Motion-Sensor Bomb: Difference between revisions

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{{Infobox Item
{{Infobox Item
| title        = Motion-Sensor Bomb
| title        = Motion-Sensor Bomb
| image        = {{tabber|title1=Ultimate|tab1=[[File:SensorBombSSBU.png|200px]]|title3=Brawl|tab3=[[File:Motionsensorbomb.jpg|200px]]|title4=Melee (Japan)|tab4=[[File:ProximityMine.jpg|200px]]|title5=64/Melee|tab5=[[File:MotionSensorBombIconSSB.png|200px]]}}
| image        = {{tabber|title1=Ultimate|content1=[[File:SensorBombSSBU.png|200px]]|title2=SSB4|content2=[[File:SensorBombSSB4.png|200px]]|title3=Brawl|content3=[[File:Motionsensorbomb.jpg|200px]]|title4=Melee (Japan)|content4=[[File:ProximityMine.jpg|200px]]|title5=64/Melee|content5=[[File:MotionSensorBombIconSSB.png|200px]]}}
| caption      = {{Symbol|SmashBros|50px}}<br />The Motion-Sensor Bomb.
| caption      = {{Symbol|SmashBros|50px}}<br />The Motion-Sensor Bomb.
| universe    = {{uv|Super Smash Bros.}}, {{uv|GoldenEye}}, {{uv|Perfect Dark}}
| universe    = {{uv|Super Smash Bros.}}, {{uv|GoldenEye}}, {{uv|Perfect Dark}}
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| requirements = }}
| requirements = }}
{{cquote|''When thrown, these will activate wherever they land. The first character to approach an active bomb is in for a big surprise!''|cite=''Super Smash Bros.'' instruction booklet description}}
{{cquote|''When thrown, these will activate wherever they land. The first character to approach an active bomb is in for a big surprise!''|cite=''Super Smash Bros.'' instruction booklet description}}
The '''Motion-Sensor Bomb''' ({{ja|センサー爆弾|Sensā Bakudan}}, ''Sensor Bomb''), also referred to as '''Proximity Mine''' in PAL versions of ''[[Super Smash Bros. Melee]]'', is an [[item]] seen throughout the entire ''{{b|Super Smash Bros.|series}}'' series that will attach itself to the nearest solid part of the stage when thrown, be it ground, wall, or ceiling. It will then stick there until something hits it, be it an attack, a character or an item. If touched, it will explode and deal out a great amount of [[damage]] and [[knockback]].
The '''Motion-Sensor Bomb''' ({{ja|センサー爆弾|Sensā Bakudan}}, ''Sensor Bomb''), also referred to as '''Proximity Mine''' in PAL and Japanese versions of ''[[Super Smash Bros. Melee]]'', is an [[item]] seen throughout the entire ''{{b|Super Smash Bros.|series}}'' series that will attach itself to the nearest solid part of the stage when thrown, be it ground, wall, or ceiling. It will then stick there until something hits it, be it an attack, a character or an item. If touched, it will explode and deal out a great amount of [[damage]] and [[knockback]].


==Origin==
==Origin==
[[File:ProximityMine007.png|thumb|150px|left|The Proximity Mine as it appeared in ''GoldenEye 007''.]]
[[File:ProximityMine007.png|thumb|150px|left|The Proximity Mine as it appeared in ''GoldenEye 007''.]]
[[File:Proximity Mine.jpg|thumb|150px|right|The Proximity Mine as it appears in ''Perfect Dark''.]]
[[File:Proximity Mine.jpg|thumb|150px|The Proximity Mine as it appears in ''Perfect Dark''.]]
In both ''GoldenEye 007'' and ''Perfect Dark'', there is an item called the "Proximity Mine". The mines in each game have a different appearance but largely the same function: the player simply throws the mine on any surface and waits for the enemy to walk by it. If the enemy gets too close, it explodes and causes powerful splash damage, enough to easily kill the victim. It is also possible for the player to be killed by their own Proximity Mine.  
In both ''GoldenEye 007'' and ''Perfect Dark'', there is an item called the "Proximity Mine". The mines in each game have a different appearance but largely the same function: the player simply throws the mine on any surface and waits for the enemy to walk by it. If the enemy gets too close, it explodes and causes powerful splash damage, enough to easily kill the victim. It is also possible for the player to be killed by their own Proximity Mine.  


In the ''Super Smash Bros.'' series, the Proximity Mine is renamed to "Motion-Sensor Bomb" and it acts the same as it did in ''GoldenEye 007'' and ''Perfect Dark''. The design of the Motion-Sensor Bomb in ''Super Smash Bros.'' and international releases of ''Melee'' resembles the design in ''GoldenEye 007''; meanwhile, the design in the Japanese version of ''Melee'' resembles the proximity mines from ''Perfect Dark''.<ref>[http://www.youtube.com/watch?v=zsftegYjaiQ]</ref> The design of the Motion-Sensor Bombs in ''Brawl'', ''Super Smash Bros. 4'', and ''Ultimate'' don't resemble either mine, and now have their own unique appearance.
In the ''Super Smash Bros.'' series, the Proximity Mine is renamed to "Motion-Sensor Bomb" and it acts the same as it did in ''GoldenEye 007'' and ''Perfect Dark''. The design of the Motion-Sensor Bomb in ''Super Smash Bros.'' and international releases of ''Melee'' resembles the design in ''GoldenEye 007''; meanwhile, the design in the Japanese version of ''Melee'' resembles the proximity mines from ''Perfect Dark''.<ref>[http://www.youtube.com/watch?v=zsftegYjaiQ]</ref> The design of the Motion-Sensor Bombs in ''Brawl'', ''Super Smash Bros. 4'', and ''Ultimate'' don't resemble either mine, and now have their own unique appearance.
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==Overview==
==Overview==
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==Trophies==
==Trophies==
===In ''Super Smash Bros. Melee''===
===In ''Super Smash Bros. Melee''===
The Motion-Sensor Bomb trophy has a different design between Japanese and international releases. In international releases the design from ''{{iw|wikipedia|GoldenEye 007|1997 video game}}'' is used while in Japanese releases the design is from ''{{iw|wikipedia|Perfect Dark}}''. The Japanese version lists the game of origin as "{{ja|パーフェクトダーク(N64)|Pāfekuto Dāku (N64)}}" (which translates to "Perfect Dark (N64)"), though if the language is set to English it will change to "Perfect Dark (5/00)". It also uses the PAL description when changed to English, which is missing the text ". It adheres to" after "the Carrington Institute" (changed to "spies and other stealthy operatives" in NTSC).
The Motion-Sensor Bomb trophy has a different design between Japanese and international releases. In international releases the design from ''{{iw|wikipedia|GoldenEye 007|1997 video game}}'' is used while in Japanese releases the design is from ''{{iw|wikipedia|Perfect Dark}}''. The Japanese version lists the game of origin as "{{ja|パーフェクトダーク(N64)|Pāfekuto Dāku (N64)}}" (which is a transliteration of "Perfect Dark (N64)"), though if the language is set to English it will change to "Perfect Dark (5/00)". It also uses the PAL description when changed to English, which is missing the text ". It adheres to" after "the Carrington Institute" (changed to "spies and other stealthy operatives" in NTSC).
{{Trophy
|name=Proximity Mine
|image=Proximity Mine Trophy Melee.png
|desc=The perfect accessory for ambushes, the proximity mine has long been a favorite covert weapon of the Carrington Institute any surface{{sic}}, and once armed, detonates with incredible force when it detects motion within its range. In the frantic world of Super Smash Bros., it doesn't take long for it to go.
{{Trophy games|game1=Perfect Dark (5/00)}}
|game=Melee
}}
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{{Trophy
{{Trophy
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|desc-ntsc=The perfect accessory for ambushes, the Motion-Sensor Bomb has been a favorite covert weapon of spies and other stealthy operatives. It adheres to any surface, and once armed, detonates with incredible force when it detects motion in its range. In the frantic world of Super Smash Bros., it doesn't take long for it to go.
|desc-ntsc=The perfect accessory for ambushes, the Motion-Sensor Bomb has been a favorite covert weapon of spies and other stealthy operatives. It adheres to any surface, and once armed, detonates with incredible force when it detects motion in its range. In the frantic world of Super Smash Bros., it doesn't take long for it to go.
|desc-pal=The perfect accessory for ambushes, the proximity mine has long been a favorite covert weapon of the Carrington Institute any surface{{sic}}, and once armed, detonates with incredible force when it detects motion within its range. In the frantic world of Super Smash Bros., it doesn't take long for it to go.
|desc-pal=The perfect accessory for ambushes, the proximity mine has long been a favorite covert weapon of the Carrington Institute any surface{{sic}}, and once armed, detonates with incredible force when it detects motion within its range. In the frantic world of Super Smash Bros., it doesn't take long for it to go.
{{Trophy games|game1=TOP SECRET}}
|gamelist={{Trophy games|game1=TOP SECRET}}
|game=Melee
}}
{{clrl}}
 
{{Trophy
|name=Proximity Mine
|image=Proximity Mine Trophy Melee.png
|desc=(JP language option) 床、壁、天井などに投げつけると設置され、誰かが近づくと爆発。敵味方問わずに巻きこむ。小さいが、威力は強力。本来は近くによっても動かなければ反応しない爆弾だが、『スマブラ』の登場人物は全員落ち着きがないので、あっという間に反応してしまう。
:({{rollover|EN language option|Not a translation|?}}) The perfect accessory for ambushes, the proximity mine has long been a favorite covert weapon of the Carrington Institute any surface{{sic}}, and once armed, detonates with incredible force when it detects motion within its range. In the frantic world of Super Smash Bros., it doesn't take long for it to go.
|gamelist={{Trophy games|game1={{ja|パーフェクトダーク(N64)|Pāfekuto Dāku (N64)}}}}
{{Trophy games|game1=Perfect Dark|release1=5/00}}
|game=Melee
|game=Melee
}}
}}
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|image=Motion Sensor Bomb - Brawl Trophy.png
|image=Motion Sensor Bomb - Brawl Trophy.png
|desc=An item that, when placed, will detonate when someone gets too close. It can be stuck on ceilings, walls, and floors. It doesn't matter who places this thing--it'll explode regardless of who passes by. Its explosive power is high, and it launches players with ease. It's small and lies almost flat on surfaces, so it can be very difficult to see.
|desc=An item that, when placed, will detonate when someone gets too close. It can be stuck on ceilings, walls, and floors. It doesn't matter who places this thing--it'll explode regardless of who passes by. Its explosive power is high, and it launches players with ease. It's small and lies almost flat on surfaces, so it can be very difficult to see.
{{Trophy games|console1=GC|game1=Super Smash Bros. Melee|console2=Wii|game2=Super Smash Bros. Brawl}}
|gamelist={{Trophy games|console1=GCN|game1=Super Smash Bros. Melee|console2=Wii|game2=Super Smash Bros. Brawl}}
|game=Brawl
|game=Brawl
}}
}}
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|desc-ntsc=A tiny bomb that explodes in a big blast when it detects movement. Stick it to the walls, floor, or ceiling, and wait for it to arm. Long-range weapons can destroy it, but only if your opponents remember it's there. Don't forget yourself, though, or it'll be you caught in the explosion!
|desc-ntsc=A tiny bomb that explodes in a big blast when it detects movement. Stick it to the walls, floor, or ceiling, and wait for it to arm. Long-range weapons can destroy it, but only if your opponents remember it's there. Don't forget yourself, though, or it'll be you caught in the explosion!
|desc-pal=This little bomb might not look like much, but it's primed to explode when it detects movement, and it packs a serious punch! You can stick it on walls and ceilings, and it can be detonated by long-range attacks. With just a little bit of strategy, you can do a LOT of damage!
|desc-pal=This little bomb might not look like much, but it's primed to explode when it detects movement, and it packs a serious punch! You can stick it on walls and ceilings, and it can be detonated by long-range attacks. With just a little bit of strategy, you can do a LOT of damage!
{{Trophy games|console1=GC|game1=Super Smash Bros. Melee (12/2001)|console2=WiiU|game2=Super Smash Bros. for Wii U}}
|gamelist-ntsc={{Trophy games|console1=GCN|game1=Super Smash Bros. Melee|release1=12/2001|console2=WiiU|game2=Super Smash Bros. for Wii U}}
|gamelist-pal={{Trophy games|console1=GCN|game1=Super Smash Bros. Melee|release1=05/2002|console2=WiiU|game2=Super Smash Bros. for Wii U}}
}}
}}
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{{clrl}}
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==Gallery==
==Gallery==
<gallery>
<gallery>
mosens.jpg|NTSC trophy description.
Motion Sensor Bomb 64 In-Game.png|Two Motion-Sensor Bombs in ''[[Smash 64]]'', one placed and one not.
proximityJPN.png|Japanese trophy description.
mosens.jpg|NTSC ''[[Melee]]'' trophy description.
Smash4 - Motion-Sensor Bomb.jpg|The new Motion-Sensor Bomb in ''[[Smash 4]]''.
proximityJPN.png|Japanese ''[[Melee]]'' trophy description.
Smash4 - Motion-Sensor Bomb.jpg|The redesigned Motion-Sensor Bomb in ''[[Smash 4]]''.
Motion Sensor Bomb Underside.jpg|The underside of the bomb in ''SSB4''.
Motion Sensor Bomb Underside.jpg|The underside of the bomb in ''SSB4''.
</gallery>
</gallery>