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The game was the first PlayStation game to ever surpass one million units sold, and was overall praised as being an impressive port, although some issues like the PAL release being less optimized than the other versions were raised. This inspired Namco to make a sequel, ''{{iw|wikipedia|Tekken 2}}'', which released in 1995 in arcades and 1996 on PlayStation. Most of the original roster returned, many with moveset overhauls to differentiate themselves, along with several new characters. All the stages from the previous game are replaced with original locations. New modes include Survival Mode, Team Attack Mode, and Time Attack Mode. All of this and other minor changes like improved gameplay and graphics made ''Tekken 2'' superior to the original in the public's eyes, with even better reviews and higher sales numbers. | The game was the first PlayStation game to ever surpass one million units sold, and was overall praised as being an impressive port, although some issues like the PAL release being less optimized than the other versions were raised. This inspired Namco to make a sequel, ''{{iw|wikipedia|Tekken 2}}'', which released in 1995 in arcades and 1996 on PlayStation. Most of the original roster returned, many with moveset overhauls to differentiate themselves, along with several new characters. All the stages from the previous game are replaced with original locations. New modes include Survival Mode, Team Attack Mode, and Time Attack Mode. All of this and other minor changes like improved gameplay and graphics made ''Tekken 2'' superior to the original in the public's eyes, with even better reviews and higher sales numbers. | ||
Another sequel, ''{{iw|wikipedia|Tekken 3}}'', was released in arcades in 1997, this time on the new System 12 arcade board, and in 1998 on PlayStation. This game is the first entry [[ | Another sequel, ''{{iw|wikipedia|Tekken 3}}'', was released in arcades in 1997, this time on the new System 12 arcade board, and in 1998 on PlayStation. This game is the first entry [[Katsuhiro Harada]] got to direct, and he would later become the main director of the franchise going forward. The game featured a roster of mostly new fighters, with only six returning from the previous game—the game marked the first inclusion of a guest character, being Gon from the [[wikipedia:Gon (manga)|titular manga series]]. This game is notable as the first in the series to allow side stepping, a technique that would become a staple in not just the rest of the franchise, but the 3D fighting game sub-genre as a whole. The PlayStation port also included new modes that expanded upon the gameplay: Tekken Force, a stage-based beat-'em-up game, and Tekken Ball, in which players fight by hitting a ball back and forth and damage is determined by whether one of the players can hit the ball back or not. At 8.36 million copies sold, ''Tekken 3'' was the single best-selling entry in the series and held that title for 14 years. | ||
Also in 1998, ''{{iw|wikipedia|Tekken: The Motion Picture}}'' released. A loose retelling of the first game in an anime OVA format, the film received mixed reviews and is largely forgotten in the sea of anime adaptations of video games at the time. | Also in 1998, ''{{iw|wikipedia|Tekken: The Motion Picture}}'' released. A loose retelling of the first game in an anime OVA format, the film received mixed reviews and is largely forgotten in the sea of anime adaptations of video games at the time. |
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