Mario (SSB)/Back throw: Difference between revisions

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==Overview==
==Overview==
[[File:Mario Back Throw Hitbox Smash 64.gif|thumb|The hitbox of Mario's b-throw.]]
[[File:Mario Back Throw Hitbox Smash 64.gif|thumb|The hitbox of Mario's b-throw.]]
Mario grabs the opponent by the legs, swings them multiple times, and then throws them back. It is one of the most powerful throws in the game, and is a reliable KO move. Considered Mario's second strongest KO move, behind his {{mvsub|Mario|SSB|up smash}}. If a bystander is hit by the character being swung, they will be damaged.
Mario grabs the opponent by the legs, swings them multiple times, and then throws them back. It is a fairly standard back throw, dealing 16%, having high knockback and being a reliable KO move. It can KO Mario at 124% at the center of {{SSB|Dream Land}} and at 91% when used at the ledge. The throw is rather slow, although it has a collateral hitbox while Mario is swinging his opponent, which deals 10% to bystanders. This hitbox is not particularly powerful although it does grant Mario some protection while performing the throw. Considered Mario's second most useful KO move, behind his {{mvsub|Mario|SSB|up smash}}.


==Throw and Hitbox Data==
==Throw and Hitbox Data==
{{SSB64HitboxTableHeader}}
{{SSB64HitboxTableHeader}}
{{HitboxTableTitle|Hitbox|24}}
{{HitboxTableTitle|Collateral hit|24}}
{{SSB64HitboxTableRow
{{SSB64HitboxTableRow
|id=0
|id=0
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|zpos=0
|zpos=0
|type=Throwing
|type=Throwing
|effect=Normal
|sfx=Punch
|sfx=Punch
|slvl=L
|slvl=L
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{{SSB64ThrowTableRow
{{SSB64ThrowTableRow
|id=0
|id=0
|type=Throwing
|type=Throw
|damage=16%
|damage=16%
|angle=45
|angle=45
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|ks=70
|ks=70
|fkv=0
|fkv=0
|effect=Normal
|sfx=None
|sfx=None
|slvl=S
|slvl=S
}}
{{SSB64ThrowTableRow
|type=Release
|damage=6%
|angle=361
|bk=10
|ks=100
|fkv=0
}}
}}
|}
|}
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|18-45
|18-45
|-
|-
!Throw Release
!Turnaround
|46
|-
!Throw release
|46
|46
|-
|-
!Animation length
!Animation length
|65
|66
|}
|}
{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=17}}{{FrameStrip|t=Hitbox|c=28|e=LagThrowS}}{{FrameStrip|t=Lag|c=20|s=LagThrowE}}
{{FrameStrip|t=Lag|c=17}}{{FrameStrip|t=Hitbox|c=28|e=HitboxThrowS}}{{FrameStrip|t=Lag|c=21|s=LagThrowE}}
|-
|-
{{FrameStrip|t=Vulnerable|c=3}}{{FrameStrip|t=Invincible|c=15}}{{FrameStrip|t=Vulnerable|c=47}}
{{FrameStrip|t=Vulnerable|c=3}}{{FrameStrip|t=Invincible|c=14}}{{FrameStrip|t=Vulnerable|c=28|e=VulnerableStateS}}{{FrameStrip|t=Vulnerable|c=21|s=VulnerableStateE}}
{{FrameStripEnd}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|hitbox=y|throw=y|interruptible=y|vulnerable=y|invincible=y}}
{{FrameIconLegend|lag=y|throw=y|vulnerable=y|state=y|invincible=y}}
 


==Trivia==
==Trivia==
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