Ganondorf (SSBU)/Down tilt: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(→Overview: added an overview) |
mNo edit summary |
||
Line 3: | Line 3: | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
A crouching front kick. It is Ganondorf's best tilt | A crouching front kick. It is Ganondorf's best tilt and one of his most useful grounded moves. It is best used in [[Neutral game|Neutral]], where its range and safety somewhat compensate Ganondorf's slow stats against more grounded characters (like {{SSBU|Fox}} or {{SSBU|Kirby}}). It also works relatively well with [[Flame Choke]], although it is often outclassed by an instant [[../Dash attack|dash attack]]. Also functions as a poor man's anti-air because of its surprisingly good vertical reach, as Ganondorf's unusual [[../Up tilt|up tilt]] isn't suited for the role. However, the reward on hit isn't the best out of Ganondorf's tools, as the upward diagonal angle and relatively strong knockback doesn't allow him to combo out of it, and the kill power is way less potent than the rest of his kit. | ||
==Hitboxes== | ==Hitboxes== |
Revision as of 21:02, December 27, 2023
Overview
A crouching front kick. It is Ganondorf's best tilt and one of his most useful grounded moves. It is best used in Neutral, where its range and safety somewhat compensate Ganondorf's slow stats against more grounded characters (like Fox or Kirby). It also works relatively well with Flame Choke, although it is often outclassed by an instant dash attack. Also functions as a poor man's anti-air because of its surprisingly good vertical reach, as Ganondorf's unusual up tilt isn't suited for the role. However, the reward on hit isn't the best out of Ganondorf's tools, as the upward diagonal angle and relatively strong knockback doesn't allow him to combo out of it, and the kill power is way less potent than the rest of his kit.
Hitboxes
Timing
Hitboxes | 10-12 |
---|---|
Interruptible | 36 |
Animation length | 45 |
Lag time |
Hitbox |
Interruptible |
Trivia
- The move has a 35% trip chance that can never actually happen, due to its largely vertical launch angle.
- The move is referred to as Leg Sweep in-game, despite Ganondorf's down tilt only having been a sweep in Melee.
|