Super Smash Bros. Ultimate in competitive play: Difference between revisions

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==2021-2022: The return of offline competitive play==
==2021-2022: The return of offline competitive play==
With the pandemic slowly winding down and with vaccines being released, the scene slowly began shifting back towards an offline metagame. Debates arouse as to whether players who broke out during the online metagame could maintain their strong performances online. Thus, many eyes were placed on Wi-Fi Warriors such as {{Sm|Sparg0}} - the best player in the online metagame by 2021 - and {{Sm|Jake}} - a {{SSBU|Steve}} player who had seen consistent victories at large online weeklies. The first tournament to feature these rising players was {{Trn|InfinityCON Tally 2021}}, a tournament that began as a small regional but quickly garnered entrants from around the country. The tournament marked Jake's first appearance offline, and he ultimately placed 9th, defeating {{Sm|Goblin}} along the way. Following this tournament, more Wi-Fi Warriors began placing high at major tournaments and taking top player wins, including {{Sm|yonni}} defeating {{Sm|Dabuz}} to finish 9th at {{Trn|Riptide}} and {{Sm|sisqui}}'s strong performances in Europe that ultimately established him as the continent's second-best player. Ultimately despite initial doubts, Wi-Fi Warriors were able to prove that they were able to replicate their success offline.
With the pandemic slowly winding down and with vaccines being released, the scene began shifting back towards an offline metagame. Debates arouse as to whether players who broke out during the online metagame could maintain their strong performances offline. Thus, many eyes were placed on Wi-Fi Warriors such as {{Sm|Sparg0}} - the best player in the online metagame by 2021 - and {{Sm|Jake}} - a {{SSBU|Steve}} player who had seen consistent victories at large online weeklies. The first tournament to feature these rising players was {{Trn|InfinityCON Tally 2021}}, a tournament that began as a small regional but quickly garnered entrants from around the country. The tournament marked Jake's first appearance offline, and he ultimately placed 9th, defeating {{Sm|Goblin}} along the way. Following this tournament, more Wi-Fi Warriors began placing high at major tournaments and taking top player wins, including {{Sm|yonni}} defeating {{Sm|Dabuz}} to finish 9th at {{Trn|Riptide}} and {{Sm|sisqui}}'s strong performances in Europe that ultimately established him as the continent's second-best player. Ultimately despite initial doubts, Wi-Fi Warriors were able to prove that they were able to replicate their success offline.


With {{SSBU|Sora}} being the final [[DLC]] fighter and update version 13.0.1 being the last update with major balance changes, players began developing their positions in the new metagame. In particular, many players at the top began picking up new mains, often characters from Fighter Pass 2. Most notably, the [[Aegis]] - a term used to collectively refer to {{SSBU|Pyra}} and {{SSBU|Mythra}} - was used by a multitude of top players, and by the end of the year many players considered the character to be the best character in the game: out of all the players in the top 20, 11 of them were ranked with a Fighter Pass 2 character, and 5 of them were ranked with the Aegis.
With {{SSBU|Sora}} being the final [[DLC]] fighter and update version 13.0.1 being the last update with major balance changes, players began developing their positions in the new metagame. In particular, many players at the top began picking up new mains, often characters from Fighter Pass 2. Most notably, the [[Aegis]] - a term used to collectively refer to {{SSBU|Pyra}} and {{SSBU|Mythra}} - was used by a multitude of top players, and by the end of the year many players considered the character to be the best character in the game: out of all the players in the top 20, 11 of them were ranked with a Fighter Pass 2 character, and 5 of them were ranked with the Aegis.
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