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Pratikmii03 (talk | contribs) m (→Trivia: I'm surprised this connection wasn't made before) |
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{{Infobox Special Move | {{Infobox Special Move | ||
|name=Gun/Gun Special | |name=Gun/Gun Special | ||
|image={{tabber|title1=Gun| | |image={{tabber|title1=Gun|content1=[[File:Joker Neutral B SSBU.gif|300px]]|title2=Gun Special|content2=[[File:Joker Neutral B 2 SSBU.gif|300px]]}} | ||
|caption=Joker using Gun and Gun Special. | |caption=Joker using Gun and Gun Special. | ||
|user=[[Joker]] | |user=[[Joker]] | ||
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}} | }} | ||
'''Gun''' ({{ja|ガン|Gan}}, ''Gun'') is [[Joker]]'s [[neutral special move]] | '''Gun''' ({{ja|ガン|Gan}}, ''Gun'') is [[Joker]]'s [[neutral special move]]. | ||
==Overview== | ==Overview== | ||
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===Gundashing=== | ===Gundashing=== | ||
[[File:Gundash.gif|thumb | [[File:Gundash.gif|thumb|300px|Joker executing a simple Gundash. This was executed through using the Gun shortly after executing a short hop, which is considered to be the best execution method for beginners.]] | ||
When dodging while using the Gun in the air, if Joker hits the ground, he will slide a long distance, akin to a [[wavedash]]; this is known as Gundashing. The distance travelled is influenced through the player's timing and is reduced with repeated usage due to the Gun's built-in [[dodge staling]] mechanic. Like with wavedashing, the closer to the ground, the longer the distance; thus, timing it as late as possible rather than [[buffering]] it is crucial. Because the Gun dodge's animation plays throughout the Gundash, all Gun options (eg. jumping, additional dodges) remain available during the slide. | |||
Due to the length of time it takes to pull off, as well as Gun's nature as a "reset button" type of attack, Gundashing's utility is limited. Its most notable utility is as platform movement, as using it out of a full hop usually gives Joker maximum distance while still landing the relevant chip damage Gun provides. For similar reasons, it can function as a pseudo-[[ledgedash]], which is especially useful if [[Rebellion Gauge|Arsène]] is active thanks to the higher [[knockback]] sending foes into [[tumble]] much earlier. Offensively, Gundashing can be used for [[lock]] setups; with Arsène active, it can also be used to prompt [[juggle]] situations. Generally, Gundashing should be seen a momentum-enhancing technique that adds flow to Joker's gameplay, rather than something used as a staple option. | |||
However, Gundashing remains niche for a multitude of reasons. The setup is very slow and, despite the [[intangibility]], it remains punishable if used liberally; ergo, it can be unwieldy to use. This is somewhat worsened by the Gun's weak [[hitbox]] without Arsène, which makes it difficult to use offensively without being up-close in the first place. Largely requiring a jump prior to usage also makes it much more committal than it lets on as well, making it somewhat vulnerable to anti-airs. These factors make Gundashing a niche, situational technique, though it remains effective in said situations. | |||
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The blue muzzle flash from Gun Special resembles the ethereal blue the ''Persona'' series uses to represent Personas. The attack may serve as a reference to Snipe and Cripple (renamed Gun Boost and Gun Amp, respectively, in ''Persona 5 Royal''), two skills Personas can learn in ''Persona 5''. Snipe and Cripple both passively boost the damage of all gun attacks. Arsène does not learn either normally, but he can be taught them via Fusion or Skill Cards. Gun Special may also reference other elements of skills that Joker can learn from Shinya; Down Shot shows Joker firing his gun in three-round bursts, downing the enemy. Additionally, Down Shot is referred to as Gun Special in the battle menus of ''Persona 5''. Upon reaching Rank 10 of the Confidant, Joker learns the Oda Special, a skill that allows his bullets to ignore an enemy's resistances. It could also be a reference to the skill Triple Down, which hits all enemies with gun damage three times. | The blue muzzle flash from Gun Special resembles the ethereal blue the ''Persona'' series uses to represent Personas. The attack may serve as a reference to Snipe and Cripple (renamed Gun Boost and Gun Amp, respectively, in ''Persona 5 Royal''), two skills Personas can learn in ''Persona 5''. Snipe and Cripple both passively boost the damage of all gun attacks. Arsène does not learn either normally, but he can be taught them via Fusion or Skill Cards. Gun Special may also reference other elements of skills that Joker can learn from Shinya; Down Shot shows Joker firing his gun in three-round bursts, downing the enemy. Additionally, Down Shot is referred to as Gun Special in the battle menus of ''Persona 5''. Upon reaching Rank 10 of the Confidant, Joker learns the Oda Special, a skill that allows his bullets to ignore an enemy's resistances. It could also be a reference to the skill Triple Down, which hits all enemies with gun damage three times. | ||
The bullets being treated as a physical attack instead of a reflectable projectile is possibly a reference to them being treated as physical attacks in ''Persona 5''. | The bullets being treated as a physical attack instead of a reflectable projectile is possibly a reference to them (and Gun skills as a whole, such as Dream Needle in ''Persona 5 Royal'') being treated as physical attacks in ''Persona 5''. | ||
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==Trivia== | ==Trivia== | ||
*In Joker's gameplay trailer, when describing the move, the narrator said, "For his neutral special, he wields a gun." The line from the trailer has become a [https://knowyourmeme.com/memes/for-his-neutral-special-he-wields-a-gun meme] in the ''Smash'' community, due to the bluntness and simplicity of the line. | *In Joker's gameplay trailer, when describing the move, the narrator said, "For his neutral special, he wields a gun." The line from the trailer has become a [https://knowyourmeme.com/memes/for-his-neutral-special-he-wields-a-gun meme] in the ''Smash'' community, due to the bluntness and simplicity of the line. | ||
*In ''Persona 5'', the guns do not work in the real world and only function as such in the Metaverse, which takes place in a person's cognition. In ''Smash'', Joker is able to utilize guns as weapons, which lines up with how the world of ''Super Smash Bros.'' takes place within someone's imagination, with the characters simply being toys in real life. | *In ''Persona 5'', the guns do not work in the real world and only function as such in the Metaverse, which takes place in a person's cognition. In ''Smash'', Joker is able to utilize guns as weapons, which lines up with how the world of ''Super Smash Bros.'' takes place within someone's imagination, with the characters simply being toys in real life. |
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