Snake (SSBB)/Down tilt: Difference between revisions

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[[File:SnakeDTiltSSBB.gif|thumb|400px|Hitbox visualization showing Snake's down tilt.]]
==Overview==
==Overview==
[[File:Snake Down Tilt Hitbox Brawl.gif|thumb|right|250px|Hitbox visualisation of Snake's down tilt.]]
Snake sweeps his leg across the ground while in a crawling position. The move deals 10% and high vertical knockback, with the move's power varying depending on where Snake's leg connects. The move KOes {{SSBB|Mario}} on [[Final Destination]] at 133% at the foot, 140% if the opponent is very close and at 121% at the middle of Snake's leg. The move comes out fairly fast on frame 6 and the move has a good amount of horizontal range, with the move having a disjoint (albeit to a lesser extent than Snake's other tilts although its lateral horizontal range is similar to forward tilt). Snake also stays quite low to the ground which can allow him to avoid various attacks while using the move. All these factors combined make down tilt a solid KO option at higher percents, especially when his other KO options are [[stale]]. Repeatedly using down tilt additionally causes Snake to move slightly forward with each down tilt.
Snake sweeps his leg across the ground while in a crawling position. The move deals 10% and high vertical knockback, with the move's power varying depending on where Snake's leg connects. The move KOes {{SSBB|Mario}} on [[Final Destination]] at 133% at the foot, 140% if the opponent is very close and at 121% at the middle of Snake's leg. The move comes out fairly fast on frame 6 and the move has a good amount of horizontal range, with the move having a disjoint (albeit to a lesser extent than Snake's other tilts although its lateral horizontal range is similar to forward tilt). Snake also stays quite low to the ground which can allow him to avoid various attacks while using the move. All these factors combined make down tilt a solid KO option at higher percents, especially when his other KO options are [[stale]]. Repeatedly using down tilt additionally causes Snake to move slightly forward with each down tilt.


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==Timing==
==Timing==
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