Samus (SSBU): Difference between revisions

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'''Samus''' ({{ja|サムス|Samusu}}, ''Samus'') is a playable character in ''[[Super Smash Bros. Ultimate]]''. Initially teased in the then-unnamed ''Ultimate''{{'}}s announcement trailer, Samus was officially confirmed in the gameplay trailer on June 12, 2018 during E3 2018. Samus is classified as [[Fighter number|Fighter #04]].
'''Samus''' ({{ja|サムス|Samusu}}, ''Samus'') is a playable character in ''[[Super Smash Bros. Ultimate]]''. Initially teased in the then-unnamed ''Ultimate''{{'}}s announcement trailer, Samus was officially confirmed in the gameplay trailer on June 12, 2018 during E3 2018. Samus is classified as [[Fighter number|Fighter #04]].


Samus, alongside her [[Echo Fighter]] {{SSBU|Dark Samus}}, is ranked 15th out of 82 on the current [[tier list]], placing her in the A tier. This is a drastic improvement over ''[[Super Smash Bros. 4]]'', where she was tied with {{SSB4|Robin}} at 36th/37th out of 54, and is her best placement in the series to date. Samus possesses several moves that are generally quite strong, allowing her to easily [[KO]] her opponent up close and from afar. Her aerials are all strong and can be used to either rack up damage in combos or to KO opponents. Her specials all have their uses, especially [[Charge Shot]]: the weak variant is used to set up combos or a KO, while it can act as a viable KO option when fully charged. Finally, Samus has some of the highest endurance out of anyone in the roster due to her high weight and extremely flexible recovery, and she can easily return to the [[stage]] due to her variety of recovery options.  
Samus, alongside her [[Echo Fighter]] {{SSBU|Dark Samus}}, is ranked 15th out of 82 on the current [[tier list]], placing her in the A tier. This is a drastic improvement over ''[[Super Smash Bros. 4]]'', where she was tied with {{SSB4|Robin}} at 36th/37th out of 54, and is her best placement in the series to date. Samus possesses several moves that are generally quite strong, allowing her to easily [[KO]] her opponent up close and from afar. She has a great air game, as her aerials are all strong and can be used to either rack up damage in combos or to KO opponents. Her specials have useful projectiles to wall out opponents like her [[Missile|Missiles]] and [[Bomb (Samus)|Bombs]], and they all have their uses, especially [[Charge Shot]]: the weak variant is used to set up combos or a KO, while it can act as a viable KO option when fully charged, and she can also charge it when she's in the air. Finally, Samus has some of the highest endurance out of anyone in the roster due to her high weight and extremely flexible recovery, and she can easily return to the [[stage]] due to her variety of recovery options in her bombs or her [[Grapple Beam]] and her slow falling speed.  


Despite all these positives, Samus has some weaknesses that can hold her back. Samus relies on spacing to succeed, and often struggles against those who can either get into her space quickly or avoid her projectiles. Samus has poor grounded options if an opponent is close to her, as her tilts are too slow to alleviate her opponent's pressure. Finally, her best KO moves all have their own issues, such as her forward smash having a weak [[sourspot]] that takes precedence over her [[Sweet spot (hitbox)|sweetspot]] and her [[up smash]] being escapable via [[SDI]].
Despite all these positives, Samus has some weaknesses that can hold her back. Samus relies on spacing to succeed, and often struggles against those who can either get into her space quickly or avoid her projectiles. Samus has poor grounded options if an opponent is too close to her, as her forward tilt is weaker at point-blank range and her [[jab]] is notorious for its inconsistency and not connecting properly. Being tall and surprisingly floaty for her weight, she also struggles with juggling. Finally, her best KO moves all have their own issues, such as her forward smash having a weak [[sourspot]] that takes precedence over her [[Sweet spot (hitbox)|sweetspot]] and her [[up smash]] being escapable via [[SDI]].


Overall, her strengths outweigh most of her weaknesses. Samus is an effective zoner that can deal massive amounts of damage and pressure while surviving to high percents. Though initially perceived to be unviable, this iteration of Samus is now considered to be her strongest since ''[[Super Smash Bros. Melee]]'', and as such has seen strong results from players such as {{Sm|Yaura}}, {{Sm|Sisqui}} and {{Sm|quiK}}
Overall, her strengths outweigh most of her weaknesses. Samus is an effective zoner that can deal massive amounts of damage and pressure while surviving to high percents. Though initially perceived to be unviable, this iteration of Samus is now considered to be her strongest since ''[[Super Smash Bros. Melee]]'', and as such has seen strong results from players such as {{Sm|Yaura}}, {{Sm|Sisqui}} and {{Sm|quiK}}
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