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(Consistency with other special move pages; per proposal.) |
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'''Nata Otoshi Geri''', often called "Crescent Kick", is one of two [[Command-input move]]s exclusive to [[Ken]], the other being [[Oosoto Mawashi Geri]]. | '''Nata Otoshi Geri''', often called "Crescent Kick", is one of two [[Command-input move]]s exclusive to [[Ken]], the other being [[Oosoto Mawashi Geri]]. | ||
==Overview== | ==Overview== | ||
The player must perform → ↘ ↓ + attack. If done correctly, Ken will perform a swiping crescent kick. If the button is held, Ken will perform an Inazuma Kick, which is similar to his far-range held neutral attack and deals an impressive amount of shield damage. Due to the much lower damage and shieldpush of the first hit of | The player must perform → ↘ ↓ + attack while grounded. If done correctly, Ken will perform a swiping crescent kick which hits twice. If the button is held, Ken will perform an Inazuma Kick, which is similar to his far-range held neutral attack and deals an impressive amount of shield damage. Due to the much lower damage and shieldpush of the first hit of Nata Otoshi Geri compared to [[Oosoto Mawashi Geri]], it is much easier to land both hits on shield at center stage with Nata Otoshi Geri. | ||
Due to the frame data of the move, both hits of the normal version of the move | Due to the frame data of the move, both hits of the normal version of the move are a true blockstring on shield, while the first hit into the Inazuma Kick is just barely not a true blockstring, making it a very good way to hit opponents who do not hold shield for the full move. | ||
Assuming no | Assuming no [[stale-move negation]], it is impossible to [[perfect shield]] the Inazuma Kick after shielding the first hit of Nata Otoshi Geri. | ||
{{clr}} | {{clr}} | ||
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