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==Overview== | ==Overview== | ||
[[File:Mario Back Throw Hitbox Smash 64.gif|thumb|The hitbox of Mario's b-throw.]] | [[File:Mario Back Throw Hitbox Smash 64.gif|thumb|The hitbox of Mario's b-throw.]] | ||
Mario grabs the opponent by the legs, swings them multiple times, and then throws them back. It is a fairly standard back throw, having high knockback and being a reliable KO move. It can KO Mario at 124% at the center of {{SSB|Dream Land}} and at 91% when used at the ledge. The throw is rather slow, although it has a collateral hitbox while Mario is swinging his opponent, which deals 10% to bystanders. This hitbox is not particularly powerful although it does grant Mario some protection while performing the throw. Considered Mario's second most useful KO move, behind his {{mvsub|Mario|SSB|up smash}}. | Mario grabs the opponent by the legs, swings them multiple times, and then throws them back. It is a fairly standard back throw, dealing 16%, having high knockback and being a reliable KO move. It can KO Mario at 124% at the center of {{SSB|Dream Land}} and at 91% when used at the ledge. The throw is rather slow, although it has a collateral hitbox while Mario is swinging his opponent, which deals 10% to bystanders. This hitbox is not particularly powerful although it does grant Mario some protection while performing the throw. Considered Mario's second most useful KO move, behind his {{mvsub|Mario|SSB|up smash}}. | ||
==Throw and Hitbox Data== | ==Throw and Hitbox Data== | ||
{{SSB64HitboxTableHeader}} | {{SSB64HitboxTableHeader}} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Collateral hit|24}} | ||
{{SSB64HitboxTableRow | {{SSB64HitboxTableRow | ||
|id=0 | |id=0 | ||
Line 21: | Line 21: | ||
|zpos=0 | |zpos=0 | ||
|type=Throwing | |type=Throwing | ||
|sfx=Punch | |sfx=Punch | ||
|slvl=L | |slvl=L | ||
Line 32: | Line 31: | ||
{{SSB64ThrowTableRow | {{SSB64ThrowTableRow | ||
|id=0 | |id=0 | ||
|type= | |type=Throw | ||
|damage=16% | |damage=16% | ||
|angle=45 | |angle=45 | ||
Line 38: | Line 37: | ||
|ks=70 | |ks=70 | ||
|fkv=0 | |fkv=0 | ||
|sfx=None | |sfx=None | ||
|slvl=S | |slvl=S | ||
}} | |||
{{SSB64ThrowTableRow | |||
|type=Release | |||
|damage=6% | |||
|angle=361 | |||
|bk=10 | |||
|ks=100 | |||
|fkv=0 | |||
}} | }} | ||
|} | |} | ||
Line 52: | Line 58: | ||
|18-45 | |18-45 | ||
|- | |- | ||
!Throw | !Turnaround | ||
|46 | |||
|- | |||
!Throw release | |||
|46 | |46 | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |66 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=17}}{{FrameStrip|t=Hitbox|c=28|e= | {{FrameStrip|t=Lag|c=17}}{{FrameStrip|t=Hitbox|c=28|e=HitboxThrowS}}{{FrameStrip|t=Lag|c=21|s=LagThrowE}} | ||
|- | |- | ||
{{FrameStrip|t=Vulnerable|c=3}}{{FrameStrip|t=Invincible|c= | {{FrameStrip|t=Vulnerable|c=3}}{{FrameStrip|t=Invincible|c=14}}{{FrameStrip|t=Vulnerable|c=28|e=VulnerableStateS}}{{FrameStrip|t=Vulnerable|c=21|s=VulnerableStateE}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag | {{FrameIconLegend|lag=y|throw=y|vulnerable=y|state=y|invincible=y}} | ||
==Trivia== | ==Trivia== |
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