Falco (SSBU)/Down throw: Difference between revisions

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(Undid edit by Alex the weeb: That's not what that means. The laser lasts 27 frames, but unlike his back/up throws that'll rarely ever be seen because it'll almost always hit the opponent immediately (or Falco if reflected))
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*[[dash]] forward [[shorthop]]:
*[[dash]] forward [[shorthop]]:
**[[Falco_(SSBU)/Forward_aerial|Foward aerial]]
**[[Falco_(SSBU)/Forward_aerial|Forward aerial]]
**[[Falco_(SSBU)/Neutral_aerial|Neutral aerial]]
**[[Falco_(SSBU)/Neutral_aerial|Neutral aerial]]


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|fkv=0
|fkv=0
|ff=0.0
|ff=0.0
|effect=Normal
|sfx=None
|slvl=S
}}
{{UltimateThrowTableRow
|kind=1
|id=0
|type=Throwing
|damage=3.0%
|angle=361
|bk=60
|ks=100
|fkv=0
|effect=Normal
|effect=Normal
|sfx=None
|sfx=None
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}}
}}
|}
|}
==Timing==
==Timing==
The hitbox duration assumes the laser doesn't hit the opponent, although due to Falco firing it before releasing the opponent, this is very unlikely.
The hitbox duration assumes the laser doesn't hit the opponent, although due to Falco firing it before releasing the opponent, this is very unlikely.
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