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(Bayo's 17-max neutral was removed for some reason. Not sure how we came up with 5 for her but I will investigate that later.) |
(→Unconventional natural combos: Pichu's Agility isn't a natural combo.) |
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{{ArticleIcons|series=y|unofficial=y}} | {{ArticleIcons|series=y|unofficial=y}} | ||
[[File:Natural_Combo_Melee.gif|thumb | [[File:Natural_Combo_Melee.gif|thumb|250px|Link's forward smash natural combo in ''Melee'']] | ||
A '''natural combo''' is a move divided into multiple phases. After the first phase is activated, pressing the relevant button at the correct time will launch the next segment of the move, while not pressing the button will end the sequence. This is different from a standard [[combo]] as those require multiple attacks to pull off. This term does not include attacks with multiple hits but only one button press or moves that need to be charged. | A '''natural combo''' is a move divided into multiple phases. After the first phase is activated, pressing the relevant button at the correct time will launch the next segment of the move, while not pressing the button will end the sequence. This is different from a standard [[combo]] as those require multiple attacks to pull off. This term does not include attacks with multiple hits but only one button press or moves that need to be charged. | ||
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=== | === Special moves === | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Character !! Move(s) !! Phases!! Game(s) | ! Character !! Move(s) !! Phases!! Game(s) | ||
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|- | |- | ||
| [[Mr. Game & Watch]] || [[Chef]] || infinite || {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}} | | [[Mr. Game & Watch]] || [[Chef]] || infinite || {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}} | ||
|- | |- | ||
| [[Pikachu]] || [[Quick Attack]] || 2 || {{GameIcon|SSB}} {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}} | | [[Pikachu]] || [[Quick Attack]] || 2 || {{GameIcon|SSB}} {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}} | ||
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| [[Zero Suit Samus]] || [[Flip Jump]] || 2 <ref name="autohit">In ''Smash 4'' and ''Ultimate'', [[Flip Jump]] will automatically activate the hit if the move ends on top of an opponent.</ref> || {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}} | | [[Zero Suit Samus]] || [[Flip Jump]] || 2 <ref name="autohit">In ''Smash 4'' and ''Ultimate'', [[Flip Jump]] will automatically activate the hit if the move ends on top of an opponent.</ref> || {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}} | ||
|} | |} | ||
===Notes=== | ===Notes=== | ||
<references/> | <references/> |
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