Meta Knight (SSB4)/Back aerial: Difference between revisions

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(Added info about the autolink, and YES: THE GROWTH IS THAT HIGH!!!)
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{{incomplete}}
{{ArticleIcons|ssb4=y}}
{{technical data}}
[[File:MetaKnightBAir.gif|thumb|270px|Hitbox visualization showing Meta Knight's back aerial.]]
{{competitive expertise}}


Meta Knight slashes behind himself three times.The final hit of the move has very high knockback growth (the third highest amount of growth from an aerial attack in the game, only surpassed by Mega Man's up aerial (260) and Pit/Dark Pit's up aerial (270)), making it a potent and feared KO move at high percents.
==Overview==
Meta Knight slashes behind himself three times. A quick and strong move, it is Meta Knight's most reliable aerial finisher, KOing at about 90% offstage. On aerial opponents, this move has the [[autolink angle]], leaving them exposed to attacks if Meta Knight lands. This can notably setup a [[jab reset]] with his down tilt, which can be extended into a chain of up aerials and finish with a high-altitude Shuttle Loop. As back aerial combos off of dash attack and down throw, the move has applications in [[zero-death]]ing opponents, particularly floatier characters.  


The second hit also sends the opponent at an [[Autolink angle]], meaning if Meta Knight fast-falls with the move during the second hit, the opponent will be sent downards, allowing Meta Knight to set-up combos or finishers into the move.
While back aerial is already strong, the first two hits can be used to [[meteor smash]] recovering opponents. However, this is situational; the only reliable way to avoid landing the third hit (outside of the use mentioned above) is for the first or second hit to clash with an opposing hitbox. Furthermore, the meteor smash is relatively weak, and combined with the previous point, it is a viable tactic only against characters with poor vertical recoveries, such as {{SSB4|Donkey Kong}}.
 
==Update History==
'''{{GameIcon|ssb4-3ds}} [[1.0.4]]/{{GameIcon|ssb4-wiiu}} 1.0.1'''
*{{buff|Final hit knockback scaling (180 → 212).}}


==Hitboxes==
==Hitboxes==
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader|special=y}}
{{HitboxTableTitle|Hits 1-2|24}}
{{HitboxTableTitle|Hits 1-2|42}}
{{SSB4HitboxTableRow
{{SSB4SpecialHitboxTableRow
|id=0
|id=0
|damage=1.5%
|sd=0
|angle=365
|af=4
|bk=0
|ks=100
|fkv=90
|r=4.2
|bn=0
|xpos=0.0
|ypos=4.5
|zpos=-12.0
|xstretch=N/A
|ystretch=N/A
|zstretch=N/A
|trip=0
|type=Sword
|effect=Slash
|rebound=f
|g=f
|slvl=S
|sfx=Slash
}}
{{SSB4SpecialHitboxTableRow
|id=1
|damage=1.5%
|sd=0
|angle=365
|af=4
|bk=0
|ks=100
|fkv=90
|r=4.2
|bn=0
|xpos=0.0
|ypos=2.5
|zpos=-6.0
|xstretch=0.0
|ystretch=6.5
|zstretch=-6.0
|trip=0
|type=Sword
|effect=Slash
|rebound=f
|g=f
|slvl=S
|sfx=Slash
}}
{{SSB4SpecialHitboxTableRow
|id=2
|damage=2.2%
|damage=2.2%
|sd=0
|sd=0
|angle=45
|angle=45
|af=4
|bk=40
|bk=40
|ks=130
|ks=130
|fkv=0
|fkv=0
|r=?
|r=4.2
|bn=?
|bn=0
|xpos=?
|xpos=0.0
|ypos=?
|ypos=4.5
|zpos=?
|zpos=-12.0
|xstretch=N/A
|ystretch=N/A
|zstretch=N/A
|trip=0
|trip=0
|type=Sword
|type=Sword
|effect=Slash
|effect=Slash
|ff=?
|rebound=f
|clang=t
|a=f
|a=f
|slvl=S
|slvl=S
|sfx=Slash
|sfx=Slash
}}
}}
{{SSB4HitboxTableRow
{{SSB4SpecialHitboxTableRow
|id=1
|id=1
|damage=1.5%
|damage=2.2%
|sd=0
|sd=0
|angle=365
|angle=45
|bk=0
|af=4
|ks=0
|bk=40
|fkv=90
|ks=130
|r=?
|fkv=0
|bn=?
|r=4.2
|xpos=?
|bn=0
|ypos=?
|xpos=0.0
|zpos=?
|ypos=2.5
|zpos=-6.0
|xstretch=0.0
|ystretch=6.5
|zstretch=-6.0
|trip=0
|trip=0
|type=Sword
|type=Sword
|effect=Slash
|effect=Slash
|ff=?
|rebound=f
|clang=t
|a=f
|g=f
|slvl=S
|slvl=S
|sfx=Slash
|sfx=Slash
}}
}}
{{HitboxTableTitle|Hit 3|24}}
{{HitboxTableTitle|Hit 3|42}}
{{SSB4HitboxTableRow
{{SSB4SpecialHitboxTableRow
|id=0
|damage=4%
|sd=0
|angle=361
|af=4
|bk=30
|ks=212
|fkv=0
|r=5.2
|bn=0
|xpos=0.0
|ypos=7.0
|zpos=-12.0
|xstretch=N/A
|ystretch=N/A
|zstretch=N/A
|trip=0
|type=Sword
|effect=Slash
|ff=2.0
|rebound=f
|slvl=M
|sfx=Slash
}}
{{SSB4SpecialHitboxTableRow
|id=0
|id=0
|damage=4%
|damage=4%
|sd=0
|sd=0
|angle=361
|angle=361
|af=4
|bk=30
|bk=30
|ks=212
|ks=212
|fkv=0
|fkv=0
|r=?
|r=5.0
|bn=?
|bn=0
|xpos=?
|xpos=0.0
|ypos=?
|ypos=2.5
|zpos=?
|zpos=-6.0
|xstretch=0.0
|ystretch=6.5
|zstretch=6.0
|trip=0
|trip=0
|type=Sword
|type=Sword
|effect=Slash
|effect=Slash
|ff=?
|ff=2.0
|clang=t
|rebound=f
|slvl=M
|slvl=M
|sfx=Slash
|sfx=Slash
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==Timing==
==Timing==
{|class="wikitable"
{|class="wikitable"
!Initial autocancel
|1-6
|-
|-
!Hitboxes
!Hits 1-2
|7-8, 13-14, 20-21
|7-8, 13-14
|-
|-
!Starting autocancel
!Hit 3
|6
|20-21
|-
|-
!Ending autocancel
!Ending autocancel
|40
|40-
|-
|-
!Interruptible
!Interruptible
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|-
|-
!Animation length
!Animation length
|?
|59
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=29}}{{FrameStrip|t=Interruptible|c=1}}
{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=30}}{{FrameStrip|t=Interruptible|c=8}}
|-
|-
{{FrameStrip|t=Autocancel|c=6}}{{FrameStrip|t=Blank|c=33}}{{FrameStrip|t=Autocancel|c=12}}
{{FrameStrip|t=Autocancel|c=6}}{{FrameStrip|t=Blank|c=33}}{{FrameStrip|t=Autocancel|c=20}}
{{FrameStripEnd}}
{{FrameStripEnd}}


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