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[[ | {{ArticleIcons|ssbb=y}} | ||
The '''Space Jump''' is a maneuver that can be done by Player 2 in [[The Subspace Emissary]]. When used, Player 2's character is quickly relocated to wherever Player 1 currently is, regardless of any obstacles in the way. | [[File:Space Jump.jpg|thumb|A Space Jump in progess. [[Mario (SSBB)|Mario]] is Player 1.]] | ||
The '''Space Jump''' ({{ja|スペースジャンプ|Supēsu Janpu}}, ''Space Jump'') is a maneuver that can be done by Player 2 in [[The Subspace Emissary]]. When used, Player 2's character is quickly relocated to wherever Player 1 currently is, regardless of any obstacles in the way. | |||
A Space Jump is used when: | A Space Jump is used when: | ||
*Player 2 presses [[Start | *Player 2 presses the pause button ([[Start/Pause button|Start]] or [[+]]). | ||
*Player 2 is about to be [[KO]]'d when not in [[hitstun]]. | *Player 2 is about to be [[KO]]'d when not in [[hitstun]]. | ||
*Player 1 enters a vehicle such as a [[Barrel Cannon]]. | *Player 1 enters a vehicle such as a [[Barrel Cannon]]. | ||
Additionally, the [[Pokémon Trainer (SSBB)|Pokémon Trainer]] will perform a similar move in the background to keep up with his Pokémon as they progress through a | Additionally, the [[Pokémon Trainer (SSBB)|Pokémon Trainer]] will perform a similar move in the background to keep up with his Pokémon as they progress through a stage. However, the light that relocates him is reddish-orange, unlike the blue-white light for the playable characters themselves. This is not done in versus mode, as he will instead appear on the other side of the screen with no effects. | ||
If a Space Jump is in progress while Player 1 is not on-screen after being KO'd, the teleporting player will be held in place until Player 1 respawns. | If a Space Jump is in progress while Player 1 is not on-screen after being KO'd, the teleporting player will be held in place until Player 1 respawns. | ||
==Origin== | ==Origin== | ||
This move is an almost identical copy of a move in [[Kirby Super Star]], where Kirby's partner could warp to Kirby's location. However, if the partner held the | This move is an almost identical copy of a move in ''[[Kirby Super Star]]'', where Kirby's partner could warp to Kirby's location if it was far from it. However, if the partner held the A button down, it would be locked in teleport indefinitely, and if the button was tapped repeatedly, the helper would eventually self-destruct. In the game's post-''Brawl'' remake ''Kirby Super Star Ultra'', this teleport function is even referred to as the Space Jump. | ||
==Trivia== | |||
*The particles and "shoof" sound from completing a Space Jump are also used when characters appear at the start of a stage, or respawn after a KO. | |||
*Space Jump is also the name of [[metroidwiki:Space Jump|an upgrade]] in the [[Metroid (universe)|''Metroid'']] series, but they bear no similarities. | |||
[[Category:Subspace Emissary]] | [[Category:Subspace Emissary]] | ||
[[Category:Game controls]] |
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