Ike: Difference between revisions

248 bytes removed ,  1 year ago
→‎Trivia: Corrected note about Fire Emblem swordsmanship style to note the use of one hand for two-handed swords, and that the difference is a... tone issue.
(→‎Origin: Made some of the language more accurate/concise.)
(→‎Trivia: Corrected note about Fire Emblem swordsmanship style to note the use of one hand for two-handed swords, and that the difference is a... tone issue.)
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** Although Ike boasts impressive strength within both series, his own games feature his speed stat as noticeably one of his best stats, to the point of even eclipsing his strength in certain ways: his speed growth in ''Path of Radiance'' is higher than his strength growth, and his speed stat in ''Radiant Dawn'' is higher than his strength stat at base. This is not reflected in the ''Super Smash Bros.'' series, where his overall mobility is poor. [[Robin]] and [[Byleth]] underwent a similar decrease in speed upon also becoming fighters.
** Although Ike boasts impressive strength within both series, his own games feature his speed stat as noticeably one of his best stats, to the point of even eclipsing his strength in certain ways: his speed growth in ''Path of Radiance'' is higher than his strength growth, and his speed stat in ''Radiant Dawn'' is higher than his strength stat at base. This is not reflected in the ''Super Smash Bros.'' series, where his overall mobility is poor. [[Robin]] and [[Byleth]] underwent a similar decrease in speed upon also becoming fighters.
** Despite Ike being a heavyweight fighter, his weight in ''Path of Radiance'' is relatively low. While his weight did increase considerably in ''Radiant Dawn'' to coincide with the significant physical growth he underwent between the games, he is still far from being among the heaviest units in the game.
** Despite Ike being a heavyweight fighter, his weight in ''Path of Radiance'' is relatively low. While his weight did increase considerably in ''Radiant Dawn'' to coincide with the significant physical growth he underwent between the games, he is still far from being among the heaviest units in the game.
** In ''Fire Emblem'' games, Ike practices a uniquely agile and fluid fighting style, prominently featuring many flashy acrobatic flourishes, made most apparent in his animations as a Lord in ''Path of Radiance''. Indeed, this distinctive fighting style, and the fact that Ike learned it from Greil, is a recurring plot point in both games and a central factor in his relationship with the Black Knight. His moveset in the ''Super Smash Bros.'' series, which revolves primarily around laggy, heavy-handed hits, is a major contrast to this.
** In ''Fire Emblem'' games, Ike is known for a unique style of swordsmanship pioneered by his father, where a two-handed sword is wielded in one hand with surprising fluidity. His moveset in the ''Super Smash Bros.'' series, known for laggy, heavy-handed hits, gives a different impression.
** Ragnell's long-ranged energy shockwave in the ''Fire Emblem'' series is replaced with the fiery [[Eruption]].
** Ragnell's long-ranged energy shockwave in the ''Fire Emblem'' series is replaced with the fiery [[Eruption]].
*** Although Eruption is unique to the ''Super Smash Bros.'' series, it heavily resembles {{iw|fireemblemwiki|Bolganone}}, a very powerful [[fireemblemwiki:Fire (magic)|fire]] {{iw|fireemblemwiki|tome}}/[[fireemblemwiki:Magic (element)|magic]] in the ''Fire Emblem'' series.
*** Although Eruption is unique to the ''Super Smash Bros.'' series, it heavily resembles {{iw|fireemblemwiki|Bolganone}}, a very powerful [[fireemblemwiki:Fire (magic)|fire]] {{iw|fireemblemwiki|tome}}/[[fireemblemwiki:Magic (element)|magic]] in the ''Fire Emblem'' series.
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