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==Overview== | ==Overview== | ||
Ryu brings his palms back beside himself to cup them together, then thrusts them forward in an instant to shoot out a large energy [[projectile]] while announcing the technique's name. Only one Hadoken per player can be in play at any given time; attempting a second Hadoken if the first one is still active will result in them performing the animation with only a puff of harmless smoke appearing from their hands. | Ryu brings his palms back beside himself to cup them together, then thrusts them forward in an instant to shoot out a large energy [[projectile]] while announcing the technique's name. Only one Hadoken per player can be in play at any given time; attempting a second Hadoken if the first one is still active will result in them performing the animation with only a puff of harmless smoke appearing from their hands. Shooting the projectile midair gives Ryu a tiny amount of lift, like Mario's [[Cape]]; this does not occur if Ryu fails to produce a projectile due to another one being in play. | ||
As with most of Ryu's special moves, performing specific direction inputs | As with most of Ryu's special moves, performing specific direction inputs allows Ryu to use stronger versions of the Hadoken (default, input and Shakunetsu). In addition, Ryu can control the speed and damage of the projectile depending on how long the player holds the special button down - tapping will fire a slower and weaker projectile, while holding will fire a faster and stronger projectile, mimicking the Light/Medium/Heavy mechanic of ''Street Fighter''. In ''Ultimate'', these projectile speeds are more prominent, with slow Hadokens having around two-thirds the speed of a normal one, and fast Hadokens having more than twice the speed, allowing more versatility in their use. | ||
All versions of Hadoken have extremely low [[priority]] and can be blocked by almost any attack, including extremely weak projectiles, which makes Hadokens easy to counter at a distance. Additionally, the projectile can miss certain [[crouch]]ing or prone characters due to its traveling height, while a select few can even [[run]] directly under one (such as {{SSB4|Little Mac}}). | All versions of the Hadoken travel half of [[Final Destination]]'s length; because of these properties, they are ineffective for KOing, but good for racking up damage at range, useful in Ryu's tilt combos, and can be used as a option to wall off opponent's approaches, albeit being less effective than other projectiles like [[Megavitamins]] due to the limit of one active Hadoken per player. All versions of Hadoken have extremely low [[priority]] and can be blocked by almost any attack, including extremely weak projectiles, which makes Hadokens easy to counter at a distance. Additionally, the projectile can miss certain [[crouch]]ing or prone characters due to its traveling height, while a select few can even [[run]] directly under one (such as {{SSB4|Little Mac}}). | ||
Ken, who is Ryu's [[Echo Fighter]], shares this move. Aesthetically, his version has a slightly different shape and contains an image of his hands. Compared to Ryu, Ken's Hadoken is weaker, and its speed is less controllable; additionally, he does not have access to the Shakunetsu Hadoken. | Ken, who is Ryu's [[Echo Fighter]], shares this move. Aesthetically, his version has a slightly different shape and contains an image of his hands, similar to its appearance in ''Street Fighter II''. Compared to Ryu, Ken's Hadoken is weaker, and its speed is less controllable due to it using Ryu's old Hadoken speeds from ''Smash 4''; additionally, he does not have access to the Shakunetsu Hadoken. | ||
==Instructional quote== | ==Instructional quote== | ||
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[[File:Hadoken.jpg|thumb|left|Standard Hadoken.]] | [[File:Hadoken.jpg|thumb|left|Standard Hadoken.]] | ||
:{{cquote|A projectile from a world-class fighting game. Hold down the button to vary how fast it travels. It’ll disappear after a set distance.|cite=In-Game Tip}} | :{{cquote|A projectile from a world-class fighting game. Hold down the button to vary how fast it travels. It’ll disappear after a set distance.|cite=In-Game Tip}} | ||
Pressing only the special button performs the standard '''Hadoken''', a small blue energy projectile, while Ryu voices out "Hadoken!" | Pressing only the special button performs the standard '''Hadoken''', a small blue energy projectile, while Ryu voices out "Hadoken!". It deals 5-6%, with low enough knockback that it can [[jab reset]] opponents. | ||
{{clr}} | {{clr}} | ||
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*The Input Hadoken (including the Shakunetsu Hadoken) can still be performed while in Final Smash standby mode, making Ryu and Ken (and Kirby with Ryu/Ken's Copy Ability) the only fighters who can use a neutral special move in standby after breaking the [[Smash Ball]], barring [[Golden Glitch|glitches]] and disc load delay. | *The Input Hadoken (including the Shakunetsu Hadoken) can still be performed while in Final Smash standby mode, making Ryu and Ken (and Kirby with Ryu/Ken's Copy Ability) the only fighters who can use a neutral special move in standby after breaking the [[Smash Ball]], barring [[Golden Glitch|glitches]] and disc load delay. | ||
*Kirby's appearance with Ryu's Copy Ability resembles {{s|wikirby|Fighter}} Kirby, which in turn pays homage to Ryu. Various games allow Kirby to perform some of Ryu's other attacks, like the [[Shoryuken]] (as "Rising Break") and [[Tatsumaki Senpukyaku]] (as "Aerial Spin Kick"), and both ''{{s|wikirby|Kirby's Return to Dream Land}}'' and ''{{s|wikirby|Kirby Triple Deluxe}}'' allow Kirby to fire the Instant Mega Force Blast using the traditional Hadoken command, which is called "Hadou-Shot" in Japan. | *Kirby's appearance with Ryu's Copy Ability resembles {{s|wikirby|Fighter}} Kirby, which in turn pays homage to Ryu. Various games allow Kirby to perform some of Ryu's other attacks, like the [[Shoryuken]] (as "Rising Break") and [[Tatsumaki Senpukyaku]] (as "Aerial Spin Kick"), and both ''{{s|wikirby|Kirby's Return to Dream Land}}'' and ''{{s|wikirby|Kirby Triple Deluxe}}'' allow Kirby to fire the Instant Mega Force Blast using the traditional Hadoken command, which is called "Hadou-Shot" in Japan. | ||
*In ''Smash 4'', the in-game tip for performing Hadokens erroneously spell the phrase "how to do" as a single word ("howtodo") for unknown reasons. | |||
{{Multiple Special Moves|Ryu|Ken}} | {{Multiple Special Moves|Ryu|Ken}} |
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