Alternate costume: Difference between revisions

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*While visually most alternate costumes are simply different textures on the same model, mechanically they are all independent models, even if identical. [[File replacement]]s can exploit this quirk to replace alternate costumes with unique models.
*While visually most alternate costumes are simply different textures on the same model, mechanically they are all independent models, even if identical. [[File replacement]]s can exploit this quirk to replace alternate costumes with unique models.
*The average number of alternate costumes per character is roughly 4 in ''[[Super Smash Bros.]]'', 5 in ''[[Melee]]'', 6 in ''Brawl'' (excluding Wario, who has 12), and a standard 8 per character in ''SSB4'' (excluding Little Mac, who has 16) and ''Ultimate''.
*''Ultimate'' is the first game where all characters (not counting the Mii Fighters) have the same number of alternate costumes.
**''Ultimate'' is the first game where all characters (not counting the Mii Fighters) have the same number of alternate costumes.
*Wario (in ''Brawl'') and Little Mac (in ''SSB4'') are the only characters who have ever had more than 8 alternate costumes.
**Wario (in ''Brawl'') and Little Mac (in ''SSB4'') are the only characters who have ever had more than 8 alternate costumes.
*In ''Ultimate'', the game loads default costume character portraits on the [[character selection screen]] first, and then loads alternate costume portraits in character order. This can result in characters' alternate costume portraits not being displayed for several seconds, as the game is still loading them.
*In ''Ultimate'', the game loads default costume character portraits on the [[character selection screen]] first, and then loads alternate costume portraits in character order. This can result in characters' alternate costume portraits not being displayed for several seconds, as the game is still loading them.
*Peach is the first non-Pokémon fighter to sport an alternate costume that changes their appearance altogether instead of simply just changing their colors, although only in ''Melee''.
**Mewtwo is the first playable Pokémon whose alternate costume simply just changes its colors.
*In ''Melee'', each of Captain Falcon's costumes slightly changes his character model's width, minutely affecting when he collides with stage elements and gameplay.<ref>http://smashboards.com/threads/difference-in-colors.223965/page-2#post-7249732</ref>
*In ''Melee'', each of Captain Falcon's costumes slightly changes his character model's width, minutely affecting when he collides with stage elements and gameplay.<ref>http://smashboards.com/threads/difference-in-colors.223965/page-2#post-7249732</ref>
*In ''SSB4'', [[Dr. Mario]], [[Dark Pit]], and Lucina were originally intended to be alternate costumes for Mario, [[Pit]], and [[Marth]], respectively. However, they were separated into different characters once they were given differentiating gameplay characteristics.<ref>http://www.sourcegaming.info/2015/07/09/i-answer-some-questions-sakurai-famitsu-column-vol-461-464/</ref>
*In ''SSB4'', [[Dr. Mario]], [[Dark Pit]], and Lucina were originally intended to be alternate costumes for Mario, [[Pit]], and [[Marth]], respectively. However, they were separated into different characters once they were given differentiating gameplay characteristics.<ref>http://www.sourcegaming.info/2015/07/09/i-answer-some-questions-sakurai-famitsu-column-vol-461-464/</ref>
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**This is not counting characters such as Ganondorf, Wolf, and Zelda, whose former default costumes are now alternate palettes rather than costumes. Additionally, R.O.B.'s default costume remains unchanged in Japanese versions of ''SSB4'' and ''Ultimate''.
**This is not counting characters such as Ganondorf, Wolf, and Zelda, whose former default costumes are now alternate palettes rather than costumes. Additionally, R.O.B.'s default costume remains unchanged in Japanese versions of ''SSB4'' and ''Ultimate''.
*R.O.B. is the only character whose default and alternate costume are switched depending on the language, although not in ''Brawl'': in Asian languages, his default is based on the Famicom variant and the first alternate on the NES variant, in Western languages, it's the other way around.
*R.O.B. is the only character whose default and alternate costume are switched depending on the language, although not in ''Brawl'': in Asian languages, his default is based on the Famicom variant and the first alternate on the NES variant, in Western languages, it's the other way around.
*Pikachu, Jigglypuff, [[Mewtwo]] (in ''Melee''), [[Squirtle]], [[Ivysaur]], and [[Incineroar]]'s alternate costumes include one color based on their {{s|bulbapedia|Shiny}} forms. The other playable Pokémon (Pichu, Charizard, Lucario, and Greninja) do not have a shiny-based alternate costume.
**Greninja does have a black alternate palette that slightly resembles its shiny form; however, Shiny Greninja's tongue is red rather than orange, and Shiny Greninja also has a pure black skin instead of retaining Greninja's yellow-side coloration by default.
**Charizard has a purple costume based off of its shiny form in ''Pokémon Gold and Silver'', but its shiny form has changed since then.
*Jigglypuff's alternate costumes are unique, in that two of them feature models that do not originate from the {{uv|Pokémon}} universe: one of its ''Melee'' costumes uses the model of [[Peach]]'s crown, while another costume introduced in ''Brawl'' uses the model of [[Kirby]]'s {{s|wikirby|Sleep}} cap.
*Jigglypuff's alternate costumes are unique, in that two of them feature models that do not originate from the {{uv|Pokémon}} universe: one of its ''Melee'' costumes uses the model of [[Peach]]'s crown, while another costume introduced in ''Brawl'' uses the model of [[Kirby]]'s {{s|wikirby|Sleep}} cap.
**Additionally, Pichu's green ''Melee'' costume has a model that resembles the backpack of [[Ness]].
**Additionally, Pichu's green ''Melee'' costume has a model that resembles the backpack of [[Ness]].