage=7%
|angle=70
|bk=20
|ks=120
|fkv=0
|r=180000
|bn=23
|ypos=180000
|rawflags=XX11101011XXXX11XX00001X01X00000
}}
{{BrawlHitboxTableRow
|id=2
|damage=7%
|angle=70
|bk=20
|ks=120
|fkv=0
|r=270000
|bn=23
|ypos=420000
|rawflags=XX11101011XXXX11XX00001X01X00000
}}
|}
 
===Partner===
{{BrawlHitboxTableHeader}}
{{HitboxTableTitle|Clean|24}}
{{BrawlHitboxTableRow
|id=0
|damage=7%
|angle=70
|bk=20
|ks=142
|fkv=0
|r=180000
|bn=23
|ff=18000
|rawflags=XX11101011XXXX11XX00001X10X00000
}}
{{BrawlHitboxTableRow
|id=1
|damage=7%
|angle=70
|bk=20
|ks=142
|fkv=0
|r=180000
|bn=23
|ypos=180000
|ff=18000
|rawflags=XX11101011XXXX11XX00001X10X00000
}}
{{BrawlHitboxTableRow
|id=2
|damage=6%
|angle=70
|bk=20
|ks=142
|fkv=0
|r=300000
|bn=23
|ypos=420000
|ff=18000
|rawflags=XX11101011XXXX11XX00001X10X00000
}}
{{HitboxTableTitle|Late|24}}
{{BrawlHitboxTableRow
|id=0
|damage=5%
|angle=70
|bk=20
|ks=142
|fkv=0
|r=180000
|bn=23
|ff=18000
|rawflags=XX11101011XXXX11XX00001X01X00000
}}
{{BrawlHitboxTableRow
|id=1
|damage=5%
|angle=70
|bk=20
|ks=142
|fkv=0
|r=180000
|bn=23
|ypos=180000
|ff=18000
|rawflags=XX11101011XXXX11XX00001X01X00000
}}
{{BrawlHitboxTableRow
|id=2
|damage=5%
|angle=70
|bk=20
|ks=142
|fkv=0
|r=270000
|bn=23
|ypos=420000
|ff=18000
|rawflags=XX11101011XXXX11XX00001X01X00000
}}
|}


==Timing==
==Timing==
===Attack===
===Attack===
{|class="wikitable"
{|class="wikitable"
|-
!Initial autocancel
!Initial autocancel
|1-5
|1-5
Line 16: Line 175:
|-
|-
!Late hit
!Late hit
|9-23
|10-23
|-
|-
!Ending autocancel
!Ending autocancel
Line 25: Line 184:
|-
|-
!Animation length
!Animation length
|39
|49
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=15|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Interruptible|c=10}}
{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=14|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Interruptible|c=20}}
|-
|-
{{FrameStrip|t=Autocancel|c=5}}{{FrameStrip|t=Blank|c=22}}{{FrameStrip|t=Autocancel|c=13}}
{{FrameStrip|t=Autocancel|c=5}}{{FrameStrip|t=Blank|c=21}}{{FrameStrip|t=Autocancel|c=23}}
{{FrameStripEnd}}
{{FrameStripEnd}}


===Landing lag===
===Landing lag===
{|class="wikitable"
{|class="wikitable"
|-
!Animation length
!Animation length
|30
|29
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=30}}
{{FrameStrip|t=Lag|c=29}}
{{FrameStripEnd}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}}


{{MvSubNavIceClimbers|g=SSBB}}
{{MvSubNavIceClimbers|g=SSBB}}
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