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{{articleIcons|ssbu=y | {{articleIcons|ssbu=y}} | ||
[[File:WorldTour.png|thumb|300px|World Tour]] | [[File:WorldTour.png|thumb|300px|World Tour]] | ||
'''World Tour''' ({{ja|ワールドツアー|Wārudo Tsuā}}, ''World Tour'') is a sub-world found in | '''World Tour''' ({{ja|ワールドツアー|Wārudo Tsuā}}, ''World Tour'') is a sub-world found in [[The Light Realm]] within [[Adventure Mode: World of Light|Adventure Mode]] in ''[[Super Smash Bros. Ultimate]]''. It is accessible from a small airport on the lake of the Southern Great Plateau region of the map, accessed through [[Kapp'n]]'s spirit. It is themed after the world map of Earth from the {{uv|Street Fighter}} series where players progress through a linear path by plane, defeating the different world warriors along the way. At the end of the path is this world's captured fighter, {{SSBU|Ryu}}. The area's background music is ''{{SSBUMusicLink|Street Fighter|Player Select Type A}}''. When Ryu is awakened, the background music will change to ''{{SSBUMusicLink|Street Fighter|Player Select Type B}}''. | ||
{{ | {{clr}} | ||
==Spirits== | ==Spirits== | ||
The | The spirits found here are all from ''Street Fighter II: The World Warrior''. Spirits are ordered by when they are encountered in the sub-world. | ||
{|class="wikitable sortable" style="width:100%;" | {|class="wikitable sortable" style="width:100%;" | ||
! colspan=3|Spirit | ! colspan=3|Spirit | ||
! colspan=7|Battle parameters | ! colspan=7|Battle parameters | ||
Line 24: | Line 23: | ||
|- | |- | ||
|980 | |980 | ||
| | |{{SpiritTableName|Chun-Li (Street Fighter Alpha)|size=64}} | ||
|Chun-Li (Street Fighter Alpha) | |•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=Blue}} (140 HP) | ||
|•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=Blue}} | |{{SpiritType|Grab}} | ||
| | |||
|3,600 | |3,600 | ||
|[[Onett]] ([[Ω form]]) | |[[Onett]] ([[Ω form]]) | ||
|•Jump Power ↓ | |•Jump Power ↓ | ||
|•The enemy's kicks and knee strikes have increased power<br>•[[Stamina battle]]<br>•All fighters have reduced jump power | |•The enemy's kicks and knee strikes have increased power<br>•[[Stamina battle]]<br>•All fighters have reduced jump power | ||
| | |{{SSBUMusicLink|Street Fighter|Chun-Li Stage Type B}} | ||
|- | |- | ||
|982 | |982 | ||
| | |{{SpiritTableName|Blanka|size=64}} | ||
|•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Green}} (140 HP) | |||
|•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Green}} | |{{SpiritType|Shield}} | ||
| | |||
|3,700 | |3,700 | ||
|[[Jungle Japes]] | |[[Jungle Japes]] | ||
|•Jump Power ↓ | |•Jump Power ↓ | ||
|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy starts the battle with a {{b|Screw Attack|item}} | |•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy starts the battle with a {{b|Screw Attack|item}} | ||
| | |{{SSBUMusicLink|Street Fighter|Blanka Stage Type A}} | ||
|- | |- | ||
|983 | |983 | ||
|[ | |{{SpiritTableName|Zangief|customname=[https://streetfighter.fandom.com/wiki/Zangief Zangief]|size=64}} | ||
| | |•{{SSBU|Incineroar}} {{Head|Incineroar|g=SSBU|s=20px|cl=White}} (140 HP) | ||
|•{{SSBU|Incineroar}} {{Head|Incineroar|g=SSBU|s=20px|cl=White}} | |{{SpiritType|Neutral}} | ||
| | |||
|9,100 | |9,100 | ||
|[[Boxing Ring]] | |[[Boxing Ring]] | ||
|•Jump Power ↓ | |•Jump Power ↓ | ||
|•The enemy's throws have increased power<br>•The enemy's physical attacks have increased power<br>•[[Stamina battle]] | |•The enemy's throws have increased power<br>•The enemy's physical attacks have increased power<br>•[[Stamina battle]] | ||
| | |{{SSBUMusicLink|Street Fighter|Zangief Stage Type A}} | ||
|- | |- | ||
|986 | |986 | ||
| | |{{SpiritTableName|Balrog|size=64}} | ||
|•{{SSBU|Little Mac}} {{Head|Little Mac|g=SSBU|s=20px|cl=Blue}} (160 HP) | |||
|•{{SSBU|Little Mac}} {{Head|Little Mac|g=SSBU|s=20px|cl=Blue}} | |{{SpiritType|Attack}} | ||
| | |||
|9,100 | |9,100 | ||
|[[Fourside]] ([[Ω form]]) | |[[Fourside]] ([[Ω form]]) | ||
|•Jump Power ↓ | |•Jump Power ↓ | ||
|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy doesn't like to jump | |•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy doesn't like to jump | ||
| | |{{SSBUMusicLink|Street Fighter|Balrog Stage Type A}} | ||
|- | |- | ||
|987 | |987 | ||
| | |{{SpiritTableName|Vega|size=64}} | ||
|•{{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=Navy}} (160 HP) | |||
|•{{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=Navy}} | |{{SpiritType|Attack}} | ||
| | |||
|9,100 | |9,100 | ||
|[[Arena Ferox]] ([[Ω form]]) | |[[Arena Ferox]] ([[Ω form]]) | ||
|•Jump Power ↓ | |•Jump Power ↓ | ||
|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy loves to jump | |•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy loves to jump | ||
| | |{{SSBUMusicLink|Street Fighter|Vega Stage Type A}} | ||
|- | |- | ||
|988 | |988 | ||
| | |{{SpiritTableName|Sagat|size=64}} | ||
|•{{SSBU|Ryu}} {{Head|Ryu|g=SSBU|s=20px|cl=Blue}} (160 HP) | |||
|•{{SSBU|Ryu}} {{Head|Ryu|g=SSBU|s=20px|cl=Blue}} | |{{SpiritType|Shield}} | ||
| | |||
|9,300 | |9,300 | ||
|[[Coliseum]] ([[Ω form]]) | |[[Coliseum]] ([[Ω form]]) | ||
|•Jump Power ↓ | |•Jump Power ↓ | ||
|•The enemy has super armor and is hard to | |•The enemy has super armor and is hard to launch or make flinch<br>•The enemy's physical attacks have increased power<br>•[[Stamina battle]] | ||
| | |{{SSBUMusicLink|Street Fighter|Sagat Stage Type A}} | ||
|- | |- | ||
|989 | |989 | ||
| | |{{SpiritTableName|M. Bison|size=64}} | ||
|•Reflect {{SSBU|Ganondorf}} {{Head|Ganondorf|g=SSBU|s=20px|cl=Violet}} (180 HP) | |||
|•Reflect {{SSBU|Ganondorf}} {{Head|Ganondorf|g=SSBU|s=20px|cl=Violet}} | |{{SpiritType|Grab}} | ||
| | |||
|13,600 | |13,600 | ||
|[[Great Plateau Tower]] ([[Ω form]]) | |[[Great Plateau Tower]] ([[Ω form]]) | ||
|•Attack Power ↓<br>•Attack Power ↑<br>•Jump Power ↓ | |•Attack Power ↓<br>•Attack Power ↑<br>•Jump Power ↓ | ||
|•The enemy reflects projectiles<br>•The enemy's special moves have increased power<br>•[[Stamina battle]] | |•The enemy reflects projectiles<br>•The enemy's special moves have increased power<br>•[[Stamina battle]] | ||
| | |{{SSBUMusicLink|Street Fighter|M. Bison Stage Type A}} | ||
|} | |||
==Activity== | |||
The one activity within this sub-world, the Dojo (Overthrow Style) is run by Zangief, whose spirit battle must be beaten to use the dojo. This dojo increases a spirit's throw power, grab range, and grab power, but decreases its attack power, special-move power, and item power. | |||
{|class="wikitable sortable" style="width=100%;" | |||
|- | |||
! colspan=4|Master spirit | |||
! colspan=7|Activity | |||
|- | |||
!style="width:5%;"|No. | |||
!style="width:5%;"|Image | |||
!Name | |||
!Series | |||
!Facility | |||
!Music | |||
|- | |||
|983 | |||
|{{SpiritTableName|Zangief|size=64}} | |||
|''Street Fighter'' Series | |||
|'''Dojo (Overthrow Style)''' | |||
Increases throw power, grab range, and grab power, but decreases attack power, special-move power, and item power. | |||
|{{SSBUMusicLink|Street Fighter|Zangief Stage Type A}} | |||
|} | |} | ||
==Captured Fighter== | ==Captured Fighter== | ||
The one captured | The one captured fighter that can be freed within this sub-world, {{SSBU|Ryu}}, is found after defeating all spirits in the sub-world beforehand. | ||
{|class="wikitable sortable" style="width:100%;" | {|class="wikitable sortable" style="width:100%;" | ||
|- | |- | ||
Line 116: | Line 130: | ||
| [[File:Ryu SSBU.png|center|108x108px]] | | [[File:Ryu SSBU.png|center|108x108px]] | ||
| {{SSBU|Ryu}} | | {{SSBU|Ryu}} | ||
| | | {{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center> | ||
| 9,000 | | 9,000 | ||
| [[Suzaku Castle]] [[Ω form|Ω]] | | [[Suzaku Castle]] [[Ω form|Ω]] | ||
| ''{{SSBUMusicLink|Street Fighter|Ryu Stage}}'' | | ''{{SSBUMusicLink|Street Fighter|Ryu Stage}}'' | ||
|} | |} | ||
==Names in other languages== | |||
{{langtable | |||
|ja={{ja|ワールドツアー|Wārudo Tsuā}} | |||
|jaM=World Tour | |||
|en=World Tour | |||
|fr=Tour du monde | |||
|frM=World Tour | |||
|es=Gira mundial | |||
|esM=World Tour | |||
|de=Weltreise | |||
|deM=World Travel | |||
|it=Tour mondiale | |||
|itM=World Tour | |||
|nl=Wereldtour | |||
|nlM=World Tour | |||
|ru={{rollover|Вокруг света|Vokrug sveta|?}} | |||
|ruM=Around the World | |||
|zh={{ja|世界旅行|Shìjiè lǚxíng}} | |||
|zhM=World Travel | |||
|ko={{ja|월드 투어|Woldeu Tueo}} | |||
|koM=World Tour | |||
}} | |||
==Trivia== | ==Trivia== | ||
*This is the only sub-world that can wrap around where the player can travel right to reach the left of the map. | *This is the only sub-world that can wrap around where the player can travel right to reach the left of the map. | ||
*Not counting E. Honda and Dhalsim, who are only obtainable through [[Summon]]ing, [[Guile]] is the only Spirit character from ''Street Fighter II: The World Warrior'' who is not found in World Tour. | |||
*The order of the spirits that are fought in the sub-world is reminiscent of ''Street Fighter II: The World Warrior''{{'}}s arcade mode. The 4 Shadaloo bosses are also fought in the same order as they are in that game. | |||
{{World of Light areas}} | {{World of Light areas}} |
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