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(New Page: {{ArticleIcons|ssbu=y}} thumb|550px|Hitbox visualization showing Kirby's down smash. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHitboxTab...) |
Omega Tyrant (talk | contribs) m (Reverted edits by 93.148.98.27 (talk) to last version by JUSTplayIN.) Tag: Rollback |
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:KirbyDSmashSSBU.gif|thumb|550px|Hitbox visualization showing Kirby's down smash.]] | [[File:KirbyDSmashSSBU.gif|thumb|550px|Hitbox visualization showing Kirby's down smash.]] | ||
==Overview== | ==Overview== | ||
A spinning split kick. It has the fastest startup of Kirby's smash attacks (frame 7), but the highest amount of ending lag (FAF 51, 31 frames of ending lag). It is a semi-spike, with Kirby's feet being intangible, starting from frame 3 and lasting until the clean hit ceases at frame 11. The clean hit deals 14% and has above average power for a semi-spike, while the late hit deals 10%. Due to its long active duration, it's Kirby's best option for 2-framing. The first hit of forward aerial can also set up into down smash, although forward smash is generally preferred due to the latter’s higher knockback and more favorable angling. | |||
As of patch 8.0.0, due to the changes of Kirby’s second and third hits of forward aerial, it can act as a consistent whiff punish kill confirm. Down smash’s higher knockback and faster frame data gives it more potency as a punish option, ledgetrapping option, and kill move. | |||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|8.0.0}}''' | |||
*{{buff|It has has less startup (frame 10 → 7), with its total duration reduced as well (FAF 54 → 51)}}. | |||
*{{buff|It has more knockback scaling (89 → 94).}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Clean hit| | {{HitboxTableTitle|Clean hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 12: | Line 20: | ||
|angle=29 | |angle=29 | ||
|bk=25 | |bk=25 | ||
|ks= | |ks=94 | ||
|fkv=0 | |fkv=0 | ||
|r=4.0 | |r=4.0 | ||
|bn=footr | |bn=footr | ||
|ypos=-6.0 | |ypos=-6.0 | ||
|type=Foot | |type=Foot | ||
|sfx=Kick | |sfx=Kick | ||
|slvl=L | |slvl=L | ||
Line 31: | Line 35: | ||
|angle=29 | |angle=29 | ||
|bk=25 | |bk=25 | ||
|ks= | |ks=94 | ||
|fkv=0 | |fkv=0 | ||
|r=4.0 | |r=4.0 | ||
|bn=footl | |bn=footl | ||
|ypos=-6.0 | |ypos=-6.0 | ||
|type=Foot | |type=Foot | ||
|sfx=Kick | |sfx=Kick | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableRowNote|The late hit reduces all hitboxes' damage to {{ChargedSmashDmgSSBU|10.0}}.|42}} | |||
|} | |} | ||
Line 88: | Line 50: | ||
{|class="wikitable" | {|class="wikitable" | ||
!Charges between | !Charges between | ||
| | |2-3 | ||
|- | |- | ||
!Feet intangible | !Feet intangible | ||
| | |3-11 | ||
|- | |- | ||
!Clean hit | !Clean hit | ||
| | |7-11 | ||
|- | |- | ||
!Late hit | !Late hit | ||
| | |12-19 | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
| | |51 | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |60 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c= | !Hitboxes {{FrameStrip|t=Lag|c=2|e=LagChargeS}}{{FrameStrip|t=Lag|c=4|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=5|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=8|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=31}}{{FrameStrip|t=Interruptible|c=10}} | ||
|- | |- | ||
{{FrameStrip|t=Vulnerable|c= | !Feet {{FrameStrip|t=Vulnerable|c=2}}{{FrameStrip|t=Intangible|c=9}}{{FrameStrip|t=Vulnerable|c=49}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|charge=y|hitbox=y|hitboxchange=y|interruptible=y|vulnerable=y|intangible=y}} | {{FrameIconLegend|lag=y|charge=y|hitbox=y|hitboxchange=y|interruptible=y|vulnerable=y|intangible=y}} |