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{{ArticleIcons| | {{ArticleIcons|ssbu=y}} | ||
[[File:WFT Jab 2.gif| | [[File:WFT Jab 2.gif|350px|thumb|Hitbox visualization showing Wii Fit Trainer's jab 2.]] | ||
==Overview== | |||
Wii Fit Trainer performs a Single Leg Twist, striking with their knee. This move's utility is restricted almost entirely to simply continuing the jab combo, but even so, it has a few issues that sometimes cause opponents to fall out of the combo. The first issue is the move's knockback; at higher percents and especially with [[Deep Breathing]] active, jab 2 is prone to knocking opponents too far away for the final hit of the jab combo to bury or even connect at all. Secondly, due to the move's [[Sakurai angle]] and superfluous knockback, jab 2 has a 7% chance to [[trip]] the opponent, which once again can cause jab 3 to not bury or even miss entirely. There are a few fringe situations where jab 2 can be used effectively without finishing the jab combo, most notably to [[jablock]] the opponent. However, due to the move's longer endlag in comparison to jab 1, it's typically more optimal to use jab 1 twice to jablock instead. Additionally, jab 2 can be used to cause opponents to slide off the edges of platforms or stages, forcing them into a tech or ledge hang situation, which Wii Fit Trainer can then capitalize upon.[https://youtu.be/t_gL0E62Oqw] | |||
==Hitboxes== | |||
{{UltimateHitboxTableHeader}} | |||
{{UltimateHitboxTableRow | |||
|id=0 | |||
|damage=2.0% | |||
|angle=361 | |||
|af=3 | |||
|bk=45 | |||
|ks=24 | |||
|fkv=0 | |||
|r=3.2 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=9.0 | |||
|zpos=2.5 | |||
|type=Foot | |||
|ff=1.0 | |||
|a=f | |||
|sfx=Kick | |||
|slvl=M | |||
}} | |||
{{UltimateHitboxTableRow | |||
|id=1 | |||
|damage=2.0% | |||
|angle=8 | |||
|af=3 | |||
|bk=25 | |||
|ks=24 | |||
|fkv=0 | |||
|r=3.2 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=9.0 | |||
|zpos=2.5 | |||
|type=Foot | |||
|ff=1.0 | |||
|g=f | |||
|sfx=Kick | |||
|slvl=M | |||
}} | |||
{{UltimateHitboxTableRow | |||
|id=2 | |||
|damage=2.0% | |||
|angle=8 | |||
|af=3 | |||
|bk=25 | |||
|ks=24 | |||
|fkv=0 | |||
|r=4.5 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=9.3 | |||
|zpos=6.5 | |||
|type=Foot | |||
|ff=1.0 | |||
|g=f | |||
|sfx=Kick | |||
|slvl=M | |||
}} | |||
{{UltimateHitboxTableRow | |||
|id=3 | |||
|damage=2.0% | |||
|angle=361 | |||
|af=3 | |||
|bk=45 | |||
|ks=24 | |||
|fkv=0 | |||
|r=4.5 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=9.3 | |||
|zpos=6.5 | |||
|type=Foot | |||
|ff=1.0 | |||
|a=f | |||
|sfx=Kick | |||
|slvl=M | |||
}} | |||
|} | |||
==Timing== | |||
{|class="wikitable" | |||
!Hitbox | |||
|3-4 | |||
|- | |||
!Continuability window | |||
|9-24 | |||
|- | |||
!Interruptible | |||
|30 | |||
|- | |||
!Animation length | |||
|49 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=4|e=LagContinuableS}}{{FrameStrip|t=Lag|c=21|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=20}} | |||
|- | |||
{{FrameStrip|t=Blank|c=8}}{{FrameStrip|t=Continuable|c=16}}{{FrameStrip|t=Blank|c=25}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|continuable=y|interruptible=y}} | |||
==Trivia== | |||
*Despite the attack being a knee strike, its hitboxes use the [[foot]] type rather than the {{b|knee|type}} type. | |||
{{MvSubNavWiiFitTrainer|g=SSBU}} | |||
[[Category:Wii Fit Trainer (SSBU)]] | |||
[[Category:Neutral attacks (SSBU)]] |