Meta Knight (SSB4)/Neutral aerial: Difference between revisions

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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
{{competitive expertise}}
[[File:MetaKnightNAir.gif|thumb|270px|Hitbox visualization showing Meta Knight's neutral aerial.]]
{{technical data}}


Meta Knight spins with his sword extended. With quick start-up, long duration, low ending and landing lag, and good power, this move is effective for relieving [[pressure]], either as an [[out of shield]] option or to break [[juggling|juggles]]. It is also a decent [[combo]] move, being able it to lead into a dash attack at lower percents, and it can easily be comboed into from Meta Knight's dash attack, down throw, and up aerial. Neutral aerial is also a potent [[edge-guarding]] tool, as it can cover both immediate and delayed recoveries, and the strong hit KO's offstage at roughly 100%, while the late hit sends foes at a favorable trajectory.  
==Overview==
Meta Knight spins with Galaxia extended. With quick start-up, long duration, low ending and landing lag, and good power, this move is effective for relieving [[pressure]], either as an [[out of shield]] option or to break [[juggling|juggles]]. It is also a decent [[combo]] move, being able it to lead into a dash attack at lower percents, and it can easily be comboed into from Meta Knight's dash attack, down throw, and up aerial. Neutral aerial is also a potent [[edge-guarding]] tool, as it can cover both immediate and delayed recoveries, and the strong hit KO's offstage at roughly 100%, while the late hit sends foes at a favorable trajectory.  


Overall, this is a highly versatile move that is used commonly in competitive play.  
Overall, this is a highly versatile move that is used commonly in competitive play.  
==Update history==
'''{{GameIcon|ssb4-3ds}} [[1.0.4]]/{{GameIcon|ssb4-wiiu}} 1.0.1'''
*{{buff|Damage (7% (clean)/5% (late) → 10%/7.5%).}}
'''{{GameIcon|ssb4}} [[1.0.8]]'''
*{{buff|Landing lag (20 frames → 16).}}


==Hitboxes==
==Hitboxes==
Line 19: Line 26:
|fkv=0
|fkv=0
|r=4.0
|r=4.0
|bn=?
|bn=25
|xpos=?
|xpos=0.0
|ypos=0.0
|ypos=0.0
|zpos=?
|zpos=0.0
|trip=0
|trip=0
|type=Sword
|type=Sword
|effect=Slash
|effect=Slash
|ff=?
|clang=t
|clang=t
|slvl=L
|slvl=L
Line 40: Line 46:
|fkv=0
|fkv=0
|r=4.0
|r=4.0
|bn=?
|bn=25
|xpos=?
|xpos=0.0
|ypos=5.2
|ypos=5.2
|zpos=?
|zpos=0.0
|trip=0
|trip=0
|type=Sword
|type=Sword
|effect=Slash
|effect=Slash
|ff=?
|clang=t
|clang=t
|slvl=L
|slvl=L
Line 61: Line 66:
|fkv=0
|fkv=0
|r=7.0
|r=7.0
|bn=?
|bn=0
|xpos=?
|xpos=0.0
|ypos=7.2
|ypos=7.2
|zpos=?
|zpos=0.0
|trip=0
|trip=0
|type=Sword
|type=Sword
|effect=Slash
|effect=Slash
|ff=?
|clang=t
|clang=t
|slvl=L
|slvl=L
Line 83: Line 87:
|fkv=0
|fkv=0
|r=3.8
|r=3.8
|bn=?
|bn=25
|xpos=?
|xpos=0.0
|ypos=0.0
|ypos=0.0
|zpos=?
|zpos=0.0
|trip=0
|trip=0
|type=Sword
|type=Sword
|effect=Slash
|effect=Slash
|ff=?
|clang=t
|clang=t
|slvl=L
|slvl=L
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|fkv=0
|fkv=0
|r=3.8
|r=3.8
|bn=?
|bn=25
|xpos=?
|xpos=0.0
|ypos=4.0
|ypos=4.0
|zpos=?
|zpos=0.0
|trip=0
|trip=0
|type=Sword
|type=Sword
|effect=Slash
|effect=Slash
|ff=?
|clang=t
|clang=t
|slvl=L
|slvl=L
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|fkv=0
|fkv=0
|r=3.8
|r=3.8
|bn=?
|bn=25
|xpos=?
|xpos=0.0
|ypos=7.2
|ypos=7.2
|zpos=?
|zpos=0.0
|trip=0
|trip=0
|type=Sword
|type=Sword
|effect=Slash
|effect=Slash
|ff=?
|clang=t
|clang=t
|slvl=L
|slvl=L
Line 150: Line 151:
!Late hit
!Late hit
|8-20
|8-20
|-
!Ending autocancel
|40
|-
|-
!Interruptible
!Interruptible
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|-
|-
!Animation length
!Animation length
|?
|49
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=12|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=26}}{{FrameStrip|t=Interruptible|c=1}}
{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=13|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=23}}{{FrameStrip|t=Interruptible|c=6}}
|-
|-
{{FrameStrip|t=Autocancel|c=5}}{{FrameStrip|t=Blank|c=36}}{{FrameStrip|t=Autocancel|c=5}}
{{FrameStrip|t=Autocancel|c=5}}{{FrameStrip|t=Blank|c=44}}
{{FrameStripEnd}}
{{FrameStripEnd}}


===Landing lag===
===Landing lag===
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{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}}


{{MvSubNavMetaKnight|SSB4=y}}
==Trivia==
*Within the move's script, there is a timer on frame 40 which is most likely present to activate the move's late auto-cancel window. However, the flag to activate the late auto-cancel is simply missing, meaning that the move has no late auto-cancel window. As a result, the move does not auto-cancel until the animation ends on frame 50, rather than on frame 40 as the empty timer suggests. This was fixed in ''Ultimate''.
 
{{MvSubNavMetaKnight|g=SSB4}}
[[Category:Meta Knight (SSB4)]]
[[Category:Neutral aerials (SSB4)]]
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