Priority: Difference between revisions

214 bytes removed ,  1 year ago
m
→‎Attacks with transcendent priority: Condensed/added proper game tags for Robin section
m (Undid edit by The Other Jared: Armor does not override priority, an armored move that is not transcendent can still clash and be cancelled out if it doesn't have the trample effect, while the armor may protect from getting launched if it's still in effect after losing a priority trade. It is the same deal for invincible attacks.)
Tag: Undo
m (→‎Attacks with transcendent priority: Condensed/added proper game tags for Robin section)
Line 433: Line 433:
|[[Arm Rotor]]
|[[Arm Rotor]]
|-
|-
|rowspan=12|[[Robin]]
|rowspan=6|[[Robin]]
|[[Rapid jab]]
|[[Rapid jab]]
|rowspan=12|{{GameIcon|SSBU}}
|rowspan=4|{{GameIcon|SSBU}}
|-
|-
|[[Rapid jab]] finisher
|[[Rapid jab]] finisher
|-
|-
|[[Forward smash]] (Levin)
|[[Arcfire]] (pillar)
|-
|-
|[[Up smash]] (Levin)
|[[Neutral aerial]] (Bronze)
|-
|-
|[[Down smash]] (Levin)
|All smash attacks (Levin)
|rowspan=2|{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|-
|[[Neutral aerial]] (late hit 2 with Levin, entire attack with Bronze)
|All late aerials (Levin)
|-
|[[Forward aerial]] (late hit with Levin)
|-
|[[Back aerial]] (late hit with Levin)
|-
|[[Up aerial]] (late hit with Levin)
|-
|[[Down aerial]] (late hit with Levin)
|-
|[[Arcfire]] (flame pillar)
|-
|[[Nosferatu]]
|-
|-
|rowspan=3|[[Roy]]
|rowspan=3|[[Roy]]
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