Toad (move): Difference between revisions
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{{Infobox Special Move | {{Infobox Special Move | ||
|name=Toad | |name=Toad | ||
|image={{tabber|title1=Peach| | |image={{tabber|title1=Peach|content1=[[File:Peach Neutral B SSBU.gif|300px]]|title2=Daisy|content2=[[File:Daisy Neutral B SSBU.gif|300px]]}} | ||
|caption=Toad being used in ''Ultimate''. | |caption=Toad being used in ''Ultimate''. | ||
|user=[[Peach]] | |user=[[Peach]] | ||
|user2=[[Daisy]] | |||
|universe={{uv|Mario}} | |universe={{uv|Mario}} | ||
|interwiki=supermariowiki | |interwiki=supermariowiki | ||
|interwikiname=Super Mario Wiki | |interwikiname=Super Mario Wiki | ||
|interwikipage=Toad | |interwikipage=Toad | ||
}} | }} | ||
'''Toad''' ({{ja|キノピオガード|Kinopio Gādo}}, ''Toad Guard'') is [[Peach]] and [[Daisy]]'s [[neutral special move]]. | |||
'''Toad''' ({{ja|キノピオガード|Kinopio Gādo}}, ''Toad Guard'') is [[Peach]] and | |||
==Overview== | ==Overview== | ||
Peach pulls out Toad and holds him out in front of her. Upon being hit, Toad will emit a damaging shower of spores. Unlike most other counterattacks, which increase in damage when countering stronger attacks, Toad's spores do the same damage (3% each for a total of 18%) and knockback regardless of the power of the blocked attack. The spores themselves can be [[absorb]]ed, and the move is in fact the only [[counterattack]] that fires [[projectile]]s when activated; this can be exploited by characters who possess [[Reflection|reflectors]] with damaging hitboxes, such as Mario, Zelda or | Peach pulls out Toad and holds him out in front of her. Upon being hit, Toad will emit a damaging shower of spores. Unlike most other counterattacks, which increase in damage when countering stronger attacks, Toad's spores do the same damage (3% each for a total of 18%, or 3.5% each for a total of 21% in ''Ultimate'') and knockback regardless of the power of the blocked attack. The spores themselves can be [[absorb]]ed, and the move is in fact one of the two only [[counterattack]]s that fires [[projectile]]s when activated, the other being {{SSBU|Sephiroth}}'s [[Scintilla]]; this can be exploited by characters who possess [[Reflection|reflectors]] with damaging hitboxes, such as Mario, Zelda, Fox or Min Min, who can hit Peach with their reflectors' damaging hitboxes in order to trigger her counterattack, causing her to get hit by the spores as a result of the reflectors continuing to remain active after initially hitting Peach. When using this move in midair, Peach will float upwards upon the first use, which can be used to surprise an opponent. | ||
The move can be a bit difficult to use, as there is quite a bit of delay before Peach can block attacks, especially compared to other countering moves like [[Shulk]]'s [[Vision]] or [[Marth]]'s [[Counter]]. | The move can be a bit difficult to use, as there is quite a bit of delay before Peach can block attacks, especially compared to other countering moves like [[Shulk]]'s [[Vision]] or [[Marth]]'s [[Counter]]. | ||
In ''[[Super Smash Bros. Ultimate]]'', the animation is altered, as Peach now crouches while letting Toad protect her. Daisy's version is functionally identical, but uses a blue Toad instead. In this iteration, the move's startup is much faster, though it no longer stalls Peach in the air as long as it did in ''SSB4''. | In ''[[Super Smash Bros. Ultimate]]'', the animation is altered, as Peach now crouches while letting Toad protect her. Daisy's version is functionally identical, but uses a blue Toad instead. In this iteration, the move's startup is much faster, though it no longer stalls Peach in the air as long as it did in ''SSB4''. | ||
==Instructional quotes== | |||
{{InstructionalQuotes | |||
|ssbmcount=1 | |||
|ssbmchar=Peach | |||
|ssbmdesc=Counter enemy attacks by blocking them with Toad. | |||
|ssbbcount=1 | |||
|ssbbchar=Peach | |||
|ssbbdesc=Automatically launch a counterattack if an enemy hits Toad. | |||
|ssb4-3count=1 | |||
|ssb4-3char=Peach | |||
|ssb4-3desc=Use Toad as an unwilling shield. If he gets hit, he spreads spores. | |||
|ssbucount=2 | |||
|ssbuchar=Peach | |||
|ssbudesc=Uses Toad as a shield, spreading spores if he gets hit. | |||
|ssbuchar2=Daisy | |||
|ssbudesc2=Uses a Toad as a shield, spreading spores if it gets hit. | |||
}} | |||
==Customization== | ==Customization== | ||
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | ||
{{CustomSet|Peach|Neutral|name1=Toad|desc1=Use Toad as an unwilling shield. If he gets hit, he spreads spores.|name2=Sleepy Toad|desc2=A counter that puts opponents in front of you to sleep. Launches airborne opponents.|name3=Grumpy Toad|desc3=Not a counterattack. Releases spores that deal minor damage.|altlink1=Toad (Peach)}} | {{CustomSet|Peach|Neutral|name1=Toad|desc1-ntsc=Use Toad as an unwilling shield. If he gets hit, he spreads spores.|desc1-pal=Holds Toad in front of you. If he gets hit, he spreads spores that deal dmage.|name2=Sleepy Toad|desc2-ntsc=A counter that puts opponents in front of you to sleep. Launches airborne opponents.|desc2-pal=Toad's spores will put attacking foes to sleep. Airborne opponents will just be launched instead.|name3=Grumpy Toad|desc3-ntsc=Not a counterattack. Releases spores that deal minor damage.|desc3-pal=Not a counter-attack - always spreads spores that deal a small amount of damage.|altlink1=Toad (Peach)}} | ||
# '''Toad''': Default. | # '''Toad''': Default. | ||
# '''Sleepy Toad''': The move has marginally increased startup lag, and noticeably increased ending lag. Additionally, while Toad appears to stay out for the same period of time, the actual counter-armour window is shorter. However the move puts grounded opponents to sleep, with the duration increasing with the opponents percent, and this potentially enables earlier KOs by setting Peach up for a smash attack. Deals 3% damage. Doesn't float upwards as high as the default version when used in midair. | # '''Sleepy Toad''': The move has marginally increased startup lag, and noticeably increased ending lag. Additionally, while Toad appears to stay out for the same period of time, the actual counter-armour window is shorter. However the move puts grounded opponents to sleep, with the duration increasing with the opponents percent, and this potentially enables earlier KOs by setting Peach up for a smash attack. Deals 3% damage. Doesn't float upwards as high as the default version when used in midair. | ||
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The move is unique to the ''Super Smash Bros.'' series, but the [[Toad]]s are Peach's loyal servants in the [[Mario (universe)|''Mario'' series]], as well as the {{s|supermariowiki|Mushroom Kingdom}}'s dominant species. Toads dropping spores upon being hit was first seen in ''{{s|supermariowiki|Mario Tennis}}'' upon completing a tournament with Toad. | The move is unique to the ''Super Smash Bros.'' series, but the [[Toad]]s are Peach's loyal servants in the [[Mario (universe)|''Mario'' series]], as well as the {{s|supermariowiki|Mushroom Kingdom}}'s dominant species. Toads dropping spores upon being hit was first seen in ''{{s|supermariowiki|Mario Tennis}}'' upon completing a tournament with Toad. | ||
Toads appear in a variety of colors, blue included. {{s|supermariowiki|Blue Toad}} is playable in ''{{s|supermariowiki|New Super Mario Bros. Wii}}'', ''{{s|supermariowiki|New Super Mario Bros. U}}'', | Toads appear in a variety of colors, blue included. {{s|supermariowiki|Blue Toad}} is playable in ''{{s|supermariowiki|New Super Mario Bros. Wii}}'', ''{{s|supermariowiki|New Super Mario Bros. U}}'', ''{{s|supermariowiki|New Super Luigi U}}'', ''{{s|supermariowiki|New Super Mario Bros. U Deluxe}}'' and ''{{s|supermariowiki|Super Mario Bros. Wonder}}'', and a separate blue Toad only named Toad is playable in ''{{s|supermariowiki|Super Mario Bros 2}}'', ''{{s|supermariowiki|Super Mario 3D World}}'', and ''{{s|supermariowiki|Super Mario Maker 2}}''. Toads do not have any known direct affiliation with Daisy outside of her close friendship with Peach, but Toads can be partnered with her in various spin-off games, and if she defeats Bowser in ''{{s|supermariowiki|Super Mario Run}}'', she rescues Toad instead of Peach. Blue Toads are among the various Toad colors that can be seen piloting Daisy-themed hot-air balloons on N64 Royal Raceway in ''{{s|supermariowiki|Mario Kart 8}}'' and ''{{s|supermariowiki|Mario Kart 8 Deluxe}}'', alongside ones themed after Peach and [[Rosalina]]. | ||
==Gallery== | ==Gallery== | ||
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Daisy SSBU Skill Preview Neutral Special.png|Daisy using Toad as shown by the Move List in ''Ultimate''. | Daisy SSBU Skill Preview Neutral Special.png|Daisy using Toad as shown by the Move List in ''Ultimate''. | ||
</gallery> | </gallery> | ||
==Names in other languages== | |||
{{langtable | |||
|ja={{ja|キノピオガード|Kinopio Gādo}}, ''Toad Guard'' | |||
|en=Toad | |||
|fr=Toad | |||
|es=Toad | |||
|de=Toad | |||
|it=Toad | |||
|nl=Toad | |||
|ru={{rollover|Тоад|Toad|?}} | |||
|ko={{rollover|키노피오 가드|Kinopio Gadeu|?}}, ''Toad Guard'' | |||
|zh_cn={{rollover|奇诺比奥防御|Qīnuòbǐào Fángyù|?}} | |||
|zh_tw={{rollover|奇諾比奧防禦|Qīnuòbǐào Fángyù|?}} | |||
}} | |||
==Trivia== | ==Trivia== | ||
*Early screenshots of the move sparked [[Rumor#Toad in Melee|rumors]] that Toad would appear as a playable character. | *Early screenshots of the move sparked [[Rumor#Toad in Melee|rumors]] that Toad would appear as a playable character. | ||
*Size changing (from [[Super Mushroom]]s, [[Poison Mushroom]]s, and [[Special Smash]]) all affect Toad's size, though [[Metal Box]]es do not affect his coloring, due to the fact that Toad is a separate model from Peach. In ''Smash 4'', Toad is now metal if Peach is under the metal effect, though this no longer applies in ''Ultimate''. | *Size changing (from [[Super Mushroom]]s, [[Poison Mushroom]]s, and [[Special Smash]]) all affect Toad's size, though [[Metal Box]]es do not affect his coloring, due to the fact that Toad is a separate model from Peach. In ''Smash 4'', Toad is now metal if Peach is under the metal effect, though this no longer applies in ''Ultimate''. | ||
*This is the only counter move that is not a [[down special]]. However, the animations for the attack in ''Melee'' name it as "SpecialLw", implying it was originally going to be (with [[Vegetable]]'s animations being named as "SpecialN"). | *This is the only counter move that is not a [[down special]]. However, the animations for the attack in ''Melee'' name it as "SpecialLw", implying it was originally going to be her down special (with [[Vegetable]]'s animations being named as "SpecialN"). | ||
**As | **As it's a neutral special instead, this is the only counter that [[Kirby]] can [[Inhale (Kirby)|copy]]. Kirby's animations, curiously, still name the attack as "SpecialLw". | ||
*Interestingly, Toad is referred to as "he" in Peach's Move List, but is referred to as "it" in Daisy's. The reason for this may be that the main Toad has developed his own identity, but other colors of Toads are not as significant in the series, and are seen as a species rather than their own character. | *Interestingly, Toad is referred to as "he" in Peach's Move List, but is referred to as "it" in Daisy's. The reason for this may be that the main red Toad has developed his own identity, but other colors of Toads are not as significant in the series, and are seen as a species rather than their own character (Daisy's Move List even refers to him as "''a'' Toad" rather than simply "Toad"). | ||
**However, the main Toad has been blue in several of his playable appearances, including the NES version of ''{{s|mariowiki|Super Mario Bros. 2}}'', ''{{s|mariowiki|Super Mario 3D World}}'', and ''{{s|mariowiki|Super Mario Maker 2}}''. | **However, the main Toad has been blue in several of his playable appearances, including the NES version of ''{{s|mariowiki|Super Mario Bros. 2}}'', ''{{s|mariowiki|Super Mario 3D World}}'', and ''{{s|mariowiki|Super Mario Maker 2}}''. | ||
{{ | *If the [[Shadow]] [[Assist Trophy]] freezes Peach or Daisy while performing Toad, the counter hitbox will remain active and trigger if hit. The frozen character will not attack until being unfrozen, but will remain [[intangible]] in the mean time. | ||
{{clr}} | |||
{{Multiple Special Moves|Peach|Daisy}} | {{Multiple Special Moves|Peach|Daisy}} | ||
[[Category:Mario universe]] | [[Category:Mario universe]] | ||
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[[Category:Daisy (SSBU)]] | [[Category:Daisy (SSBU)]] | ||
[[Category:Counterattacks]] | [[Category:Counterattacks]] | ||
[[es:Toad (movimiento)]] |
Latest revision as of 19:26, March 26, 2024
Toad | |
---|---|
Toad being used in Ultimate. | |
Users | Peach Daisy |
Universe | Mario |
Article on Super Mario Wiki | Toad |
Toad (キノピオガード, Toad Guard) is Peach and Daisy's neutral special move.
Overview[edit]
Peach pulls out Toad and holds him out in front of her. Upon being hit, Toad will emit a damaging shower of spores. Unlike most other counterattacks, which increase in damage when countering stronger attacks, Toad's spores do the same damage (3% each for a total of 18%, or 3.5% each for a total of 21% in Ultimate) and knockback regardless of the power of the blocked attack. The spores themselves can be absorbed, and the move is in fact one of the two only counterattacks that fires projectiles when activated, the other being Sephiroth's Scintilla; this can be exploited by characters who possess reflectors with damaging hitboxes, such as Mario, Zelda, Fox or Min Min, who can hit Peach with their reflectors' damaging hitboxes in order to trigger her counterattack, causing her to get hit by the spores as a result of the reflectors continuing to remain active after initially hitting Peach. When using this move in midair, Peach will float upwards upon the first use, which can be used to surprise an opponent.
The move can be a bit difficult to use, as there is quite a bit of delay before Peach can block attacks, especially compared to other countering moves like Shulk's Vision or Marth's Counter.
In Super Smash Bros. Ultimate, the animation is altered, as Peach now crouches while letting Toad protect her. Daisy's version is functionally identical, but uses a blue Toad instead. In this iteration, the move's startup is much faster, though it no longer stalls Peach in the air as long as it did in SSB4.
Instructional quotes[edit]
instruction booklet | Counter enemy attacks by blocking them with Toad. | |
instruction booklet | Automatically launch a counterattack if an enemy hits Toad. | |
case foldout | Use Toad as an unwilling shield. If he gets hit, he spreads spores. | |
Move List | Uses Toad as a shield, spreading spores if he gets hit. | |
Uses a Toad as a shield, spreading spores if it gets hit. |
Customization[edit]
Special Move customization was added in Super Smash Bros. 4. These are the variations:
- Toad: Default.
- Sleepy Toad: The move has marginally increased startup lag, and noticeably increased ending lag. Additionally, while Toad appears to stay out for the same period of time, the actual counter-armour window is shorter. However the move puts grounded opponents to sleep, with the duration increasing with the opponents percent, and this potentially enables earlier KOs by setting Peach up for a smash attack. Deals 3% damage. Doesn't float upwards as high as the default version when used in midair.
- Grumpy Toad: Toad no longer needs to be hit to use the attack, and will instead fire it regardless, allowing it to be used as a more conventional attack. However, the spores deal much less total damage (18% -> 8%), and lack the ability to kill at any reasonable percent. Additionally, the move has noticeably increased startup. Peach will not float upwards at all when she uses this custom move in midair.
Origin[edit]
The move is unique to the Super Smash Bros. series, but the Toads are Peach's loyal servants in the Mario series, as well as the Mushroom Kingdom's dominant species. Toads dropping spores upon being hit was first seen in Mario Tennis upon completing a tournament with Toad.
Toads appear in a variety of colors, blue included. Blue Toad is playable in New Super Mario Bros. Wii, New Super Mario Bros. U, New Super Luigi U, New Super Mario Bros. U Deluxe and Super Mario Bros. Wonder, and a separate blue Toad only named Toad is playable in Super Mario Bros 2, Super Mario 3D World, and Super Mario Maker 2. Toads do not have any known direct affiliation with Daisy outside of her close friendship with Peach, but Toads can be partnered with her in various spin-off games, and if she defeats Bowser in Super Mario Run, she rescues Toad instead of Peach. Blue Toads are among the various Toad colors that can be seen piloting Daisy-themed hot-air balloons on N64 Royal Raceway in Mario Kart 8 and Mario Kart 8 Deluxe, alongside ones themed after Peach and Rosalina.
Gallery[edit]
Peach using Toad against Bowser
Peach using Toad in Super Smash Bros. for Nintendo 3DS
Peach using Toad in Super Smash Bros. for Wii U.
Names in other languages[edit]
Trivia[edit]
- Early screenshots of the move sparked rumors that Toad would appear as a playable character.
- Size changing (from Super Mushrooms, Poison Mushrooms, and Special Smash) all affect Toad's size, though Metal Boxes do not affect his coloring, due to the fact that Toad is a separate model from Peach. In Smash 4, Toad is now metal if Peach is under the metal effect, though this no longer applies in Ultimate.
- This is the only counter move that is not a down special. However, the animations for the attack in Melee name it as "SpecialLw", implying it was originally going to be her down special (with Vegetable's animations being named as "SpecialN").
- Interestingly, Toad is referred to as "he" in Peach's Move List, but is referred to as "it" in Daisy's. The reason for this may be that the main red Toad has developed his own identity, but other colors of Toads are not as significant in the series, and are seen as a species rather than their own character (Daisy's Move List even refers to him as "a Toad" rather than simply "Toad").
- However, the main Toad has been blue in several of his playable appearances, including the NES version of Super Mario Bros. 2, Super Mario 3D World, and Super Mario Maker 2.
- If the Shadow Assist Trophy freezes Peach or Daisy while performing Toad, the counter hitbox will remain active and trigger if hit. The frozen character will not attack until being unfrozen, but will remain intangible in the mean time.