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Battlefield (SSBB): Difference between revisions

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|name = Battlefield
|name = Battlefield
|image = [[File:Battlefield Brawl.png|250px]]
|image = [[File:Battlefield Brawl.png|250px]]
|caption = Battlefield in ''[[Super Smash Bros. Brawl]]''.<br>[[File:SmashBrosSymbol.svg|50px]]
|caption = [[File:SmashBrosSymbol.svg|50px|class=invert-dark]]<br>Battlefield in ''[[Super Smash Bros. Brawl]]''.
|universe = {{uv|Super Smash Bros.}}
|universe = {{uv|Super Smash Bros.}}
|games = ''[[Brawl]]''
|games = ''[[Brawl]]''
|hometo = [[Fighting Alloy Team]]
|availability = [[Starter stage|Starter]]
|availability = [[Starter stage|Starter]]
|cratetype = Normal
|cratetype = Normal
|brawlmusic = ''{{SSBBMusicLink|Super Smash Bros. Brawl|Battlefield}}'' (100%)<br>''{{SSBBMusicLink|Super Smash Bros.|Menu (Super Smash Bros. Melee)}}'' (100%)<br>''{{SSBBMusicLink|Super Smash Bros. Brawl|Battlefield Ver.2}}'' (10%)<br>''{{SSBBMusicLink|Super Smash Bros.|Battlefield (Melee)}}'' (10%)<br>'''''{{SSBBMusicLink|Super Smash Bros.|Multi-Man Melee 1 (Melee)}}''''' (10%)
|brawlmusic = ''{{SSBBMusicLink|Super Smash Bros. Brawl|Battlefield}}'' (100%)<br>''{{SSBBMusicLink|Super Smash Bros.|Menu (Super Smash Bros. Melee)}}'' (100%)<br>''{{SSBBMusicLink|Super Smash Bros. Brawl|Battlefield Ver.2}}'' (10%)<br>''{{SSBBMusicLink|Super Smash Bros.|Battlefield (Melee)}}'' (10%)<br>'''''{{SSBBMusicLink|Super Smash Bros.|Multi-Man Melee 1 (Melee)}}''''' (10%)
''{{SSBBMusicLink|Super Smash Bros.|Credits (Super Smash Bros.)}}''''' (During Multi-Man Brawl)
|brawlsingles = Starter
|brawlsingles = Starter
|brawldoubles = Starter
|brawldoubles = Starter
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==Stage overview==
==Stage overview==
Its layout is very similar to that of its ''[[Super Smash Bros. Melee]]'' [[Battlefield (SSBM)|counterpart]] - it consists of a central hard [[platform]] with [[ledge]]s that may be hung from, and three stationary soft platforms that float above the hard platform. The stage elements are larger than those of ''Melee''<nowiki>'</nowiki>s Battlefield, and the [[blast line]]s that surround them are situated further away. The slopes on the stage's underside, beneath the ledges, can be "hugged", allowing many characters to more easily and more flexibly [[recover]] from offstage.
Its layout is very similar to that of its ''[[Super Smash Bros. Melee]]'' [[Battlefield (SSBM)|counterpart]] - it consists of a central hard [[platform]] with [[ledge]]s that may be hung from, and three stationary soft platforms that float above the hard platform. The stage elements are larger than those of ''Melee''{{'}}s Battlefield, and the [[blast line]]s that surround them are situated further away. The slopes on the stage's underside, beneath the ledges, can be "hugged", allowing many characters to more easily and more flexibly [[recover]] from offstage.


The visual design of ''Brawl''{{'}}s Battlefield involves recognisable and natural elements such as foliage, stone structures, and a landscape background, while ''Melee''{{'}}s Battlefield is plainer and has an abstract background. The stage cycles through different [[Time change|times of day]], each with its own distinct background visuals and light. Unlike [[Smashville]], the cycle does not reflect the actual time of day in reference to real time. It instead begins in its morning state, then progresses through daytime, evening, night and dawn phases, and returns to original morning state after three minutes. The stage's central platform features a sundial with a shadow that changes with the stage's time of day. Also, the bottom of the stage has a glowing, semi-transparent purple crystal that spins around slowly rather than the giant greenish orb present in ''Melee''<nowiki>'</nowiki>s Battlefield.
Its design contains recognizable and natural elements such as foliage, stone structures, and a landscape background. The stage cycles through different [[Time change|times of day]], each with its own distinct background visuals and light. The cycle does not reflect the actual time of day in reference to real time (unlike [[Smashville]]), it instead begins in its morning state, then progresses through daytime, evening, night and dawn phases, and returns to original morning state after three minutes. The stage's central platform features a sundial with a shadow that changes with the stage's time of day. Also, the bottom of the stage has a glowing, semi-transparent purple crystal that spins around slowly.


==Tournament legality==
==Tournament legality==
Battlefield has always been a {{B|tournament legal|SSBB}} stage in competitive play, in accordance with the [[Smash Back Room]]'s [[tournament]] ruleset.
Battlefield has always been a {{SSBB|tournament legal}} stage in competitive play, in accordance with the [[Smash Back Room]]'s [[tournament]] ruleset.


==Gallery==
==Gallery==
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Battlefield1.png|Evening.
Battlefield1.png|Evening.
Battlefield2.png|Night.
Battlefield2.png|Night.
IconBeta.png|{{SSBB|Fox}}, {{SSBB|Mario}}, {{SSBB|Wario}}, and {{SSBB|Pikachu}} battling on Battlefield.
IconBeta.png|{{SSBB|Fox}}, {{SSBB|Mario}}, {{SSBB|Wario}}, and {{SSBB|Pikachu}} battling on Battlefield in morning.
File:Battlefield1.jpg|{{SSBB|Meta Knight}}, {{SSBB|Mario}}, {{SSBB|Wario}}, and {{SSBB|Pikachu}} battling on Battlefield in evening.
File:Battlefield2.jpg|{{SSBB|Mario}}, {{SSBB|Wario}}, and {{SSBB|Pikachu}} battling on Battlefield in morning.
File:Battlefield3.jpg|{{SSBB|Meta Knight}}, {{SSBB|Mario}}, {{SSBB|Wario}}, and {{SSBB|Pikachu}} battling on Battlefield in night.
Charizard Flamethrower.jpg|{{SSBB|Charizard}} using [[Flamethrower]] against {{SSBB|Fox}} on Battlefield.
SSBB Palutena Pit Final Smash.jpg|Pit summoning [[Palutena's Army|his Final Smash]] on Battlefield.
Pit gooeybomb.jpg|A Gooey bomb on top of {{SSBB|Pit}} in Battlefield.
Pit gooeybomb.jpg|A Gooey bomb on top of {{SSBB|Pit}} in Battlefield.
SSBB Palutena Pit Final Smash.jpg|Pit summoning [[Palutena's Army|his Final Smash]] on Battlefield.
</gallery>
</gallery>
==Names in other languages==
{{langtable
|ja={{ja|戦場|Senjō}}
|jaM=Battlefield
|en=Battlefield
|fr=Champ de Bataille
|frM=Battlefield
|es=Campo de batalla
|esM=Battlefield
|de=Schlachtfeld
|deM=Battlefield
|it=Le rovine
|itM=The Ruins
|ko={{rollover|전장|Jeonjang|?}}
|koM=Battlefield
}}


==External links==
==External links==
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{{Smash universe}}
{{Smash universe}}
[[Category:Stages]]
[[Category:Stages]]
[[es:Campo de batalla (SSBB)]]
[[es:Campo de batalla (Brawl)]]

Latest revision as of 13:27, May 20, 2024

This article is about the Battlefield in Super Smash Bros. Brawl. For other uses, see Battlefield (disambiguation).
Super Smash Bros. Brawl
Battlefield
Battlefield Brawl.png
SmashBrosSymbol.svg
Battlefield in Super Smash Bros. Brawl.
Universe Super Smash Bros.
Appears in Brawl
Availability Starter
Crate type Normal
Music
Bolded tracks must be unlocked
Brawl Battlefield (100%)
Menu (Super Smash Bros. Melee) (100%)
Battlefield Ver.2 (10%)
Battlefield (Melee) (10%)
Multi-Man Melee 1 (Melee) (10%)

Credits (Super Smash Bros.) (During Multi-Man Brawl)

Tournament legality
Brawl Singles: Starter
Doubles: Starter

Battlefield (戦場, Battlefield) is a Super Smash Bros. Brawl stage that was first confirmed at E3 in 2006. It was also the first stage confirmed for Brawl.

Stage overview[edit]

Its layout is very similar to that of its Super Smash Bros. Melee counterpart - it consists of a central hard platform with ledges that may be hung from, and three stationary soft platforms that float above the hard platform. The stage elements are larger than those of Melee's Battlefield, and the blast lines that surround them are situated further away. The slopes on the stage's underside, beneath the ledges, can be "hugged", allowing many characters to more easily and more flexibly recover from offstage.

Its design contains recognizable and natural elements such as foliage, stone structures, and a landscape background. The stage cycles through different times of day, each with its own distinct background visuals and light. The cycle does not reflect the actual time of day in reference to real time (unlike Smashville), it instead begins in its morning state, then progresses through daytime, evening, night and dawn phases, and returns to original morning state after three minutes. The stage's central platform features a sundial with a shadow that changes with the stage's time of day. Also, the bottom of the stage has a glowing, semi-transparent purple crystal that spins around slowly.

Tournament legality[edit]

Battlefield has always been a tournament legal stage in competitive play, in accordance with the Smash Back Room's tournament ruleset.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japan Japanese 戦場 Battlefield
UK English Battlefield
France French Champ de Bataille Battlefield
Germany German Schlachtfeld Battlefield
Spain Spanish Campo de batalla Battlefield
Italy Italian Le rovine The Ruins
South Korea Korean 전장 Battlefield

External links[edit]