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:''Not to be confused with [[gravity]].'' | :''Not to be confused with [[gravity]].'' | ||
[[File:SSBUWebsitePiranhaPlant4.jpg|thumb | [[File:SSBUWebsitePiranhaPlant4.jpg|thumb|300px|{{SSBU|Piranha Plant}} falling in ''Ultimate''.]] | ||
'''Falling speed''' is the rate at which a character can move downward in mid-air. A character's falling speed can greatly impact the fighting style - for instance, [[Fox]], a fast-faller, uses his aerial speed to perform attacks out of a short hop and fast fall very quickly afterwards, whereas [[Jigglypuff]], a floaty character, uses its low falling speed to attack multiple times in mid-air. | '''Falling speed''' is the rate at which a character can move downward in mid-air. A character's falling speed can greatly impact the fighting style - for instance, [[Fox]], a fast-faller, uses his aerial speed to perform attacks out of a short hop and fast fall very quickly afterwards, whereas [[Jigglypuff]], a floaty character, uses its low falling speed to attack multiple times in mid-air. Falling speed is measured in [[unit]]s per [[frame]]. | ||
While falling speed's main effect is determining how quickly a character can drop downwards, it also affects the physics of [[knockback]]. After a character is launched, their [[gravity]] still applies, slowing their vertical ascent until the reduction equals their falling speed; as a result, characters with higher falling speed have their vertical knockback reduced for longer, improving their vertical endurance while also hampering their ability to recover from horizontal blows. However, [[weight]] is still the main factor in how much knockback is sustained in the first place, and the two factors are independent - a fast-falling character is not necessarily heavy, and vice versa. Samus and Fox are notable examples of this. | While falling speed's main effect is determining how quickly a character can drop downwards, it also affects the physics of [[knockback]]. After a character is launched, their [[gravity]] still applies, slowing their vertical ascent until the reduction equals their falling speed; as a result, characters with higher falling speed have their vertical knockback reduced for longer, improving their vertical endurance while also hampering their ability to recover from horizontal blows. However, [[weight]] is still the main factor in how much knockback is sustained in the first place, and the two factors are independent - a fast-falling character is not necessarily heavy, and vice versa. Samus and Fox are notable examples of this. | ||
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In ''[[Super Smash Bros. 4]]'', the [[equipment]] bonus effects, Thistle Jump and Anchor Jump, can be used to alter a character's falling speed, with Thistle Jump decreasing it, while Anchor Jump increases it. However, both bonus effects also alter a character's [[gravity]]. | In ''[[Super Smash Bros. 4]]'', the [[equipment]] bonus effects, Thistle Jump and Anchor Jump, can be used to alter a character's falling speed, with Thistle Jump decreasing it, while Anchor Jump increases it. However, both bonus effects also alter a character's [[gravity]]. | ||
In ''Ultimate'', moves that launch at angles between 70° and 110° now instead cause characters' falling speeds to be homogenized to a set value of 1.8 until [[hitstun]] ends, making falling speed no longer play a major factor on vertical survivability; however, it still plays a factor on moves outside of this range, as well as moves which deal weight-independent knockback, as they ignore this effect. | In ''[[Super Smash Bros. Ultimate]]'', moves that launch at angles between 70° and 110° now instead cause characters' falling speeds to be homogenized to a set value of 1.8 until [[hitstun]] ends, making falling speed no longer play a major factor on vertical survivability; however, it still plays a factor on moves outside of this range, as well as moves which deal weight-independent knockback, as they ignore this effect. | ||
All characters can also [[fast fall]] at any time to increase falling speed. | All characters can also [[fast fall]] at any time during a descent to increase falling speed, so long as they are not in [[tumble]]. | ||
==Categories of falling speed== | ==Categories of falling speed== | ||
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===Fast-faller=== | ===Fast-faller=== | ||
'''Fast-faller''' is a name that refers to characters with a fast falling speed. Fox, | '''Fast-faller''' is a name that refers to characters with a fast falling speed. Fox, Captain Falcon, and King Dedede are prominent examples of fast-fallers, with Fox being unusually light for how quickly he falls. | ||
Fast-fallers enjoy increased speed in the air and, in ''Melee'', faster [[Short hop fast fall l-cancel|SHFFL'd]] approaches; however, they suffer from shorter [[recover]]ies. They are also susceptible to different [[combo]]s from [[floaty]] characters. For instance, {{SSBM|Captain Falcon}} can [[chain grab]] floaty characters with his [[down throw]], but cannot do so against fast-fallers. On the other hand, he can [[tech-chase]] fast-fallers (or chain grab them given the right percents) with up throw, which he cannot do against floaty characters. Generally, fast fallers are more vulnerable to [[chain grab]]s and [[combo]]s (although [[weight]] and character size are other factors as well); for instance, in ''Melee'', {{SSBM|Marth}} can chain his [[up throw]] on the space animals repeatedly and ultimately finish them off with a [[forward smash]], but this combo is substantially less effective on a floaty character such as Peach or Jigglypuff (although, notably, this chaingrab does not work on fast-faller Captain Falcon, as he is too heavy). | Fast-fallers enjoy increased speed in the air and, in ''Melee'', faster [[Short hop fast fall l-cancel|SHFFL'd]] approaches; however, they suffer from shorter [[recover]]ies. They are also susceptible to different [[combo]]s from [[floaty]] characters. For instance, {{SSBM|Captain Falcon}} can [[chain grab]] floaty characters with his [[down throw]], but cannot do so against fast-fallers. On the other hand, he can [[tech-chase]] fast-fallers (or chain grab them given the right percents) with up throw, which he cannot do against floaty characters. Generally, fast fallers are more vulnerable to [[chain grab]]s and [[combo]]s (although [[weight]] and character size are other factors as well); for instance, in ''Melee'', {{SSBM|Marth}} can chain his [[up throw]] on the space animals repeatedly and ultimately finish them off with a [[forward smash]], but this combo is substantially less effective on a floaty character such as Peach or Jigglypuff (although, notably, this chaingrab does not work on fast-faller Captain Falcon, as he is too heavy). | ||
===Floaty=== | ===Floaty=== | ||
'''Floaty''' is a name that describes characters with a slow falling speed. Jigglypuff, Peach, and Samus are prominent examples of floaty characters, with Samus being unusually [[ | '''Floaty''' is a name that describes characters with a slow falling speed. Jigglypuff, Peach, and Samus are prominent examples of floaty characters, with Samus being unusually floaty for how [[weight|heavy]] she is. | ||
Floaty characters have great benefits in terms of performing [[aerial attack]]s, since one would able to perform multiple aerial attacks in succession (such as [[Jigglypuff]]'s slow falling speed and multiple mid-air jumps allowing it to do the [[wall of pain]]) and easier recoveries due to slow falling speeds allowing easier maneuvering. Downsides include vulnerability to being [[juggle]]d, having easily predictable recoveries, or being KO'd vertically easily. On the flip side, floaty characters tend to be less vulnerable to chain grabs and combos. | Floaty characters have great benefits in terms of performing [[aerial attack]]s, since one would able to perform multiple aerial attacks in succession (such as [[Jigglypuff]]'s slow falling speed and multiple mid-air jumps allowing it to do the [[wall of pain]]) and easier recoveries due to slow falling speeds allowing easier maneuvering. Downsides include vulnerability to being [[juggle]]d, having easily predictable recoveries, or being KO'd vertically easily. On the flip side, floaty characters tend to be less vulnerable to chain grabs and combos. | ||
==''[[Super Smash Bros.]]''== | ==''[[Super Smash Bros.]]''== | ||
<center> | |||
{| class="wikitable sortable" style="text-align:center; display:inline-table;" | |||
{| class="wikitable sortable | |||
|+JPN | |+JPN | ||
!Rank!!Character!!Falling Speed | !Rank!!Character!!Falling Speed | ||
|- | |||
|'''N/A'''||{{Head|MetalMario|g=SSB|s=16px}} [[Metal Mario]]||100 | |||
|- | |||
|'''N/A'''||{{Head|DonkeyKong|g=SSB|s=16px|l=Giant Donkey Kong}} [[Giant Donkey Kong]]||72 | |||
|- | |- | ||
|'''1'''||{{CharHead|Link|SSB}}||64 | |'''1'''||{{CharHead|Link|SSB}}||64 | ||
|- | |- | ||
|'''2-3'''||{{CharHead|Fox|SSB}}||60 | |rowspan=2|'''2-3'''||{{CharHead|Fox|SSB}}||rowspan=2|60 | ||
|- | |- | ||
|{{CharHead|Captain Falcon|SSB}} | |||
|- | |- | ||
|'''4'''||{{CharHead|Donkey Kong|SSB}}||56 | |'''4'''||{{CharHead|Donkey Kong|SSB}}||56 | ||
|- | |- | ||
|'''5-6'''||{{CharHead|Yoshi|SSB}}||55 | |rowspan=2|'''5-6'''||{{CharHead|Yoshi|SSB}}||rowspan=2|55 | ||
|- | |- | ||
|{{CharHead|Ness|SSB}} | |||
|- | |- | ||
|'''7'''||{{CharHead|Pikachu|SSB}}||52 | |'''7'''||{{CharHead|Pikachu|SSB}}||52 | ||
Line 54: | Line 56: | ||
|'''9'''||{{CharHead|Mario|SSB}}||44 | |'''9'''||{{CharHead|Mario|SSB}}||44 | ||
|- | |- | ||
|'''10-11'''||{{CharHead| | |rowspan=2|'''10-11'''||{{CharHead|Samus|SSB}}||rowspan=2|42 | ||
|- | |- | ||
|{{CharHead|Luigi|SSB}} | |||
|- | |- | ||
|'''12'''||{{CharHead|Jigglypuff|SSB}}||38 | |'''12'''||{{CharHead|Jigglypuff|SSB}}||38 | ||
|} | |} | ||
{| class="wikitable sortable | {| class="wikitable sortable" style="text-align:center; display:inline-table;" | ||
|+ | |+NA/PAL | ||
!Rank!!Character!!Falling Speed | !Rank!!Character!!Falling Speed | ||
|- | |||
|'''N/A'''||{{Head|MetalMario|g=SSB|s=16px}} [[Metal Mario]]||100 | |||
|- | |||
|'''N/A'''||{{Head|DonkeyKong|g=SSB|s=16px|l=Giant Donkey Kong}} [[Giant Donkey Kong]]||72 | |||
|- | |- | ||
|'''1'''||{{CharHead|Captain Falcon|SSB}}||66 | |'''1'''||{{CharHead|Captain Falcon|SSB}}||66 | ||
Line 83: | Line 89: | ||
|'''9'''||{{CharHead|Mario|SSB}}||44 | |'''9'''||{{CharHead|Mario|SSB}}||44 | ||
|- | |- | ||
|'''10-11'''||{{CharHead| | |rowspan=2|'''10-11'''||{{CharHead|Samus|SSB}}||rowspan=2|42 | ||
|- | |- | ||
|{{CharHead|Luigi|SSB}} | |||
|- | |- | ||
|'''12'''||{{CharHead|Jigglypuff|SSB}}||38 | |'''12'''||{{CharHead|Jigglypuff|SSB}}||38 | ||
|} | |} | ||
</center> | |||
==''[[Super Smash Bros. Melee]]''== | ==''[[Super Smash Bros. Melee]]''== | ||
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|'''3'''||{{CharHead|Fox|SSBM}}||2.8 | |'''3'''||{{CharHead|Fox|SSBM}}||2.8 | ||
|- | |- | ||
|''' | |rowspan=2|'''4-5'''||{{CharHead|Donkey Kong|SSBM}}||rowspan=2|2.4 | ||
|- | |- | ||
|{{CharHead|Roy|SSBM}} | |||
|- | |- | ||
|''' | |'''N/A'''||{{Head|Giga Bowser|g=SSBM|s=16px}} [[Giga Bowser]]||2.4 | ||
|- | |- | ||
|'''6'''||{{CharHead|Marth|SSBM}}||2.2 | |'''6'''||{{CharHead|Marth|SSBM}}||2.2 | ||
|- | |- | ||
|'''7-9'''||{{CharHead|Link|SSBM}}||2.13 | |rowspan=3|'''7-9'''||{{CharHead|Link|SSBM}}||rowspan=3|2.13 | ||
|- | |- | ||
|{{CharHead|Sheik|SSBM}} | |||
|- | |- | ||
|{{CharHead|Young Link|SSBM}} | |||
|- | |- | ||
|'''10'''||{{CharHead|Ganondorf|SSBM}}||2 | |'''10'''||{{CharHead|Ganondorf|SSBM}}||2 | ||
|- | |||
|'''N/A'''||{{Head|FightingWireFrames|g=SSBM|s=16px}} [[Fighting Wire Frame]] (Male)||2 | |||
|- | |- | ||
|'''11'''||{{CharHead|Yoshi|SSBM}}||1.93 | |'''11'''||{{CharHead|Yoshi|SSBM}}||1.93 | ||
|- | |- | ||
|'''12-14'''||{{CharHead| | |rowspan=3|'''12-14'''||{{CharHead|Pikachu|SSBM}}||rowspan=3|1.9 | ||
|- | |- | ||
|{{CharHead|Bowser|SSBM}} | |||
|- | |- | ||
|{{CharHead|Pichu|SSBM}} | |||
|- | |- | ||
|'''15'''||{{CharHead|Ness|SSBM}}||1.83 | |'''15'''||{{CharHead|Ness|SSBM}}||1.83 | ||
|- | |- | ||
|''' | |'''N/A'''||{{Head|FightingWireFrames|g=SSBM|s=16px}} [[Fighting Wire Frame]] (Female)||1.8 | ||
|- | |- | ||
|'''16-18'''||{{CharHead| | |rowspan=3|'''16-18'''||{{CharHead|Mario|SSBM}}||rowspan=3|1.7 | ||
|- | |- | ||
|{{CharHead|Dr. Mario|SSBM}} | |||
|- | |- | ||
|{{CharHead|Mr. Game & Watch|SSBM}} | |||
|- | |- | ||
|'''19-21'''||{{CharHead|Kirby|SSBM}}||1.6 | |rowspan=3|'''19-21'''||{{CharHead|Kirby|SSBM}}||rowspan=3|1.6 | ||
|- | |- | ||
|{{CharHead|Luigi|SSBM}} | |||
|- | |- | ||
|{{CharHead|Ice Climbers|SSBM}} | |||
|- | |- | ||
|''' | |'''N/A'''||{{Head|Sandbag|g=SSBM|s=16px}} [[Sandbag]]||1.6 | ||
|- | |- | ||
|''' | |rowspan=2|'''22-23'''||{{CharHead|Peach|SSBM}}||rowspan=2|1.5 | ||
|- | |- | ||
|'''24-25'''||{{CharHead|Samus|SSBM}}||1.4 | |{{CharHead|Mewtwo|SSBM}} | ||
|- | |||
|rowspan=2|'''24-25'''||{{CharHead|Samus|SSBM}}||rowspan=2|1.4 | |||
|- | |||
|{{CharHead|Zelda|SSBM}} | |||
|- | |- | ||
|'''26'''||{{CharHead|Jigglypuff|SSBM}}||1.3 | |'''26'''||{{CharHead|Jigglypuff|SSBM}}||1.3 | ||
|} | |} | ||
==''[[Super Smash Bros. Brawl]]''== | ==''[[Super Smash Bros. Brawl]]''== | ||
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!Rank!!Character!!Falling Speed | !Rank!!Character!!Falling Speed | ||
|- | |- | ||
|'''N/A'''|| | |'''N/A'''||{{b|Giga Bowser|Final Smash}}||2.5 | ||
|- | |- | ||
|'''N/A'''||[[Wario-Man]]||2.2 | |'''N/A'''||[[Wario-Man]]||2.2 | ||
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|'''6'''||{{CharHead|Falco|SSBB}}||1.708 | |'''6'''||{{CharHead|Falco|SSBB}}||1.708 | ||
|- | |- | ||
|'''7-8'''||{{CharHead|Ganondorf|SSBB}}||1.65 | |rowspan=2|'''7-8'''||{{CharHead|Ganondorf|SSBB}}||rowspan=2|1.65 | ||
|- | |- | ||
|{{CharHead|Ike|SSBB}} | |||
|- | |- | ||
|'''9'''||{{CharHead|Link|SSBB}}||1.6 | |'''9'''||{{CharHead|Link|SSBB}}||1.6 | ||
|- | |- | ||
|'''10-11'''||{{CharHead|Donkey Kong|SSBB}}||1.58 | |rowspan=2|'''10-11'''||{{CharHead|Donkey Kong|SSBB}}||rowspan=2|1.58 | ||
|- | |- | ||
|{{CharHead|Sheik|SSBB}} | |||
|- | |- | ||
|'''12-13'''||{{CharHead|Pikachu|SSBB}}||1.5 | |rowspan=2|'''12-13'''||{{CharHead|Pikachu|SSBB}}||rowspan=2|1.5 | ||
|- | |- | ||
|{{CharHead|Marth|SSBB}} | |||
|- | |- | ||
|'''14'''||{{CharHead|Sonic|SSBB}}||1.45 | |'''14'''||{{CharHead|Sonic|SSBB}}||1.45 | ||
|- | |- | ||
|'''15-16'''||{{CharHead| | |rowspan=2|'''15-16'''||{{CharHead|Zero Suit Samus|SSBB}}||rowspan=2|1.43 | ||
|- | |- | ||
|{{CharHead|Diddy Kong|SSBB}} | |||
|- | |- | ||
|'''17'''||{{CharHead|Pit|SSBB}}||1.42 | |'''17'''||{{CharHead|Pit|SSBB}}||1.42 | ||
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|'''18'''||{{CharHead|Wario|SSBB}}||1.4 | |'''18'''||{{CharHead|Wario|SSBB}}||1.4 | ||
|- | |- | ||
|'''19-20'''||{{CharHead|Bowser|SSBB}}||1.39 | |rowspan=2|'''19-20'''||{{CharHead|Bowser|SSBB}}||rowspan=2|1.39 | ||
|- | |- | ||
|{{CharHead|Meta Knight|SSBB}} | |||
|- | |- | ||
|'''21'''||{{CharHead|Lucas|SSBB}}||1.37 | |'''21'''||{{CharHead|Lucas|SSBB}}||1.37 | ||
|- | |- | ||
|'''22-23'''||{{CharHead|Ivysaur|SSBB}}||1.35 | |rowspan=2|'''22-23'''||{{CharHead|Ivysaur|SSBB}}||rowspan=2|1.35 | ||
|- | |- | ||
|{{CharHead|Charizard|SSBB}} | |||
|- | |- | ||
|'''24'''||{{CharHead|Ness|SSBB}}||1.31 | |'''24'''||{{CharHead|Ness|SSBB}}||1.31 | ||
|- | |- | ||
|'''25-26'''||{{CharHead|Squirtle|SSBB}}||1.3 | |rowspan=2|'''25-26'''||{{CharHead|Squirtle|SSBB}}||rowspan=2|1.3 | ||
|- | |- | ||
|{{CharHead|Olimar|SSBB}} | |||
|- | |- | ||
|'''27'''||{{CharHead|Yoshi|SSBB}}||1.29 | |'''27'''||{{CharHead|Yoshi|SSBB}}||1.29 | ||
|- | |- | ||
|'''28-29'''||{{CharHead|Mario|SSBB}}||1.28 | |rowspan=2|'''28-29'''||{{CharHead|Mario|SSBB}}||rowspan=2|1.28 | ||
|- | |- | ||
|{{CharHead|Toon Link|SSBB}} | |||
|- | |||
|'''N/A'''||[[Fighting Alloy Team]]||1.28 | |||
|- | |- | ||
|'''30'''||{{CharHead|Mr. Game & Watch|SSBB}}||1.24 | |'''30'''||{{CharHead|Mr. Game & Watch|SSBB}}||1.24 | ||
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|'''31'''||{{CharHead|Luigi|SSBB}}||1.22 | |'''31'''||{{CharHead|Luigi|SSBB}}||1.22 | ||
|- | |- | ||
|'''32-35'''||{{CharHead|Kirby|SSBB}}||1.2 | |rowspan=4|'''32-35'''||{{CharHead|Kirby|SSBB}}||rowspan=4|1.2 | ||
|- | |- | ||
|{{CharHead|Ice Climbers|SSBB}} | |||
|- | |- | ||
|{{CharHead|Lucario|SSBB}} | |||
|- | |- | ||
|{{CharHead|R.O.B.|SSBB}} | |||
|- | |- | ||
|'''36'''||{{CharHead|Zelda|SSBB}}||1.13 | |'''36'''||{{CharHead|Zelda|SSBB}}||1.13 | ||
Line 241: | Line 252: | ||
===Notes=== | ===Notes=== | ||
*Excluding Giga Bowser and Wario-Man, no character in ''Brawl'' can surpass a falling speed of 2 without [[fast falling]]. King Dedede comes the closest, falling slightly faster than Yoshi in ''Melee'', with a maximum fall speed of 1.95. | |||
*Excluding Giga Bowser and Wario-Man, no character in ''Brawl'' can surpass a falling speed of 2 without [[fast falling]] | *Falco received the largest decrease to his falling speed in the transition from ''Melee'' to ''Brawl'', going from 3.1 to 1.708, a difference of 1.392 units. Conversely, Zelda received the smallest decrease, going from 1.4 to 1.13, a difference of just 0.27 units. | ||
==''[[Super Smash Bros. 4]]''== | ==''[[Super Smash Bros. 4]]''== | ||
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!Rank!!Character!!Falling Speed | !Rank!!Character!!Falling Speed | ||
|- | |- | ||
|'''N/A'''|| | |'''N/A'''||{{b|Giga Bowser|Final Smash}}||2.5 | ||
|- | |- | ||
|'''N/A'''||[[Wario-Man]]||2.2 | |'''N/A'''||[[Wario-Man]]||2.2 | ||
Line 262: | Line 273: | ||
|'''4'''||{{CharHead|Captain Falcon|SSB4}}||1.837 | |'''4'''||{{CharHead|Captain Falcon|SSB4}}||1.837 | ||
|- | |- | ||
|'''5-8'''||{{CharHead|Little Mac|SSB4}}||1.8 | |rowspan=4|'''5-8'''||{{CharHead|Little Mac|SSB4}}||rowspan=4|1.8 | ||
|- | |- | ||
|{{CharHead|Falco|SSB4}} | |||
|- | |- | ||
|{{CharHead|Mega Man|SSB4}} | |||
|- | |- | ||
|{{CharHead|Roy|SSB4}} | |||
|- | |- | ||
|'''9'''||{{CharHead|Bayonetta|SSB4}}||1.77 | |'''9'''||{{CharHead|Bayonetta|SSB4}}||1.77 | ||
|- | |- | ||
|'''10-11'''||{{CharHead|Diddy Kong|SSB4}}||1.75 | |rowspan=2|'''10-11'''||{{CharHead|Diddy Kong|SSB4}}||rowspan=2|1.75 | ||
|- | |- | ||
|{{CharHead|Sheik|SSB4}} | |||
|- | |- | ||
|'''12-13'''||{{CharHead|Zero Suit Samus|SSB4}}||1.7 | |rowspan=2|'''12-13'''||{{CharHead|Zero Suit Samus|SSB4}}||1.7 | ||
|- | |- | ||
|{{CharHead|Mii Brawler|SSB4}}||{{rollover|1.7|Default height and weight|y}} | |||
|- | |- | ||
|'''14-15'''||{{CharHead|Lucario|SSB4}}||1.68 | |rowspan=2|'''14-15'''||{{CharHead|Lucario|SSB4}}||1.68 | ||
|- | |- | ||
|{{CharHead|Cloud|SSB4}}||{{rollover|1.68|Cloud's falling speed is 1.848 if his Limit Charge is full|y}} | |||
|- | |- | ||
|'''16'''||{{CharHead|Meta Knight|SSB4}}||1.66 | |'''16'''||{{CharHead|Meta Knight|SSB4}}||1.66 | ||
|- | |- | ||
|'''17-21'''||{{CharHead|Bowser Jr.|SSB4}}||1.65 | |rowspan=5|'''17-21'''||{{CharHead|Bowser Jr.|SSB4}}||rowspan=5|1.65 | ||
|- | |- | ||
|{{CharHead|Ganondorf|SSB4}} | |||
|- | |- | ||
|{{CharHead|Ike|SSB4}} | |||
|- | |- | ||
|{{CharHead|Duck Hunt|SSB4}} | |||
|- | |- | ||
|{{CharHead|Corrin|SSB4}} | |||
|- | |- | ||
|'''22'''||{{CharHead|Donkey Kong|SSB4}}||1.63 | |'''22'''||{{CharHead|Donkey Kong|SSB4}}||1.63 | ||
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|'''23'''||{{CharHead|Wario|SSB4}}||1.61 | |'''23'''||{{CharHead|Wario|SSB4}}||1.61 | ||
|- | |- | ||
|'''24-27'''||{{CharHead|Link|SSB4}}||1.6 | |rowspan=4|'''24-27'''||{{CharHead|Link|SSB4}}||rowspan=3|1.6 | ||
|- | |- | ||
|{{CharHead|R.O.B.|SSB4}} | |||
|- | |- | ||
|{{CharHead|Ryu|SSB4}} | |||
|- | |- | ||
|{{CharHead|Mii Swordfighter|SSB4}}||{{rollover|1.6|Default height and weight|y}} | |||
|- | |- | ||
|'''28-29'''||{{CharHead|Marth|SSB4}}||1.58 | |rowspan=2|'''28-29'''||{{CharHead|Marth|SSB4}}||rowspan=2|1.58 | ||
|- | |- | ||
|{{CharHead|Lucina|SSB4}} | |||
|- | |- | ||
|'''N/A'''||[[Mega Lucario]]||1.56 | |'''N/A'''||[[Mega Lucario]]||1.56 | ||
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|'''30'''||{{CharHead|Pikachu|SSB4}}||1.55 | |'''30'''||{{CharHead|Pikachu|SSB4}}||1.55 | ||
|- | |- | ||
|'''31-35'''||{{CharHead|Mario|SSB4}}||1.5 | |rowspan=5|'''31-35'''||{{CharHead|Mario|SSB4}}||rowspan=5|1.5 | ||
|- | |- | ||
|{{CharHead|Robin|SSB4}} | |||
|- | |- | ||
|{{CharHead|Shulk|SSB4}} | |||
|- | |- | ||
|{{CharHead|Dr. Mario|SSB4}} | |||
|- | |- | ||
|{{CharHead|Mewtwo|SSB4}} | |||
|- | |- | ||
|'''36-37'''||{{CharHead|Pit|SSB4}}||1.48 | |rowspan=2|'''36-37'''||{{CharHead|Pit|SSB4}}||rowspan=2|1.48 | ||
|- | |- | ||
|{{CharHead|Dark Pit|SSB4}} | |||
|- | |- | ||
|'''38-39'''||{{CharHead|Sonic|SSB4}}||1.45 | |rowspan=2|'''38-39'''||{{CharHead|Sonic|SSB4}}||1.45 | ||
|- | |- | ||
|{{CharHead|Mii Gunner|SSB4}}||{{rollover|1.45|Default height and weight|y}} | |||
|- | |- | ||
|'''40-41'''||{{CharHead|Palutena|SSB4}}||1.4 | |rowspan=2|'''40-41'''||{{CharHead|Palutena|SSB4}}||rowspan=2|1.4 | ||
|- | |- | ||
|{{CharHead|Charizard|SSB4}} | |||
|- | |- | ||
|'''42'''||{{CharHead|Bowser|SSB4}}||1.39 | |'''42'''||{{CharHead|Bowser|SSB4}}||1.39 | ||
Line 342: | Line 353: | ||
|'''43'''||{{CharHead|Lucas|SSB4}}||1.37 | |'''43'''||{{CharHead|Lucas|SSB4}}||1.37 | ||
|- | |- | ||
|'''44-46'''||{{CharHead|Zelda|SSB4}}||1.35 | |rowspan=3|'''44-46'''||{{CharHead|Zelda|SSB4}}||rowspan=3|1.35 | ||
|- | |- | ||
|{{CharHead|Olimar|SSB4}} | |||
|- | |- | ||
|{{CharHead|Pac-Man|SSB4}} | |||
|- | |- | ||
|'''47'''||{{CharHead|Villager|SSB4}}||1.32 | |'''47'''||{{CharHead|Villager|SSB4}}||1.32 | ||
Line 352: | Line 363: | ||
|'''48'''||{{CharHead|Ness|SSB4}}||1.31 | |'''48'''||{{CharHead|Ness|SSB4}}||1.31 | ||
|- | |- | ||
|'''49-50'''||{{CharHead|Samus|SSB4}}||1.3 | |rowspan=2|'''49-50'''||{{CharHead|Samus|SSB4}}||rowspan=2|1.3 | ||
|- | |- | ||
|{{CharHead|Wii Fit Trainer|SSB4}} | |||
|- | |- | ||
|'''51'''||{{CharHead|Yoshi|SSB4}}||1.29 | |'''51'''||{{CharHead|Yoshi|SSB4}}||1.29 | ||
Line 366: | Line 377: | ||
|'''55'''||{{CharHead|Kirby|SSB4}}||1.23 | |'''55'''||{{CharHead|Kirby|SSB4}}||1.23 | ||
|- | |- | ||
|'''56'''||{{CharHead|Rosalina|SSB4}}||1.2 | |'''56'''||{{CharHead|Rosalina & Luma|SSB4}}||1.2 | ||
|- | |- | ||
|'''57'''||{{CharHead|Peach|SSB4}}||1.15 | |'''57'''||{{CharHead|Peach|SSB4}}||1.15 | ||
Line 383: | Line 394: | ||
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center" | {|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center" | ||
!Rank!!Character!!Falling Speed | !Rank!!Character!!Falling Speed | ||
|- | |||
|'''N/A'''||[[Giga Bowser]]||2.2 | |||
|- | |- | ||
|'''1'''||{{CharHead|Fox|SSBU}}||2.1 | |'''1'''||{{CharHead|Fox|SSBU}}||2.1 | ||
|- | |- | ||
|'''2-4'''||{{CharHead|King Dedede|SSBU}}||1.95 | |rowspan=3|'''2-4'''||{{CharHead|King Dedede|SSBU}}||rowspan=3|1.95 | ||
|- | |- | ||
|{{CharHead|Little Mac|SSBU}} | |||
|- | |- | ||
|{{CharHead|Piranha Plant|SSBU}} | |||
|- | |- | ||
|'''5'''||{{CharHead|Mii Brawler|SSBU}}||1.92 | |'''5'''||{{CharHead|Mii Brawler|SSBU}}||1.92 | ||
Line 396: | Line 409: | ||
|'''6'''||{{CharHead|Pichu|SSBU}}||1.9 | |'''6'''||{{CharHead|Pichu|SSBU}}||1.9 | ||
|- | |- | ||
|'''7'''||{{CharHead|Captain Falcon|SSBU}}||1.865 | |'''7'''||{{CharHead|Mythra|SSBU}}||1.87 | ||
|- | |||
|'''8'''||{{CharHead|Captain Falcon|SSBU}}||1.865 | |||
|- | |||
|rowspan=3|'''9-11'''||{{CharHead|Greninja|SSBU}}||rowspan=3|1.85 | |||
|- | |||
|{{CharHead|Simon|SSBU}} | |||
|- | |||
|{{CharHead|Richter|SSBU}} | |||
|- | |||
|'''12'''||{{CharHead|Sephiroth|SSBU}}||{{rollover|1.84|1.932 in Winged Form|y}} | |||
|- | |||
|rowspan=6|'''13-18'''||{{CharHead|Falco|SSBU}}||rowspan=6|1.8 | |||
|- | |- | ||
|{{CharHead|Young Link|SSBU}} | |||
|- | |- | ||
|{{CharHead|Roy|SSBU}} | |||
|- | |- | ||
|{{CharHead|Chrom|SSBU}} | |||
|- | |- | ||
|{{CharHead|Wolf|SSBU}} | |||
|- | |- | ||
|{{CharHead|Mega Man|SSBU}} | |||
|- | |- | ||
|''' | |'''19'''||{{CharHead|Ridley|SSBU}}||1.78 | ||
|- | |- | ||
|''' | |rowspan=2|'''20-21'''||{{CharHead|Bowser|SSBU}}||rowspan=2|1.77 | ||
|- | |- | ||
|{{CharHead|Bayonetta|SSBU}} | |||
|- | |- | ||
|''' | |rowspan=2|'''22-23'''||{{CharHead|Incineroar|SSBU}}||rowspan=2|1.76 | ||
|- | |- | ||
|{{CharHead|Banjo & Kazooie|SSBU}} | |||
|- | |- | ||
|''' | |rowspan=2|'''24-25'''||{{CharHead|Sheik|SSBU}}||rowspan=2|1.75 | ||
|- | |- | ||
|{{CharHead|Diddy Kong|SSBU}} | |||
|- | |- | ||
|''' | |'''26'''||{{CharHead|Snake|SSBU}}||1.73 | ||
|- | |- | ||
|''' | |rowspan=3|'''27-29'''||{{CharHead|Zero Suit Samus|SSBU}}||rowspan=3|1.7 | ||
|- | |- | ||
|{{CharHead|King K. Rool|SSBU}} | |||
|- | |- | ||
|{{CharHead|Kazuya|SSBU}} | |||
|- | |- | ||
|''' | |rowspan=2|'''30-31'''||{{CharHead|Lucario|SSBU}}||1.68 | ||
|- | |- | ||
|{{CharHead|Cloud|SSBU}}||{{rollover|1.68|1.848 during Limit Break status|y}} | |||
|- | |- | ||
|''' | |'''32'''||{{CharHead|Meta Knight|SSBU}}||1.66 | ||
|- | |- | ||
|''' | |rowspan=6|'''33-38'''||{{CharHead|Ganondorf|SSBU}}||rowspan=6|1.65 | ||
|- | |- | ||
|{{CharHead|Ike|SSBU}} | |||
|- | |- | ||
|{{CharHead|Sonic|SSBU}} | |||
|- | |- | ||
|{{CharHead|Bowser Jr.|SSBU}} | |||
|- | |- | ||
|{{CharHead|Duck Hunt|SSBU}} | |||
|- | |- | ||
|{{CharHead|Corrin|SSBU}} | |||
|- | |- | ||
|''' | |rowspan=2|'''39-40'''||{{CharHead|Donkey Kong|SSBU}}||rowspan=2|1.63 | ||
|- | |- | ||
|{{CharHead|Joker|SSBU}} | |||
|- | |- | ||
|''' | |'''41'''||{{CharHead|Pyra|SSBU}}||1.62 | ||
|- | |- | ||
|''' | |'''42'''||{{CharHead|Wario|SSBU}}||1.61 | ||
|- | |- | ||
|''' | |rowspan=5|'''43-47'''||{{CharHead|Link|SSBU}}||rowspan=5|1.6 | ||
|- | |- | ||
|{{CharHead|R.O.B.|SSBU}} | |||
|- | |- | ||
|{{CharHead|Ryu|SSBU}} | |||
|- | |- | ||
|{{CharHead|Ken|SSBU}} | |||
|- | |- | ||
|{{CharHead|Byleth|SSBU}} | |||
|- | |- | ||
|''' | |rowspan=4|'''48-51'''||{{CharHead|Marth|SSBU}}||rowspan=3|1.58 | ||
|- | |- | ||
|{{CharHead|Lucina|SSBU}} | |||
|- | |- | ||
|{{CharHead|Inkling|SSBU}} | |||
|- | |- | ||
|{{CharHead|Shulk|SSBU}}||{{rollover|1.58|2.212 with Jump|y}} | |||
|- | |- | ||
|''' | |'''52'''||{{CharHead|Hero|SSBU}}||{{rollover|1.57|1.9625 with Acceleratle|y}} | ||
|- | |- | ||
|''' | |rowspan=4|'''53-56'''||{{CharHead|Palutena|SSBU}}||1.55 | ||
|- | |- | ||
|{{CharHead|Pikachu|SSBU}}||rowspan=3|1.55 | |||
|- | |- | ||
|{{CharHead|Mewtwo|SSBU}} | |||
|- | |- | ||
|{{CharHead|Mii Swordfighter|SSBU}} | |||
|- | |- | ||
|''' | |'''57'''||{{CharHead|Charizard|SSBU}}||1.52 | ||
|- | |- | ||
|''' | |rowspan=4|'''58-61'''||{{CharHead|Mario|SSBU}}||rowspan=4|1.5 | ||
|- | |- | ||
|{{CharHead|Dr. Mario|SSBU}} | |||
|- | |- | ||
|{{CharHead|Robin|SSBU}} | |||
|- | |- | ||
|{{CharHead|Min Min|SSBU}} | |||
|- | |- | ||
|''' | |rowspan=3|'''62-64'''||{{CharHead|Pit|SSBU}}||rowspan=3|1.48 | ||
|- | |- | ||
|{{CharHead|Dark Pit|SSBU}} | |||
|- | |- | ||
|{{CharHead|Terry|SSBU}} | |||
|- | |- | ||
|''' | |'''65'''||{{CharHead|Mii Gunner|SSBU}}||1.45 | ||
|- | |- | ||
|''' | |'''66'''||{{CharHead|Sora|SSBU}}||1.44 | ||
|- | |- | ||
|''' | |'''67'''||{{CharHead|Steve|SSBU}}||1.42 | ||
|- | |- | ||
|''' | |rowspan=2|'''68-69'''||{{CharHead|Ivysaur|SSBU}}||rowspan=2|1.38 | ||
|- | |- | ||
|{{CharHead|Toon Link|SSBU}} | |||
|- | |- | ||
|''' | |'''70'''||{{CharHead|Lucas|SSBU}}||1.37 | ||
|- | |- | ||
|''' | |rowspan=4|'''71-74'''||{{CharHead|Zelda|SSBU}}||rowspan=4|1.35 | ||
|- | |- | ||
|{{CharHead|Squirtle|SSBU}} | |||
|- | |- | ||
|{{CharHead|Olimar|SSBU}} | |||
|- | |- | ||
|{{CharHead|Pac-Man|SSBU}} | |||
|- | |- | ||
|''' | |rowspan=2|'''75-76'''||{{CharHead|Samus|SSBU}}||rowspan=2|1.33 | ||
|- | |- | ||
|{{CharHead|Dark Samus|SSBU}} | |||
|- | |- | ||
|''' | |rowspan=2|'''77-78'''||{{CharHead|Luigi|SSBU}}||rowspan=2|1.32 | ||
|- | |- | ||
|{{CharHead|Villager|SSBU}} | |||
|- | |- | ||
|''' | |'''79'''||{{CharHead|Ness|SSBU}}||1.31 | ||
|- | |- | ||
|''' | |rowspan=3|'''80-82'''||{{CharHead|Ice Climbers|SSBU}}||rowspan=2|1.3 | ||
|- | |- | ||
|{{CharHead|Isabelle|SSBU}} | |||
|- | |- | ||
|{{CharHead|Wii Fit Trainer|SSBU}}||{{rollover|1.3|1.56 after fresh Deep Breathing, 1.508 after fully stale Deep Breathing|y}} | |||
|- | |- | ||
|''' | |'''83'''||{{CharHead|Yoshi|SSBU}}||1.29 | ||
|- | |- | ||
|''' | |'''84'''||{{CharHead|Mr. Game & Watch|SSBU}}||1.24 | ||
|- | |- | ||
|''' | |'''85'''||{{CharHead|Kirby|SSBU}}||{{rollover|1.23|1.722 with Jump|y}} | ||
|- | |- | ||
|''' | |'''86'''||{{CharHead|Rosalina & Luma|SSBU}}||1.2 | ||
|- | |- | ||
|''' | |rowspan=2|'''87-88'''||{{CharHead|Peach|SSBU}}||rowspan=2|1.19 | ||
|- | |- | ||
|{{CharHead|Daisy|SSBU}} | |||
|- | |- | ||
|''' | |'''89'''||{{CharHead|Jigglypuff|SSBU}}||0.98 | ||
|} | |} | ||
Line 562: | Line 587: | ||
*[[Fast-falling]] | *[[Fast-falling]] | ||
*[[Weight]] | *[[Weight]] | ||
*[[Gravity]] | |||
[[Category:Game physics]] | [[Category:Game physics]] | ||
[[Category:Character attributes]] | [[Category:Character attributes]] |