List of SSB4 trophies (Super Smash Bros. series): Difference between revisions

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:''This article is about Super Smash Bros. trophies in ''Super Smash Bros. 4''. For Super Smash Bros. trophies in ''Brawl'', see [[List of SSBB trophies (Super Smash Bros. series)]]. For Super Smash Bros. trophies in ''[[Melee]]'', see [[List of SSBM trophies (Super Smash Bros. series)]]. For links to all trophies, see [[List of trophies (disambiguation)|List of trophies]].''
The following is a list of the 49 trophies from the {{uv|Super Smash Bros.}} series that appear in ''[[Super Smash Bros. 4]]''. There are 30 trophies shared between both versions of ''Smash 4'', 14 that are exclusive to {{for3ds}}, and 5 that are exclusive to {{forwiiu}}.
{{Incomplete|Missing some images and descrptions for Wii U trophies}}
 
==Both versions==
==Both versions==
{| class="sortable" border="1" cellpadding="5" cellspacing="0"
{| class="wikitable sortable"
| '''Name''' ||'''Picture''' ||'''Description'''
!style="width: 10%"|Name!!Category!!Picture {{GameIcon|ssb4-3ds}}!!Picture {{GameIcon|ssb4-wiiu}}!!Price!!Description!!style="width: 10%"|Trophy Box
|-
{{TrophyTableRow
| {{SSB4|Mii Brawler}} || [[File:MiiBrawlerTrophy3DS.png|75px]] || '''NA:''' This fighter is based on a player
|name={{anchor|Mii Brawler}} {{SSB4|Mii Brawler}}
|category=Fighter
|imageleft=MiiBrawlerTrophy3DS.png
|imageright=MiiBrawlerTrophyWiiU.png
|ssb4-3ds-price=—
|ssb4-wiiu-price=—
|desc-ntsc=This fighter is based on a player's [[Mii]]. It excels at fighting with punches and kicks. This type of Mii is very agile, blending attacks with movement to get the battle flowing. It has superior dash and jump compared to other types. Stay close and keep whaling on foes—you'll KO them in no time!
|desc-pal=A fighter based on your Mii! Brawlers focus on kicks and punches, and a lot of their specials send them hurtling towards opponents. They're better at dashing and jumping than other types of Mii Fighter, and their speedy attacks really pile on the pressure at close range. And, just for good measure, they can also lob shot-puts!
|gamelist={{Trophy games|console1=WiiU|game1=[[Super Smash Bros. for Wii U]]}}
}}
|1. Brawler
{{TrophyTableRow
|name={{TextAnchor|Mii Brawler (Alt.)}}
|category=Fighter
|imageleft=MiiBrawlerAltTrophy3DS.png
|imageright=MiiBrawlerAltTrophyWiiU.png
|ssb4-3ds-price=—
|ssb4-wiiu-price=1000
|desc-3ds-ntsc=[[Shot Put]] is the only projectile attack a Mii Brawler can
|}
|}


==3DS version==
==3DS version==
{| class="sortable" border="1" cellpadding="5" cellspacing="0"
{| class="wikitable sortable"
| '''Name''' ||'''Picture''' ||'''Description'''
!style="width: 10%"|Name!!Category!!Picture!!Description
|-
{{TrophyTableRow
| [[Smash Run|Stat Boosts]]<sup>NA (PAL)</sup><br>[[Smash Run|Smash Run Power-Ups]]<sup>PAL</sup> || [[File:SmashRunPowerUpsTrophy3DS.png|75px]] || '''NA:''' Stat boosts are items that appear when you defeat enemies during Smash Run. You can also just find them lying around or hidden in treasure chests. There are six types of stat boosts that each affect a different stat, and the bigger the icon, the bigger the boost. Look for the star-shaped stat boosts, too—they boost all your stats at once!
|name={{anchor|Stat Boosts}} [[Smash Run|Stat Boosts]]
'''PAL:''' Stat boosts are items that appear when you defeat enemies during Smash Run. You can also just find them lying around or hidden in treasure chests. There are six types of stat boost that each upgrade a different stat, and the bigger the stat boost appears, the bigger the upgrade. Look for the star-shaped ones, too - they boost all your stats at once!
|category=Item
|-
|image=StatBoostsTrophy3DS.png
| [[Power]] || [[File:SmashRunPowersTrophy3DS.png|75px]] || '''NA:''' In Smash Run, you'll sometimes see a yellow bag emblazoned with a question mark. Enemies occasionally drop them when defeated, or you can pick them up in treasure chests. Inside you'll find custom goodies, but you'll have to wait until the end of the run to find out what you've picked up!
|desc-ntsc=Stat boosts are items that appear when you defeat enemies during Smash Run. You can also just find them lying around or hidden in treasure chests. There are six types of stat boosts that each affect a different stat, and the bigger the icon, the bigger the boost. Look for the star-shaped stat boosts, too—they boost all your stats at once!
'''PAL:''' In Smash Run, you'll often see yellow bags emblazoned with a question mark. Enemies sometimes drop them when you defeat them, or you can pick them up in treasure chests. There are special Powers inside that you can use in Smash Run later, but you'll have to wait until you clear the current game to find out what you picked up!
|desc-pal=Stat boosts are items that appear when you defeat enemies during Smash Run. You can also just find them lying around or hidden in treasure chests. There are six types of stat boost that each upgrade a different stat, and the bigger the stat boost appears, the bigger the upgrade. Look for the star-shaped ones, too - they boost all your stats at once!
|-
}}
| [[Custom Part]] || [[File:CustomPartsTrophy3DS.png|75px]] || '''NA:''' The white bags with the little wrenches on the front contain custom items you can use to give your fighters that extra "oomph." Maybe you'll find a new special move inside for one of the fighters, or a hat or outfit for your Mii Fighter. Either way, open all the treasure chests you see and defeat lots of enemies in Smash Run to get them!
{{TrophyTableRow
'''PAL:''' The white bags with the little wrenches on the front contain custom parts that you can use to give your fighters that little more "oomph". Maybe you'll find a custom special inside for one of the characters, or a hat or outfit for your own Mii Fighter. Either way, open all the treasure chests you see and defeat lots of enemies in Smash Run to get them.
|name={{anchor|Power}} [[Power]]
|-
|category=Item
| [[Coins|Gold (Smash Run)]]<sup>NA</sup><br>[[Coins]]<sup>PAL</sup> || [[File:SmashCoinsTrophy3DS.png|75px]] || '''NA:''' In Smash Run, defeating an enemy or opening a treasure chest might net you some gold. The coins come in three varieties: gold—the most valuable— then silver, then bronze. You can use them in the game for things like buying trophies or placing bets in Spectator mode. Just choose your bets wisely!
|image=PowerTrophy3DS.png
'''PAL:''' In Smash Run, defeaating an enemy or opening a treasure chest might net you some gold. The coins come in three varieties: gold, which is worth the most, then silver, then bronze. You can use them in the game for things like buying trophies or putting bets in Spectator mode. Just choose your bets wisely!
|desc-ntsc=In Smash Run, you'll sometimes see a yellow bag emblazoned with a question mark. Enemies occasionally drop them when defeated, or you can pick them up in treasure chests. Inside you'll find custom goodies, but you'll have to wait until the end of the run to find out what you've picked up!
|-
|desc-pal=In Smash Run, you'll often see yellow bags emblazoned with a question mark. Enemies sometimes drop them when you defeat them, or you can pick them up in treasure chests. There are special Powers inside that you can use in Smash Run later, but you'll have to wait until you clear the current game to find out what you've picked up!
| [[Smash Coins|Gold (Classic)]]<sup>NA (PAL)</sup><br> [[Smash Coins]] <sup>PAL</sup>|| [[File:CoinsTrophy3DS.png|75px]] || '''NA:''' You'll find these coins as you move through Classic mode. As you might guess, the most valuable of the three types are the gold ones. Your opponents gain strength as you progress, but stronger opponents also drop more gold. You can then use gold to up the intensity, giving you even stronger foes! It's a wonderful golden cycle!
}}
'''PAL:''' You'll find these coins as you move through Classic mode. As you might guess, the most valuable of the three types are the gold ones. As you progress along the route, the opponents get stronger, and stronger opponents drop more gold. You can then use gold to up the intensity, giving you even stronger opponents! It all works out.
{{TrophyTableRow
|-
|name={{anchor|Custom Part}} [[Custom Part]]
| [[Glire]] || [[File:GlireTrophy3DS.png|75px]] || '''NA:''' This rotating enemy will follow the terrain. The red one is called Glire. Should a fighter come too close, a blast of fire will erupt from Glire, damaging nearby foes. Glire has high stamina compared to Glice and Glunder, but it's very slow. It's especially vulnerable to ice attacks!
|category=Item
'''PAL:''' If you get too close to a Glire, it'll stop, open its shell and unleash a fire attack. They deal more damage than Glunders and Glices, but they're also slower. You won't get a lot of stat boosts for defeating one, so just make life easy for yourself and exploit their weakness to ice attacks when you're taking them on.
|image=CustomPartsTrophy3DS.png
|-
|desc-ntsc=The white bags with the little wrenches on the front contain custom items you can use to give your fighters that extra "oomph." Maybe you'll find a new special move inside for one of the fighters, or a hat or outfit for your Mii Fighter. Either way, open all the treasure chests you see and defeat lots of enemies in Smash Run to get them!
| [[Glice]] || [[File:GliceTrophy3DS.png|75px]] || '''NA:''' A rotating enemy that likes to follow the terrain. The blue one is called Glice. It'll release a blast of icy damage if fighters wander too close, freezing them if they are caught in it. Quickly wiggle around to break free. Use fire attacks against it—it has a weakness to them!
|desc-pal=The white bags with the little wrenches on the front contain custom parts you can use to give your fighters that little more "oomph". Maybe you'll find a custom special inside for one of the characters, or a hat or outfit for your own Mii Fighter. Either way, open all the treasure chests you see and defeat lots of enemies in Smash Run to get them!
'''PAL:''' Glices will hit you with an ice attack if you get too close. What they lack in attack range, they make up for in speed, so watch out or you'll end up frozen solid! If that happens, do some wiggling arounnd to recover. Glices are weak against fire, so if you can, hit them with something hot.
}}
|-
{{TrophyTableRow
| [[Glunder]] || [[File:GlunderTrophy3DS.png|75px]] || '''NA:''' This rotating enemy likes to follow the terrain. The yellow one is called Glunder. Whenever a fighter gets too close, it'll release a blast of lightning. One hit isn't too bad, but taking several will really leave you hurting. Best to try to take this thing out from a safe distance.
|name={{anchor|Gold (Smash Run)}} [[Coins (collectable)|Gold (Smash Run)]]
'''PAL:''' If one of these rolling enemies gets close to you, it'll stop, open its outer shell and zap you. Individual shocks don't hurt much, but they add up. Glunders also have a wider attack range than Glices and Glires, making them very dangerous. Since they don't have any elemental weaknesses, just stand back and hit them with any old projectile.
|category=Item
|-
|image=GoldSmashRunTrophy3DS.png
| [[Poppant]] || [[File:PoppantTrophy3DS.png|75px]] || '''NA:''' These enemies first appeared as part of the Subspace Army in Super Smash Bros. Brawl. They're known for storing a lot of items and food. They're also painfully shy, fleeing the moment they see a fighter, dropping items as they go. Catch them quick for some serious rewards!
|desc-ntsc=In Smash Run, defeating an enemy or opening a treasure chest might net you some gold. The coins come in three varieties: gold—the most valuable—then silver, then bronze. You can use them in the game for things like buying trophies or placing bets in Spectator mode. Just choose your bets wisely!
'''PAL:''' These rare enemies first appeared in the Subspace Army in Super Smash Bros. Brawl. Their bucket-shaped trousers are packed with food and items. They're not keen on sharing, though, so as soon as they see you, they'll bolt, carelessly dropping items as they run. Chase after them for custom parts and other goodies!
|desc-pal=In Smash Run, defeating an enemy or opening a treasure chest might net you some gold. The coins come in three varieties: gold, which is worth the most, then silver, then bronze. You can use them in the game for things like buying trophies or putting on bets in Spectator mode. Just choose your bets wisely!
|-
}}
| [[Roturret]] || [[File:RoturretTrophy3DS.png|75px]] || '''NA:''' This enemy from the Subspace Army in Super Smash Bros. Brawl hangs in the air and fires at fighters with its two cannons. The last of the three pairs of shots it fires has much higher launching capabilities, so watch out! Hitting it between the two cannons can disrupt its firing—or even completely destroy it!
{{TrophyTableRow
'''PAL:''' This enemy from the Subspace Army in Super Smash Bros. Brawl hangs in the air and fires at fighters with its two cannons. The last of the three pairs of shots it fires has much higher launching capabilities, so watch out! Try hitting it between the two cannons to incapacitate it or even destroy it completely.
|name={{anchor|Gold (Classic)}} [[Coins (collectable)|Gold (Classic)]]
|-
|category=Item
| [[Mite]]s || [[File:MiteTrophy3DS.png|75px]] || '''NA:''' These foes are part of the Subspace Army from Super Smash Bros. Brawl. They're paper thin and can easily escape a fighter's grasp. If you get too close, they'll jump-kick, but by themselves they don't pose much of a threat. Getting caught by a group of them, though, can mean some serious pain.
|image=GoldClassicTrophy3DS.png
'''PAL:''' These stick-figure foes' heads are the symbol of the Subspace Army from Super Smash Bros. Brawl. When one gets near you, it'll leap up from aaall<sup>[sic]</sup> the way down there and do a flying kick. On their own, they're easy to handle, but groups can be overwhelming. Their sleek form also lets them slip free easily when you grab them.
|desc-ntsc=You'll find these coins as you move through Classic mode. As you might guess, the most valuable of the three types are the gold ones. Your opponents gain strength as you progress, but stronger opponents also drop more gold. You can then use gold to up the intensity, giving you even stronger foes! It's a wonderful golden cycle!
|-
|desc-pal=You'll find these coins as you move through Classic mode. As you might guess, the most valuable of the three types are the gold ones. As you progress along the route, the opponents get stronger, and stronger opponents drop more gold. You can then use gold to up the intensity, giving you even stronger opponents! It all works out.
| [[Generator]] || [[File:GeneratorTrophy3DS.png|75px]] || '''NA:''' This mysterious, formless entity appears only as a strange spiral in the air, spitting out enemies—mostly mites—and making life difficult for any fighters unlucky enough to deal with them! The faster you defeat them, the more stat boosts they're likely to drop, so hurry up!
}}
'''PAL:''' This mysterious, formless entity appears only as a strange spiral in the air, spitting out enemies (mostly mites) and making life difficult for any fighters unlucky enough to have to deal with them! The faster you defeat them, the more stat boosts they're likely to drop, so hurry up about it!
{{TrophyTableRow
|-
|name={{anchor|Glire}} [[Glire]]
| [[Bytan]]s || [[File:BytanTrophy3DS.png|75px]] || '''NA/PAL:''' These spherical enemies made their first appearance in Super Smash Bros. Brawl. They have a white portion underneath with sharklike teeth and an upper portion with a giant red eye. They attack by rolling straight into you. Try not to leave them alone for too long—they multiply by popping more Bytans out of their eyes!
|category=Enemy
|-
|image=GlireTrophy3DS.png
| [[Gamyga]] || [[File:GamygaTrophy3DS.png|75px]] || '''NA:''' These tall, tower-like things first showed up as enemies in Super Smash Bros. Brawl. The head is really the main part of its body, with the other four components acting as bases. You could always take the head out first, but if you are height challenged, you can attack the bases first.
|desc-ntsc=This rotating enemy will follow the terrain. The red one is called Glire. Should a fighter come too close, a blast of fire will erupt from Glire, damaging nearby foes. Glire has high stamina compared to Glice and Glunder, but it's very slow. It's especially vulnerable to ice attacks!
'''PAL:''' These tall, tower-like things first showed up as enemies in Super Smash Bros. Brawl. The head is really the main part of its body, with the other four components acting as bases. You could always take the head out quickly, but if you're too short (and you probablly are), you can cut it down to size by chopping away at the bases first.
|desc-pal=If you get too close to a Glire, it'll stop, open its shell and unleash a fire attack. They deal more damage than Glunders and Glices, but they're also slower. You won't get a lot of stat boosts for defeating one, so just make life easy for yourself and exploit their weakness to ice attacks when you're taking them on.
}}
{{TrophyTableRow
|name={{anchor|Glice}} [[Glice]]
|category=Enemy
|image=GliceTrophy3DS.png
|desc-ntsc=A rotating enemy that likes to follow the terrain. The blue one is called Glice. It'll release a blast of icy damage if fighters wander too close, freezing them if they are caught in it. Quickly wiggle around to break free. Use fire attacks against it—it has a weakness to them!
|desc-pal=Glices will hit you with an ice attack if you get too close. What they lack in attack range, they make up for in speed, so watch out or you'll end up frozen solid! If that happens, do some wiggling around to recover. Glices are weak against fire, so if you can, hit them with something hot.
}}
{{TrophyTableRow
|name={{anchor|Glunder}} [[Glunder]]
|category=Enemy
|image=GlunderTrophy3DS.png
|desc-ntsc=This rotating enemy likes to follow the terrain. The yellow one is called Glunder. Whenever a fighter gets too close, it'll release a blast of lightning. One hit isn't too bad, but taking several will really leave you hurting. Best to try to take this thing out from a safe distance.
|desc-pal=If one of these rolling enemies gets close to you, it'll stop, open its outer shell and zap you. Individual shocks don't hurt much, but they add up. Glunders also have a wider attack range than Glices and Glires, making them very dangerous. Since they don't have any elemental weaknesses, just stand back and hit them with any old projectile.
}}
{{TrophyTableRow
|name={{anchor|Poppant}} [[Poppant]]
|category=Enemy
|image=PoppantTrophy3DS.png
|desc-ntsc=These enemies first appeared as part of the Subspace Army in Super Smash Bros. Brawl. They're known for storing a lot of items and food. They're also painfully shy, fleeing the moment they see a fighter, dropping items as they go. Catch them quick for some serious rewards!
|desc-pal=These rare enemies first appeared in the Subspace Army in Super Smash Bros. Brawl. Their bucket-shaped trousers are packed with food and items. They're not keen on sharing, though, so as soon as they see you, they'll bolt, carelessly dropping items as they run. Chase after them for custom parts and other goodies!
}}
{{TrophyTableRow
|name={{anchor|Roturret}} [[Roturret]]
|category=Enemy
|image=RoturretTrophy3DS.png
|desc-ntsc=This enemy from the Subspace Army in Super Smash Bros. Brawl hangs in the air and fires at fighters with its two cannons. The last of the three pairs of shots it fires has much higher launching capabilities, so watch out! Hitting it between the two cannons can disrupt its firing—or even completely destroy it!
|desc-pal=This enemy from the Subspace Army in Super Smash Bros. Brawl hangs in the air and fires at fighters with its two cannons. The last of the three pairs of shots it fires has much higher launching capabilities, so watch out! Try hitting it between the two cannons to incapacitate it or even destroy it completely.
}}
{{TrophyTableRow
|name={{anchor|Mites}} [[Mite]]s
|category=Enemy
|image=MiteTrophy3DS.png
|desc-ntsc=These foes are part of the Subspace Army from Super Smash Bros. Brawl. They're paper thin and can easily escape a fighter's grasp. If you get too close, they'll jump-kick, but by themselves they don't pose much of a threat. Getting caught by a group of them, though, can mean some serious pain.
|desc-pal=These stick-figure foes' heads are the symbol of the Subspace Army from Super Smash Bros. Brawl. When one gets near you, it'll leap up from aaall the way down there and do a flying kick. On their own, they're easy to handle, but groups can be overwhelming. Their sleek form also lets them slip free easily when you grab them.
}}
{{TrophyTableRow
|name={{anchor|Generator}} [[Generator]]
|category=Enemy
|image=GeneratorTrophy3DS.png
|desc-ntsc=This mysterious, formless entity appears only as a strange spiral in the air, spitting out enemies—mostly mites—and making life difficult for any fighters unlucky enough to deal with them! The faster you defeat them, the more stat boosts they're likely to drop, so hurry up!
|desc-pal=This mysterious, formless entity appears only as a strange spiral in the air, spitting out enemies (mostly mites) and making life difficult for any fighters unlucky enough to have to deal with them! The faster you defeat them, the more stat boosts they're likely to drop, so hurry up about it!
}}
{{TrophyTableRow
|name-ntsc={{anchor|Bytan}} [[Bytan]]
|name-pal={{anchor|Bytans}} Bytans
|category=Series Related
|image=BytanTrophy3DS.png
|desc-ntsc=These spherical enemies made their first appearance in Super Smash Bros. Brawl. They have a white portion underneath with sharklike teeth and an upper portion with a giant red eye. They attack by rolling straight into you. Try not to leave them alone for too long—they multiply by popping more Bytans out of their eyes!
|desc-pal=These spherical enemies made their first appearance in Super Smash Bros. Brawl. They have a white portion underneath with shark-like teeth, and an upper portion with a giant red eye. They attack by rolling straight into you. Try not to leave them alone for too long, because they multiply by popping more Bytans out of their eyes!
}}
{{TrophyTableRow
|name={{anchor|Gamyga}} [[Gamyga]]
|category=Series Related
|image=GamygaTrophy3DS.png
|desc-ntsc=These tall, tower-like things first showed up as enemies in Super Smash Bros. Brawl. The head is really the main part of its body, with the other four components acting as bases. You could always take the head out first, but if you are height challenged, you can attack the bases first.
|desc-pal=These tall, tower-like things first showed up as enemies in Super Smash Bros. Brawl. The head is really the main part of its body, with the other four components acting as bases. You could always take the head out quickly, but if you're too short (and you probably are), you can cut it down to size by chopping away at the bases first.
}}
|}
|}


==Wii U version==
==Wii U version==
{| class="sortable" border="1" cellpadding="5" cellspacing="0"
{| class="wikitable sortable"
| '''Name''' ||'''Picture''' ||'''Description'''
!style="width: 10%"|Name!!Category!!Picture!!Description!!style="width: 10%"|Trophy Box
|-
{{TrophyTableRow
| Omega Blitz || || '''NA:''' Mii Brawler's Final Smash will strike opponents with a powerful uppercut and then deliver a rush of attacks in midair. If the uppercut misses, the rush of attacks will fail as well. However, there is no escaping this move once caught in it. The final blow consists of kicking opponents down and bouncing them off the stage.
|name={{anchor|Omega Blitz}} [[Omega Blitz]]
|-
|category=Final Smash
| [[Final Edge]] || || '''NA:''' The Mii Swordfither will rise its sword, firing multiple shock waves forward in its Final Smash. The waves will expand outward and push foes offf the screen. Walls and the ground can't stop this display of power, so this Final Smash is exceptional at taking out several rivals at the same time.
|image=OmegaBlitzTrophyWiiU.png
|-
|desc-ntsc=Mii Brawler's Final Smash will strike opponents with a powerful uppercut and then deliver a rush of attacks in midair. If the uppercut misses, the rush of attacks will fail as well. However, there is no escaping this move once caught in it. The final blow consists of kicking opponents down and bouncing them off the stage.
| [[Full Blast]] || || '''NA:''' The Mii Gunner's Final Smash unleashes a a wide, long-range beam of painful energy. The laser will hit several times, pushing back opponents before launching them with the last blow. You can adjust the laser beam's angle, so punish a foe who thought he or she was safe by trying to duck under the beam!
|desc-pal=In this Final Smash, Mii Brawler lifts a foe into the air with an uppercut, then delivers a barrage of strikes. If the initial uppercut misses, the whole thing stops there – but if it hits, the other blows can't be dodged. It ends with a series of kicks followed by a chop, sending the victim smashing into the ground and bouncing way up high.
|-
}}
| Coin (Coin Smash) || [[File:CoinCoinSmashTrophyWiiU.png|75px]] || Coin battles see which player can collect the most coins. Beating up your opponents will send coins flying, and then you must collect them! There are three types of coins: Gold (6 points), Silver (3 points), and Bronze (1 point). Deal more damage to your opponent to make the more valuable coins fly free.<br>Appears in<br>{{Trophy games|console1=GC|game1=Super Smash Bros. Melee 12/2001|console2=wiiu|game2=Super Smash Bros. for Wii U}}
|1. Brawler
|-
{{TrophyTableRow
| CD || [[File:CDTrophyWiiU.png|75px]] || These elusive items are no good to you at all during battle, but picking up one adds a new song to your growing music collection. You can then give it a listen in Sounds and use My Music to set how often you'll hear it in battles. Yes, it IS a shame you can't also throw a CD at a foe, but not everything in your life is for throwing at people.<br>Appears In<br>{{Trophy games|console1=wii|game1=Super Smash Bros. Brawl 03/2008|console2=wiiu|game2=Super Smash Bros. for Wii U}}
|name={{anchor|Final Edge}} [[Final Edge]]
|category=Final Smash
|image=FinalEdgeTrophyWiiU.png
|desc-ntsc=The Mii Swordfighter will raise its sword, firing multiple shock waves forward in its Final Smash. The waves will expand outward and push foes off the screen. Walls and the ground can't stop this display of power, so this Final Smash is exceptional at taking out several rivals at the same time.
|desc-pal=With sword held high, Mii Sword Fighter unleashes a barrage of shock waves. They spread out in a fan pattern, dealing multiple blows to foes they touch, while also pushing them towards the edge of the screen. This Final Smash can even hit through walls and floors, making it easy to attack lots of opponents at once!
}}
|2. Swordfighter
{{TrophyTableRow
|name={{anchor|Full Blast}} [[Full Blast]]
|category=Final Smash
|image=FullBlastTrophyWiiU.png
|desc-ntsc=The Mii Gunner's Final Smash unleashes a wide, long-range beam of painful energy. The laser will hit several times, pushing back opponents before launching them with the last blow. You can adjust the laser beam's angle, so punish a foe who thought he or she was safe by trying to duck under the beam!
|desc-pal=Mii Gunner's Final Smash is a set of laser beams fired straight ahead that reach all the way across the screen. These can hit repeatedly and push foes back, ultimately launching them at the end. While firing the beams, you can tilt them up and down, so fine-tune the angle to really go for your foes!
}}
|3. Gunner
{{TrophyTableRow
|name-ntsc={{anchor|Coin (Coin Smash)}} [[Smash Coins|Coin (Coin Smash)]]
|name-pal={{anchor|Coins (Coin Smash)}} Coins (Coin Smash)
|category=Item
|image=CoinCoinSmashTrophyWiiU.png
|desc-ntsc=Coin battles see which player can collect the most coins. Beating up your opponents will send coins flying, and then you must collect them! There are three types of coins: Gold (6 points), Silver (3 points), and Bronze (1 point). Deal more damage to your opponent to make the more valuable coins fly free.
|desc-pal=Coin matches are all about making your opponents drop coins by attacking them, then seeing who's collected the most at the end. The coins come in bronze, silver and gold varieties, worth 1, 3 and 6 points respectively. The harder you hit a foe, the better the coins they'll drop – so get smashing to cash in!
|gamelist-ntsc={{Trophy games|console1=GCN|game1=Super Smash Bros. Melee|release1=12/2001|console2=WiiU|game2=Super Smash Bros. for Wii U}}
|gamelist-pal={{Trophy games|console1=GCN|game1=Super Smash Bros. Melee|release1=05/2002|console2=WiiU|game2=Super Smash Bros. for Wii U}}
}}
|4. Items and Rewards
{{TrophyTableRow
|name={{anchor|CD}} [[CD]]
|category=Item
|image=CDTrophyWiiU.png
|desc-ntsc=These elusive items are no good to you at all during battle, but picking one up adds a new song to your growing music collection. You can then give it a listen in Sounds and use My Music to set how often you'll hear it in battles. Yes, it IS a shame you can't also throw the CD at a foe, but not everything in life is for throwing at people.
|desc-pal=These elusive items are no good to you in battles, but picking one up adds a new song to your growing music collection. You can then give it a listen in Sound Test and go to My Music in Options to set how often you'll hear it in battles. Yes, it IS a shame you can't also throw the CD at a foe, but not everything in life is for throwing at people.
|gamelist-ntsc={{Trophy games|console1=Wii|game1=Super Smash Bros. Brawl|release1=03/2008|console2=WiiU|game2=Super Smash Bros. for Wii U}}
|gamelist-pal={{Trophy games|console1=Wii|game1=Super Smash Bros. Brawl|release1=06/2008|console2=WiiU|game2=Super Smash Bros. for Wii U}}
}}
|4. Items and Rewards
|}
|}
==Trivia==
*The [[Media:GliceTrophy3DS.png|sprite version]] of the Glice trophy contains a rendering error. The trophy seen in the [[Gallery]] uses additive transparency to make the icy mist appear lighter than its background; as this typically isn't possible in sprites, the mist appears as large black blobs.
{{Trophy list}}
{{Trophy list}}
{{Smash universe}}
{{Smash universe}}
[[Category:Lists]]
[[Category:Lists]]
[[Category:Super Smash Bros. universe]]
[[Category:Super Smash Bros. universe]]
[[Category:Trophies (SSB4-3DS)]]
[[Category:Trophies (SSB4-3DS)]]
[[Category:Trophies (SSB4-Wii U)]]
[[Category:Trophies (SSB4-Wii U)]]