Smash Bros. DOJO!! updates (archive): Difference between revisions
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*'''June 11: "Fox"''' [http://www.smashbros.com/en_us/characters/fox.html]: '''[[Fox (SSBB)|Fox]]''' is given his official character section as a "Veteran Fighter". Some of his older moves are seen to return, and he is described as retaining the speed and agility from his ''Melee'' incarnation. | *'''June 11: "Fox"''' [http://www.smashbros.com/en_us/characters/fox.html]: '''[[Fox (SSBB)|Fox]]''' is given his official character section as a "Veteran Fighter". Some of his older moves are seen to return, and he is described as retaining the speed and agility from his ''Melee'' incarnation. | ||
*'''June 12: "Yoshi's Island"''' [http://www.smashbros.com/en_us/stages/stage03.html]: The '''[[Yoshi's Island (SSBB)|Yoshi's Island]]''' stage in Brawl is covered more in-depth, confirming a simple layout but with a top platform that is unstable. The stage visually changes between all four seasons, and a platform appears off to the side courtesy of the | *'''June 12: "Yoshi's Island"''' [http://www.smashbros.com/en_us/stages/stage03.html]: The '''[[Yoshi's Island (SSBB)|Yoshi's Island]]''' stage in Brawl is covered more in-depth, confirming a simple layout but with a top platform that is unstable. The stage visually changes between all four seasons, and a platform appears off to the side courtesy of the [[Support Ghost]] to save flying combatants. | ||
*'''June 13: "Metroid: Boss Battle Music (Ridley Fight)"''' [http://www.smashbros.com/en_us/music/music03.html]: The third '''[[Music (SSBB)|music]]''' file posted on Dojo!! is this short remix of the most common boss battle theme heard throughout the ''[[Metroid (universe)|Metroid]]'' series, particularly the variation attached to encounters with the dragon-like [[Ridley]]. | *'''June 13: "Metroid: Boss Battle Music (Ridley Fight)"''' [http://www.smashbros.com/en_us/music/music03.html]: The third '''[[Music (SSBB)|music]]''' file posted on Dojo!! is this short remix of the most common boss battle theme heard throughout the ''[[Metroid (universe)|Metroid]]'' series, particularly the variation attached to encounters with the dragon-like [[Ridley]]. | ||
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*'''June 18: "Link: Final Smash"''' [http://www.smashbros.com/en_us/characters/link.html#3rd]: Link's [[Final Smash]], as seen in the first trailer, is officially named the [[Triforce Slash]]. | *'''June 18: "Link: Final Smash"''' [http://www.smashbros.com/en_us/characters/link.html#3rd]: Link's [[Final Smash]], as seen in the first trailer, is officially named the '''[[Triforce Slash]]'''. Link shoots out a Triforce symbol at an opponent so that that opponent is incarcerated in midair by a pair of large glowing holographic Triforce symbols, and Link repeatedly slashes at that opponent in midair and concludes with an especially strong swing. | ||
*'''June 19: "Pikachu: Volt Tackle"''' [http://www.smashbros.com/en_us/characters/pikachu.html#3rd]: Pikachu's Final Smash, [[Volt Tackle]], is revealed to involve him temporarily turning into a gigantic ball of light and flying across the stage at | *'''June 19: "Pikachu: Volt Tackle"''' [http://www.smashbros.com/en_us/characters/pikachu.html#3rd]: Pikachu's Final Smash, '''[[Volt Tackle]]''' (named after the "ultimate move" Pichu, Pikachu, and Raichi can learn in the Pokemon RPGs), is revealed to involve him temporarily turning into a gigantic ball of light and flying across the stage at moderate speeds, which can be controlled to an extent by the player. Also mentioned is that other players are capable of canceling Pikachu's Final Smash, and presumably other Final Smashes as well. | ||
*'''June 20: "Wario"''' [http://www.smashbros.com/en_us/characters/wario.html]: [[Wario (SSBB)|Wario]] | *'''June 20: "Wario"''' [http://www.smashbros.com/en_us/characters/wario.html]: '''[[Wario (SSBB)|Wario]]''' has his character profile posted in the "Newcomer" category. It is mentioned that Wario will have a fighting style that "other characters cannot even see", which could mean a large number of things, but most likely refers to his fart based attacks (as farts are generally not seen by the naked eye). | ||
*'''June 21: "Fox: Special Moves"''' [http://www.smashbros.com/en_us/characters/fox.html#2nd]: Two of Fox's special moves, the [[Reflector]] and [[Blaster]], are confirmed to reappear in Fox's moveset for Brawl. Aside from a few cosmetic differences, both moves seem to be 100% unchanged from their functions in Melee. | *'''June 21: "Fox: Special Moves"''' [http://www.smashbros.com/en_us/characters/fox.html#2nd]: Two of Fox's special moves, the '''[[Reflector]]''' and '''[[Blaster]]''', are confirmed to reappear in Fox's moveset for Brawl. Aside from a few cosmetic differences, both moves seem to be 100% unchanged from their functions in ''Melee''. | ||
*'''June 22: "Lylat Cruise"''' [http://www.smashbros.com/en_us/stages/stage04.html]: The Star Fox stage | *'''June 22: "Lylat Cruise"''' [http://www.smashbros.com/en_us/stages/stage04.html]: The ''Star Fox'' stage previously seen in the Nintendo World 2006 trailer is titled the '''[[Lylat Cruise]]'''. Taking place on an original ship named the [[Pleiades]], the stage travels through several instances of the Lylat System: zooming through hyperspace, falling into and travelling through Corneria's atmosphere, maneuvering its way through an asteroid field, and being involved in an epic dogfight between batallions of Star Fox battleships. | ||
*'''June 25: "Zelda"''' [http://www.smashbros.com/en_us/characters/zelda.html]: [[Zelda (SSBB)|Zelda]] is revealed | *'''June 25: "Zelda"''' [http://www.smashbros.com/en_us/characters/zelda.html]: '''[[Zelda (SSBB)|Zelda]]''' is the first revealed Veteran Fighter for ''Brawl'' since the first two trailers. Her appearance is entirely based on her ''[[The Legend of Zelda: Twilight Princess]]'' just like Link. She is confirmed to remain a slow character with strong magic-based attacks, but whether or not she will be able to transform into [[Sheik]] this time remains unmentioned. | ||
*'''June 26: "The Legend of Zelda: Ocarina of Time Medley"''' [http://www.smashbros.com/en_us/music/music04.html]: The fourth music update on the site is a medley of various songs heard in ''Ocarina of Time'', | *'''June 26: "The Legend of Zelda: Ocarina of Time Medley"''' [http://www.smashbros.com/en_us/music/music04.html]: The fourth '''[[Music (SSBB)|music]]''' update on the site is a medley of various songs heard in ''Ocarina of Time'', in order the "Song of Storms", "Epona's Song", "Song of Time", "Saria's Song", and "Zelda's Lullaby". A ''Zelda'' stage for this music to play on has not been revealed yet at this point. | ||
*'''June 27: "Banana Peel"''' [http://www.smashbros.com/en_us/items/item04.html]: A new item, the [[Banana Peel]], is | *'''June 27: "Banana Peel"''' [http://www.smashbros.com/en_us/items/item04.html]: A new item, the '''[[Banana Peel]]''', is introduced and described. The effect of the item is somewhat obvious. When dropped on the floor, any character running on this item will slip on it and take damage and remain in one spot for a short instant. The site gives it the [[Smash Bros. {universe)|''Smash Bros.'' universe]] symbol, despite speculation it belongs to the ''[[Mario (universe)|Mario]]'' or ''[[Donkey Kong (universe)|Donkey Kong]]'' universes. | ||
*'''June 28: "Names"''' [http://www.smashbros.com/en_us/gamemode/various/various02.html]: The second update to the "Game Modes" category | *'''June 28: "Names"''' [http://www.smashbros.com/en_us/gamemode/various/various02.html]: The second update to the "Game Modes" category, this is the first glimpse into the game's various menu screens ever posted. The ability for the player to enter custom '''[[name]]'''s returns from ''Melee'', and it is revealed that custom button configurations for each controller can be chosen and assigned to the player's name, so that if you want to always play a certain way that's different from the default, you can summon up your name. Also mentioned is that player name data may be able to be saved on the player's [[Wii Remote]] so they could take this information to other people's Wiis, but this feature has apparently not been implemented yet and is possible that it may not happen. | ||
*'''June 29: "Wario: Special Moves"''' [http://www.smashbros.com/en_us/characters/wario.html#2nd]: Two of Wario's | *'''June 29: "Wario: Special Moves"''' [http://www.smashbros.com/en_us/characters/wario.html#2nd]: Two of Wario's Special moves are covered. His Forward Special move, '''[[Wario Chopper]]''', is similar to Yoshi's [[Egg Roll]] attack with the exception that Wario rides his bike across the stage, and that the bike will stay on stage after the first use of the attack. Also elaborated on is the '''[[Wario Waft]]''' attack, which contrary to popular belief, is not a Final Smash, and in fact his Down Special. Its power and scale is dependent on how much time has elapsed since its last use. | ||