Covering Fire: Difference between revisions

mNo edit summary
Line 14: Line 14:


==Overview==
==Overview==
When activated, Snake will toss a flare grenade before crouching and putting his hand up to his ear, which will cause a crosshair to appear onscreen; the player can guide this crosshair to lock on to opponents, and, after five targets are acquired, homing missiles will launch from the foreground and attack the targeted players. Regardless of if the flare grenade remains onscreen or tossed offscreen, the crosshair and missiles will still follow after Snake has thrown it. The player will have full control of Snake as the missiles are launching, allowing them to combo into or out of the missiles, or lay down traps in the chaos. If performed in the air, Snake will remain in place for the duration of the crosshair phase, resuming his fall after the missiles have launched.  
When activated, Snake will toss a flare grenade before crouching and putting his hand up to his ear, which will cause a crosshair to appear onscreen; the player can guide this crosshair to lock on to opponents, and, after five targets are acquired, homing missiles will launch from the foreground and attack the targeted players. The flare grenade is completely aesthetic, and has no effect on the Final Smash's function. During the crosshair phase, Snake is [[invincible]]. After the missiles begin launching, the player will have full control of Snake, allowing them to combo into or out of the missiles, or lay down traps in the chaos. If performed in the air, Snake will remain in place for the duration of the crosshair phase, resuming his fall after the missiles have launched.  


The same player can be targeted two or more times. Additionally, if no players were targeted in a lock, the missile will fire at where the crosshair was last positioned in that lock.
The same player can be targeted two or more times. Additionally, if no players were targeted in a lock, the missile will fire at where the crosshair was last positioned in that lock.
On the ground, Snake will announce "It's showtime!" upon initiating the move, although he stays silent if it is initiated in the air.
{{clrl}}
{{clrl}}


7,210

edits