False character: Difference between revisions

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(→‎Trivia: Hope this qualifies, a thing I noticed within Sora's gameplay trailer.)
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{{ArticleIcons|brawl=y|ultimate=y}}
{{ArticleIcons|brawl=y|ultimate=y}}
[[File:The dark side.jpeg|thumb|250px|A [[spirit]] being forced to animate a false Mario.]]
[[File:The dark side.jpeg|thumb|250px|A [[spirit]] being forced to animate a false Mario.]]
'''False characters''' are enemies featured in [[Adventure Mode: The Subspace Emissary|The Subspace Emissary]] in ''[[Super Smash Bros. Brawl]]'' and [[Adventure Mode: World of Light|World of Light]] in ''[[Super Smash Bros. Ultimate]]''. They are the result of [[trophy|trophies]] of [[character]]s being duplicated by [[Shadow Bug]]s or replicated through an unknown power and possessed by spirits forced to do the bidding of [[Galeem]] or [[Dharkon]]. Most false characters in ''Super Smash Bros. Brawl'' retain the look and abilities of the original with the addition of a shadowy purple aura, solid and glowing yellow irises, and darker color hues (outliers that do not entirely conform to these schematics include Samus and Mr. Game & Watch); in battle, they are simply rendered with a purple tint and constantly glowing eyes, lacking the glowing aura. Like the original characters, they revert into trophy forms upon defeat, but these duplicate trophies quickly dissolve afterward. Similar to [[Metal Box|metal]] characters, they are voiceless. All false characters are slightly larger than their normal counterparts (or much larger in the case of the false Diddy Kong), and deal slightly more damage while having slightly more [[knockback resistance]].
'''False characters''', also referred to as "puppet fighters", are enemies featured in [[Adventure Mode: The Subspace Emissary|The Subspace Emissary]] in ''[[Super Smash Bros. Brawl]]'' and [[Adventure Mode: World of Light|World of Light]] in ''[[Super Smash Bros. Ultimate]]''. They are, for all intents and purposes, false versions of [[character|fighters]] that are forced to do the bidding of their master. In The Subspace Emissary, a false fighter emerged from [[Shadow Bug|Shadow Bugs]] duplicating a fallen fighter's [[trophy|trophy form]]; in World of Light, trophied fighter are captured by either [[Galeem]] or [[Dharkon]] and replicated through an unknown power, only for the replica to be possessed by spirits forced to fight.


False characters in ''Super Smash Bros. Ultimate''{{'}}s World of Light appear differently than how they did in ''Brawl''{{'}}s Subspace Emissary and have been appropriately rechristened as "puppet fighters". They initially appear as inanimate and colorless replicas, but once spirits are forced to take control of them through their strings, the puppets gain color; said color represents one of the original characters' many costumes (typically their alternate costumes outside of a handful of exceptions)—sometimes colored similarly to the spirit possessing them or something else related to said spirit (e.g. the Yoshi puppet fighters containing Eevee's spirit are blue, yellow, and red in reference to Vaporeon, Jolteon, and Flareon—Eevee's original evolutions), and their eyes gain a distinct red glowing color (the color is instead purple for when Dharkon is controlling the fighters), though the color's pattern varies — the Mario puppet fighter containing a Smoky Progg's spirit displayed lighter red for his irises and darker red for his pupils during the opening cutscene, while outside of this the puppet fighters inverted this while also having pink sclera (in the case of the puppet fighters cloned from Samus or Dark Samus, their entire visor lights up, rather than their eyes simply shining through it); the Marth controlled by Dharkon in the {{SSBU|Hero}}'s reveal trailer displayed a dark purple pupil, even darker purple sclera, and almost white lavender irises while the other characters displayed darker irises and brighter pupils much like they do in gameplay. In gameplay itself, all fighters under Galeem's control (and later [[Dharkon]]'s) display glowing eyes while only the original fighters possess an aura during gameplay (they do display such a characteristic in the Hero's trailer).
Most false characters in ''Super Smash Bros. Brawl'' retain the look and abilities of the original with the addition of a shadowy purple aura, solid and glowing yellow irises, and darker color hues (outliers that do not entirely conform to these schematics include Samus and Mr. Game & Watch); in battle, they are simply rendered with a purple tint and constantly glowing eyes, lacking the glowing aura. Like the original characters, they revert into trophy forms upon defeat, but these duplicate trophies quickly dissolve afterward. Similar to [[Metal Box|metal]] characters, they are voiceless. All false characters are slightly larger than their normal counterparts (or much larger in the case of the false Diddy Kong), and deal slightly more damage while having slightly more [[knockback resistance]].
 
False characters in ''Super Smash Bros. Ultimate'' initially appear as inanimate and colorless replicas, but once spirits are forced to take control of them through their strings, the puppets gain color; said color represents one of the original characters' many costumes (typically their alternate costumes outside of a handful of exceptions)—sometimes colored similarly to the spirit possessing them or something else related to said spirit (e.g. the Yoshi puppet fighters containing Eevee's spirit are blue, yellow, and red in reference to Vaporeon, Jolteon, and Flareon—Eevee's original evolutions), and their eyes gain a distinct red glowing color (the color is instead purple for when Dharkon is controlling the fighters), though the color's pattern varies — the Mario puppet fighter containing a Smoky Progg's spirit displayed lighter red for his irises and darker red for his pupils during the opening cutscene, while outside of this the puppet fighters inverted this while also having pink sclera (in the case of the puppet fighters cloned from Samus or Dark Samus, their entire visor lights up, rather than their eyes simply shining through it); the Marth controlled by Dharkon in the {{SSBU|Hero}}'s reveal trailer displayed a dark purple pupil, even darker purple sclera, and almost white lavender irises while the other characters displayed darker irises and brighter pupils much like they do in gameplay. In gameplay itself, all fighters under Galeem's control (and later [[Dharkon]]'s) display glowing eyes while only the original fighters possess an aura during gameplay (they do display such a characteristic in the Hero's trailer).


Puppet fighters additionally display abilities and sometimes attack behaviors that the original fighters do not possess or normally resort to, in conjunction with the originals' own, such as the Mario puppet fighter containing Smoky Progg's spirit occasionally turning metal. Much like the colors, these extra abilities often relate to the spirit possessing the fighter, such as the Wario puppet fighters containing the Chargin' Chuck spirit utilizing Wario's new [[dash attack]], or the Zelda puppet fighter containing Yuri Kozukata's spirit frequently summoning said Assist Trophy.
Puppet fighters additionally display abilities and sometimes attack behaviors that the original fighters do not possess or normally resort to, in conjunction with the originals' own, such as the Mario puppet fighter containing Smoky Progg's spirit occasionally turning metal. Much like the colors, these extra abilities often relate to the spirit possessing the fighter, such as the Wario puppet fighters containing the Chargin' Chuck spirit utilizing Wario's new [[dash attack]], or the Zelda puppet fighter containing Yuri Kozukata's spirit frequently summoning said Assist Trophy.
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Another False Bowser appears later during the opening cutscene of [[The Lake Shore]] after Bowser uses a [[Dark Cannon]] on the princess that was rescued by {{SSBB|Kirby}} in the [[Midair Stadium]]. The clone is ordered to dissolve into Shadow Bugs to swarm on and duplicate the trophified princess.
Another False Bowser appears later during the opening cutscene of [[The Lake Shore]] after Bowser uses a [[Dark Cannon]] on the princess that was rescued by {{SSBB|Kirby}} in the [[Midair Stadium]]. The clone is ordered to dissolve into Shadow Bugs to swarm on and duplicate the trophified princess.


====False Diddy Kong====
====Giant False Diddy Kong====
[[File:FalseDiddy.png|left|thumb|A false Diddy Kong facing Fox, {{SSBB|Falco}} and the real Diddy Kong.]]
[[File:FalseDiddy.png|left|thumb|A false Diddy Kong facing Fox, {{SSBB|Falco}} and the real Diddy Kong.]]
As Fox and Diddy walked through [[The Swamp]], they were ambushed by Bowser, with Bowser using his Dark Cannon against Diddy, turning him into a trophy. Bowser then orders some Shadow Bugs to swarm the trophified Diddy, creating the false Diddy. As it was starting to worsen, Falco then flies down in an Arwing and destroys the Dark Cannon, forcing Bowser to retreat by means of his [[Koopa Clown Car]]. Afterwards, the false Diddy gathers even more Shadow Bugs and grows to an enormous size, effectively making it a [[minor boss]]. Fox revives Diddy, who freaks out at the sight of the clone and the three defeat it. Once defeated, the clone's trophy disintegrates into Shadow Bugs.
As Fox and Diddy walked through [[The Swamp]], they were ambushed by Bowser, with Bowser using his Dark Cannon against Diddy, turning him into a trophy. Bowser then orders some Shadow Bugs to swarm the trophified Diddy, creating the giant false Diddy. As it was starting to worsen, Falco then flies down in an Arwing and destroys the Dark Cannon, forcing Bowser to retreat by means of his [[Koopa Clown Car]]. Afterwards, the giant false Diddy gathers even more Shadow Bugs and grows to an enormous size, effectively making it a [[minor boss]]. Fox revives Diddy, who freaks out at the sight of the clone and the three defeat it. Once defeated, the clone's trophy disintegrates into Shadow Bugs.
 
Because both the real Diddy and the false Diddy appear in this fight, the clone uses a pink palette swap for its icon on the bottom-of-the-screen HUD in the battle. Also, the clone's eyes are not yellow like in the cutscene.


====False Samus====
====False Samus====
[[File:FalseSamus.png|thumbnail|200px|A false Samus]]
[[File:FalseSamus.png|thumb|200px|A false Samus]]
After {{SSBB|Pikachu}} and {{SSBB|Zero Suit Samus}} fought their way through the [[Research Facility (Part II)|Research Facility]], Samus located her Power Suit. Before she can retrieve it, however, a pair of False Samuses confronts the duo. After defeating them, Samus donned her Power Suit and continued, destroying the R.O.B.s sent to attack her. The Samus suits are similar to the color scheme of the Samus' Gravity Suit.
After {{SSBB|Pikachu}} and {{SSBB|Zero Suit Samus}} fought their way through the [[Research Facility (Part II)|Research Facility]], Samus located her Power Suit. Before she can retrieve it, however, a pair of False Samuses confronts the duo. After defeating them, Samus donned her Power Suit and continued, destroying the R.O.B.s sent to attack her. The Samus suits are similar to the color scheme of the Samus' Gravity Suit.


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====False Mr. Game & Watch====
====False Mr. Game & Watch====
[[File:FalseGameWatch.png|thumbnail|left|200px|A quintet of false Mr. Game & Watches in control of the [[Halberd]].]]
[[File:FalseGameWatch.png|thumb|left|200px|A quintet of false Mr. Game & Watches in control of the [[Halberd]].]]
When {{SSBB|Snake}}, {{SSBB|Meta Knight}}, and {{SSBB|Lucario}} storm the bridge of the captured Halberd, they discover a quintet of false {{SSBB|Mr. Game & Watch}}es. Snake proceeds to knock them out of the window, onto the deck, and into the midst of the tea party held by {{SSBB|Peach}}, Fox, and {{SSBB|Zelda}} (disguised as {{SSBB|Sheik}} during that time). The clones then dissolve into Shadow Bugs and assemble [[Duon]], beginning a boss fight. After the monster's defeat, it dissolves into Shadow Bugs and flies away, leaving behind the trophy of the real Mr. Game & Watch.
When {{SSBB|Snake}}, {{SSBB|Meta Knight}}, and {{SSBB|Lucario}} storm the bridge of the captured Halberd, they discover a quintet of false {{SSBB|Mr. Game & Watch}}es. Snake proceeds to knock them out of the window, onto the deck, and into the midst of the tea party held by {{SSBB|Peach}}, Fox, and {{SSBB|Zelda}} (disguised as {{SSBB|Sheik}} during that time). The clones then dissolve into Shadow Bugs and assemble [[Duon]], beginning a boss fight. After the monster's defeat, it dissolves into Shadow Bugs and flies away, leaving behind the trophy of the real Mr. Game & Watch.


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====False princesses====
====False princesses====
[[File:False Peach Brawl.png|thumbnail|A false Peach.]]
[[File:False Peach Brawl.png|thumb|A false Peach.]]
[[File:False Zelda Brawl.png|thumb|left|A false Zelda facing Mario and Pit.]]
[[File:False Zelda Brawl.png|thumb|left|A false Zelda facing Mario and Pit.]]
The story segment here changes depending on if the player (as {{SSBB|Kirby}}) saved Peach or Zelda in the beginning when fighting [[Petey Piranha]]. After the Shadow Bugs cover Peach/Zelda's trophy, they morph into a false Peach/Zelda. While {{SSBB|Mario}} and {{SSBB|Pit}}/{{SSBB|Link}} and {{SSBB|Yoshi}} are running, the false princess attempts to shoot them with a [[Dark Cannon]]. However, right before it is able to, the other duo arrives, and Link/Pit destroys the Dark Cannon. The false princess glares at the arriving duo, and they fight. The duo wins the battle, turning the false princess into a trophy and causing it to dissolve. Meanwhile, Mario/Link mistakes the other character as having defeated the real princess and attacks. The previous duo then defeats the arriving duo, turning the two into trophies which are taken by King Dedede. Kirby saves the two and the princess's trophy is later taken away by Bowser when he and his Koopa Troop storm Dedede's castle.
The story segment here changes depending on if the player (as {{SSBB|Kirby}}) saved Peach or Zelda in the beginning when fighting [[Petey Piranha]]. After the Shadow Bugs cover Peach/Zelda's trophy, they morph into a false Peach/Zelda. While {{SSBB|Mario}} and {{SSBB|Pit}}/{{SSBB|Link}} and {{SSBB|Yoshi}} are running, the false princess attempts to shoot them with a [[Dark Cannon]]. However, right before it is able to, the other duo arrives, and Link/Pit destroys the Dark Cannon. The false princess glares at the arriving duo, and they fight. The duo wins the battle, turning the false princess into a trophy and causing it to dissolve. Meanwhile, Mario/Link mistakes the other character as having defeated the real princess and attacks. The previous duo then defeats the arriving duo, turning the two into trophies which are taken by King Dedede. Kirby saves the two and the princess's trophy is later taken away by Bowser when he and his Koopa Troop storm Dedede's castle.
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[[File:FalseDKfight.jpg|thumb|Kirby fighting a false Donkey Kong in The Great Maze]]
[[File:FalseDKfight.jpg|thumb|Kirby fighting a false Donkey Kong in The Great Maze]]


Different versions of false characters appear in [[The Great Maze]]. These versions of false characters are slightly larger than the originals and sport a shining yellow-green look and white eyes. These characters also emit lower-pitched sounds. No reason has been given for the change in color compared to those found outside of Subspace, though it is speculated that this is their "natural form" while inside Subspace.
Different versions of false characters appear in [[The Great Maze]]. These versions of false characters are slightly larger than the real clones and sport a shining yellow-green look and white eyes. These characters also emit lower-pitched sounds. No reason has been given for the change in color compared to those found outside of Subspace, though it is speculated that this is their "natural form" while inside Subspace.


One duplicate of every character that has been seen so far in the plotline (therefore excluding {{SSBB|Sheik}}, {{SSBB|Zero Suit Samus}}, {{SSBB|Jigglypuff}}, {{SSBB|Toon Link}}, {{SSBB|Wolf}}, and {{SSBB|Sonic}}) appears in The Great Maze. Each duplicate is fought on a [[The Great Maze/Vs Stages|different stage]], though all of them share a similar background and platform design. Along with all of the [[boss]]es (except {{SSBB|Master Hand}} and {{SSBB|Crazy Hand}}), they must be defeated in order to confront [[Tabuu]] in the final battle.
One duplicate of every character that has been seen so far in the plotline (therefore excluding {{SSBB|Sheik}}, {{SSBB|Zero Suit Samus}}, {{SSBB|Jigglypuff}}, {{SSBB|Toon Link}}, {{SSBB|Wolf}}, and {{SSBB|Sonic}}) appears in The Great Maze. Each duplicate is fought on a [[The Great Maze/Vs Stages|different stage]], though all of them share a similar background and platform design. Along with all of the [[boss]]es (except {{SSBB|Master Hand}} and {{SSBB|Crazy Hand}}), they must be defeated in order to confront [[Tabuu]] in the final battle.
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==In ''[[Super Smash Bros. Ultimate]]''==
==In ''[[Super Smash Bros. Ultimate]]''==
[[File:False characters SSBU.png|thumb|An army of false characters in the opening cinematic of World of Light.]]False characters reappear in [[Adventure Mode: World of Light|World of Light]]. This time, instead of Shadow Bugs, they are formed by a strange glowing substance being poured over the trapped fighters, which forms into a inanimate replica. These "puppet fighters" are then animated by [[spirit]]s bound by [[Galeem]] or [[Dharkon]], which can be claimed by defeating the puppet fighters. They are also usually represented by the fighters' [[Alternate costume (SSBU)|alternate costumes]]. More information on these fights can be found [[Unlockable character#World of Light|here]].
[[File:False characters SSBU.png|thumb|An army of false characters in the opening cinematic of World of Light.]]
False characters reappear in [[Adventure Mode: World of Light|World of Light]]. This time, instead of Shadow Bugs, they are formed by a strange glowing substance being poured over the trapped fighters, which forms into an inanimate replica. These "puppet fighters" are then animated by [[spirit]]s bound by [[Galeem]] or [[Dharkon]], which can be claimed by defeating the puppet fighters. They are also usually represented by the fighters' [[Alternate costume (SSBU)|alternate costumes]]. More information on these fights can be found [[Unlockable character#World of Light|here]].


During the final battle, false characters appear as either light-blue silhouettes with red eyes, or dark silhouettes with a shining red tint and purple eyes. The light fighters are created by Galeem and are based on fighters found in the Light Realm or surrounded by Galeem's spirits in the final world. The dark fighters are created by Dharkon and are based on fighters found in the Dark Realm or surrounded by Dharkon's spirits in the final world. A gallery for those false characters can be found [[False character/Character gallery#World of Light|here]].
During the final battle, false characters appear as either light-blue silhouettes with red eyes, or dark silhouettes with a shining red tint and purple eyes. The light fighters are created by Galeem and are based on fighters found in the Light Realm or surrounded by Galeem's spirits in the final world. The dark fighters are created by Dharkon and are based on fighters found in the Dark Realm or surrounded by Dharkon's spirits in the final world. A gallery for those false characters can be found [[False character/Character gallery#World of Light|here]].
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*As a consequence of {{SSBU|Mr. Game & Watch}} possessing the lack of visible eyes, he is the only character with puppet fighters to lack the signature red and purple eyes (granted by [[Galeem]] and [[Dharkon]]).  
*As a consequence of {{SSBU|Mr. Game & Watch}} possessing the lack of visible eyes, he is the only character with puppet fighters to lack the signature red and purple eyes (granted by [[Galeem]] and [[Dharkon]]).  
**{{SSBU|Pac-Man}}, {{SSBU|Samus}}, and {{SSBU|Dark Samus}} also share this distinction, though it is only through the previews of the Spirit Battles, where they, alongside Mr. Game & Watch, do not emit red or purple-flashing eyes.
**{{SSBU|Pac-Man}}, {{SSBU|Samus}}, and {{SSBU|Dark Samus}} also share this distinction, though it is only through the previews of the Spirit Battles, where they, alongside Mr. Game & Watch, do not emit red or purple-flashing eyes.
*In {{SSBU|Sora}}'s gameplay trailer, a dark red tinted, false {{SSBU|Toon Link}} clone under possession of Dharkon is seen with a {{SSBU|Meta Knight}} clone as Sora performs his Final Smash. This Toon Link variation is not possible to encounter in the Final Battle.
*In {{SSBU|Sora}}'s gameplay trailer, a dark red tinted, false {{SSBU|Toon Link}} clone under possession of Dharkon is seen with a {{SSBU|Meta Knight}} clone as Sora performs his Final Smash. It is not possible to encounter this Toon Link variation in the Final Battle.


==References==
==References==
{{reflist}}
{{reflist}}


{{Minor Bosses}}
{{Bosses}}
{{Smash universe}}
 
[[Category:Subspace Army]]
[[Category:Subspace Army]]
[[es:Personaje falso]]
[[es:Personaje falso]]
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