Blade Dash / Octaslash: Difference between revisions
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==Overview== | ==Overview== | ||
:{{Main|Sephiroth (SSBU)/Up special}} | :{{Main|Sephiroth (SSBU)/Up special}} | ||
Blade Dash is a typical omnidirectional recovery move, similar to [[Fire Fox]]. When used normally, it is a single dashing strike in any direction; if used on the ground, it will not leave edges. While aiming, a small arrow will appear next to Sephiroth, indicating the direction of the dash. As an attack, Blade Dash is very weak and is unable to KO, and while it has vertical knockback that can start combos, the move's ending lag and Sephiroth's slow frame data makes followups dependent on reads. | Blade Dash is a typical omnidirectional recovery move, similar to [[Fire Fox]]. When used normally, it is a single dashing strike in any direction; if used on the ground, it will not leave edges. While aiming, a small arrow will appear next to Sephiroth, indicating the direction of the dash. As an attack, Blade Dash is very weak, has a small hitbox that only extends very slightly in front of Sephiroth, and is unable to KO, and while it has vertical knockback that can start combos, the move's ending lag and Sephiroth's slow frame data makes followups dependent on reads. Its quick travel speed can be used to mix up Sephiroth's movement like a lesser version of [[Quick Attack]], but ending the move in the air will incur significant [[landing lag]]. | ||
Holding the button before the dash begins will turn the move into Octaslash, which instead hits eight times for significantly more damage and knockback, being a capable KO move especially at the edge. Octaslash travels slightly farther, but does not grab edges on the way up like Blade Dash does, and inflicts twice the | Holding the button before the dash begins will turn the move into Octaslash, which instead hits eight times for significantly more damage and knockback, being a capable KO move especially at the edge. Octaslash travels slightly farther, but does not grab edges on the way up like Blade Dash does, and inflicts twice the landing lag. Just like Blade Dash, Octaslash will stop at edges, with Sephiroth performing any remaining slashes in place. Due to its massive hitboxes, Octaslash is a very difficult recovery to intercept even with a [[counter]], but its inability to grab ledges and heavy endlag leaves Sephiroth very vulnerable afterwards. Extra caution must be taken when trying to recover to ledges that can be passed through such as those on [[Delfino Plaza]], as its inability to snap to the ledge during travel will cause Sephiroth to pass right through the ledge from any angle unless he has prepared the move from the precise distance to grab it. | ||
When using Octaslash, Sephiroth may say {{ja|消え去れ|Kiesare.}} ("Disappear."), {{ja|愚かな|Oroka na.}} ("Foolish."), or {{ja|恐怖を刻もう|Kyoufu o kizamou.}} ("I shall carve terror.") | When using Octaslash, Sephiroth may say {{ja|消え去れ|Kiesare.}} ("Disappear."), {{ja|愚かな|Oroka na.}} ("Foolish."), or {{ja|恐怖を刻もう|Kyoufu o kizamou.}} ("I shall carve terror.") |